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* [Feature Request] Swap buttons on PS2 Mouse/Trackball
* [Feature Request] Swap buttons on PS2 Mouse/Trackball
* Added id: to the doc
* Missing space
* Solve comment
https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783182
* Solve comments https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783182 & https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783884
* Format code more according to https://docs.qmk.fm/#/coding_conventions_c
* change logic to LUT
* WIP: Clean up
* WIP: Solution with xor operators to mask the change
* delete #endif & added the missed xor operator (ahhh)
* Variable (mouse_report->buttons): avoid setting twice https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783884
* Update tmk_core/protocol/ps2_mouse.c
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: juank <juank@fktech.net>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* ps2_mouse on ARM: an interrupt-version of the ps2-mouse code ported to ARM/chibios
* ps2_mouse on ARM: link EXT callback-channel selection to the user defined PS2_LINE_CLOCK
* ps2_mouse on ARM: replace DELAY_X defines with hardware-agnostic wait_X
* ps2_mouse on ARM: replace chibios-specific defines for the pins/lines with defines from quantum/config_common.h
and drop the '_LINE' component from teh define name
* ps2_mouse on ARM: expose the software-intterupt port as a user editable define
* Update docs/feature_ps2_mouse.md
Co-Authored-By: Hugo van Kemenade <hugovk@users.noreply.github.com>
* Update feature_ps2_mouse.md
* use a define to deduce the PS_DATA_PORT instead
* reduce all-zero extcfg to oneliner
* ps2_mouse: use generic wait instead of avr-delay
* Update docs/feature_ps2_mouse.md
* ps2_mouse: changes for new chibios version
(17.6.0 -> 19.1.0)
replacing the legacy externa-interrupt driver with pal-callbacks
* ps2_mouse: use PLATFORM_KEY
Co-Authored-By: Joel Challis <git@zvecr.com>
* ps2_mouse: clang-format corrections
* ps2_mouse: add systemlocks
using the chibios equivalent to AVRs cli: chSys[Unl|L]ock
Co-authored-by: Johannes <you@example.com>
Co-authored-by: Hugo van Kemenade <hugovk@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
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* Remove legacy print backward compatiblitly
* Remove legacy print backward compatiblitly - core
* revert comment changes
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Process mouse movement in the keymap before it is sent to the host. Example uses
include filtering noise, adding acceleration, and automatically activating a
layer. To use, define the following function in your keymap:
void ps2_mouse_moved_user(report_mouse_t *mouse_report);
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* Add PS2_MOUSE_ROTATE to compensate for device orientation
* fixup! Add PS2_MOUSE_ROTATE to compensate for device orientation
* Reformat with IndentPPDirectives: AfterHash as per #6316
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There are a lot of PS/2 commands, some are vendor/device specific, so we
provide a weak ps2_mouse_init_user() to be implemented in each keyboard
that need it.
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after 1s.
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