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path: root/tmk_core/common/action_util.h
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2019-02-05Add One Shot Key callbacks (#4697)Thomas Baart
* Added callbacks to one shot modifier changes * Altered signature of callback functions * Reordered the callback methods, shortened brief documentation * Added One Shot Modifier callback documentation * First attempt at unit tests * Revert "First attempt at unit tests" This reverts commit 5ec21a782202c0d74cf21cb852bd319f0c8b4842. * Simplified oneshot function implementations * Made clear_oneshot_locked_mods to be conform action_util.h, adhering to the (void) signature * Made used datatypes for oneshot mods consistently unsigned integers * Corrected callback to call clear callback when clear_oneshot_locked_mods is invoked * Simplified oneshot equals statements * Corrected return type and signature of get and set oneshot locked mods * Consolidated one shot callbacks, added initial layer callback version * Fixed non-updating one shot layer variable after timeout or other clear, added code comments * Added better one shot key docs
2017-06-18Move functions for adding keys from to reports to report.hFred Sundvik
2017-06-18Move functionality from action_util to reportFred Sundvik
The functions also takes report_kebyoard_t parameters, so that they can be used elsewhere.
2016-05-05Adds oneshot layer and oneshot tap toggling (#308)Thiago Alves
This commit is mostly a cherry-pick from `ahtn` at https://github.com/tmk/tmk_keyboard/pull/255. These are the changes: * Adds ACTION_LAYER_ONESHOT * Adds ONESHOT_TAP_TOGGLE * Mentions sticky keys in the docs on oneshot.
2016-03-08Fix #156: clear weak mods on every key pressDidier Loiseau
- new macro_mods bit field for mods applied by macros - weak_mods now only used for ACT_{L,R}MODS (i.e. LSFT, RSFT, LCTL etc.) - clear the _weak_ mods on every key *pressed* such that LSFT etc. can no more interfere with the next key
2015-04-10Merge commit 'a074364c3731d66b56d988c8a6c960a83ea0e0a1' as 'tmk_core'tmk