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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_A, KC_1, MO(_FN),
KC_TAB, KC_SPC
),
[_FN] = LAYOUT(
_______, _______, _______,
RESET, XXXXXXX
)
};
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