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2019-04-19Add function to support split-keyboard in rgblight.[ch]. (#5020)Takeshi ISHII
* add temporary file that is rgblight.c call graph * add rgblight_update_hook() * update rgblight-call-graph.dot (temporary file) * add more hook point * add TODO comment * temporary Revert "add TODO comment" This reverts commit df6165aac9b3a31d1d3e31ce52aadc134b84eac2. * temporary Revert "add more hook point" This reverts commit 64592b06f3bcdaac47c59f922018a273bef76776. * temporary Revert "add rgblight_update_hook()" This reverts commit 432b74c912ed4333e6633e20a1bcda10c6a10eaf. * add rgblight_update_hook() * add more hook point * add TODO comment * implement rgblight_update_hook() * remove rgblight_update_hook(), add RGBLIGHT_SPLIT_SET_CHANGE_XXXX rgblight_update_hook() is too large. change to simple flag setting. * shrink rgblight_config_t * implement rgblight_update_sync() Note: The animation synchronization process has not been implemented yet. * update quantum/rgblight-call-graph.dot (temporary file) * rmove quantum/rgblight-call-graph.dot (temporary file) * update rgblight.c * Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c . * fix build break rgblight_update_sync() when all animation off * fix quantum/rgblight.c:rgblight_disable_XX() add RGBLIGHT_SPLIT_SET_CHANGE_MODE * quantum/rgblight.c change code order: move rgblight_update_sync() * add mode_base_table[] to quantum/rgblight.c * quantum/rgblight.c use mode_base_table[] and rgblight_status.base_mode * quantum/rgblkght.c animation timer integration * quantum/rgblkght.c add animation sync for split keyboard * fix mode_base_table[] and snake effect * fix build break keyboards/mxss. keyboards/mxss's local rgblight.c need old version rgblight.h * rgblight.c: fix animation sync * quantum/rgblight.c: fix snake effect sync * quantum/rgblight.c: animation sync interverl 30 sec * quantum/rgblight.c: fix rgblight_effect_rainbow_swirl() and rgblight_effect_knight() * quantum/rgblight.c: add macro RGBLIGHT_SPLIT_ANIMATION * cherry-pick from 'rgblight_modes.h sample implementation' * fix RGBLIGHT_SPLIT_ANIMATION check position * Update temporary code in Helix keyboard 'five_rows' keymap to test rgblight.c * Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled. * Changed to rgblight_sethsv_eeprom_helper() for easier reading. * add fail-safe code to quantum/rgblight.c:rgblight_task(),rgblight_timer_enable() * remove temporary code in Helix keyboard 'five_rows' keymap * quantum/rgblight.c: add split-keyboard master side sync functions add functions: uint8_t rgblight_get_change_flags(void); void rgblight_clear_change_flags(void); void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo); change function: void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom); * Change rgblight_update_sync() to use write_to_eeprom. * remove TODO comment from quantum/rgblight.h * Revert "fix build break keyboards/mxss." This reverts commit 90b9a1aa7d8af226751500e49e3ea0214cc4e024. (Separated this change into the newly opened PR #5461.) * Revert "Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled." This reverts commit b61004e63e82cf5334cee4def4ba10cffa88885f. * update quantum/rgblight.c: Code size reduction when not using RGBLIGHT_SPLIT. * Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c . * add temporary pdhelix(Patched Helix) code * Add temporary code to split_common/transport.c to test rgblight.c. * Finish testing rgblight.c with helix keyboard. Revert "Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c ." This reverts commit 0bf81a4723a977adc0cb09b4272ee5c9b4f2bbbb. * Finish testing rgblight.c with quantum/split_common code. Revert "Add temporary code to split_common/transport.c to test rgblight.c." This reverts commit 71db3e24eef40d4c455fb9fd1664e4487c9d927a. * remove temporary pdhelix(Patched Helix) code This reverts commit 5287e51a394741bcb6028c7cfc0dd0c984645f76. * Added description of RGBLIGHT_SPLIT macro to docs/feature_rgblight.md. * add RGBLIGHT_SPLIT_SET_CHANGE_HSVS to rgblight_init() * Changed to restart animation only when changing mode. When changing hue, sat and val, the animation is not restarted and continues.
2019-04-19Use auto output for Adafruit BLE (#4131)Mike Roberts
* use auto for adafruit ble * spacing * switch ifdef name
2019-04-18[core] Fix for eager_pr #5643Alex Ong
Added extra transfer_matrix_values() call whenever counters don't need updating
2019-04-15Eager pk/pr optimization (#5621)Alex Ong
* Optimizations to eager_pk * eager_pr also uses changed boolean now.
2019-04-14Features/ws2812 matrix driver (#5418)XScorpion2
* WS2812 driver implementation for RGB Matrix * Added driver configuration docs
2019-04-14fix combo enabling logic (#5610)Bob
2019-04-12Change table namesDrashna Jaelre
2019-04-12Cleanup codeDrashna Jaelre
2019-04-12Make send_char multilined for readaabilityDrashna Jaelre
So future us' will thaank us
2019-04-12Clean up some of the codeDrashna Jaelre
2019-04-12Add AltGr/RALT support to Send StringDrashna Jaelre
2019-04-11Update ps2avrgb readme template (#5584)noroadsleft
- fix markdown formatting on macOS instructions (close code block) - update package install commands - set python3 - use pip3 to install pyusb - fix typo (extra backtick on bootloadhid package install line) - update Keyboard Maintainer line (now unified with AVR template)
2019-04-11Port DIRECT_PINS from split_common/matrix.c to matrix.c (#5091)zvecr
* Port DIRECT_PINS from split_common/matrix.c to matrix.c * Reorder matrix.c to remove foward declaration and match split_common/matrix.c * Refactor nano to use DIRECT_PINS * Reorder matrix.c to remove foward declaration and match split_common/matrix.c * Add DIRECT_PINS documentation * Reorder matrix.c to remove foward declaration and match split_common/matrix.c - fix logic from inherited from split_common * Add DIRECT_PINS documentation - review comments
2019-04-08Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes (#5532)Jack Humbert
* RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain * Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes * fix bug in quantum/rgb_matrix_drivers.c Co-Authored-By: jackhumbert <jack.humb@gmail.com> * update command setting to the correct default * correct rgb config * remove commented-out lines * update docs for the 3737 * Update docs/feature_rgb_matrix.md Co-Authored-By: jackhumbert <jack.humb@gmail.com>
2019-04-08Switch process_combo to using global register and timer (#2561)Bob
Since combos keep local state about what keys have been previously pressed, when combos are layered, multiple keypresses will register for any key with multiple combos assigned to it. In order to fix this, I switched process_combo to use a global keycode / keyrecord register and timer. When a keypress is consumed by a combo, it gets stored in the register and the timer is updated; when the next keypress takes too long or a key is pressed that isn't part of any combo, the buffer is emitted and the timer reset. This has a few side effects. For instance, I couldn't _not_ fix combo keys printing out of order while also fixing this bug, so combo keys print in order correctly when a combo fails. since combos no longer have local timers, the logic around when combos time out has changed. now that there is a single timer pressing any combo key (including one in a different combo) will reset the timer for all combos, making combo entry a little more lenient. Since combos no longer have local keycode / keyrecord state, there is an edge case where incomplete combo keys can be consumed. if you have a combo for a+s = tab and a combo for b+n = space, if you press a+b+n, only a space will be emitted. This is because when b+n completes successfully, it drops the register.
2019-04-08[Keyboard] Refactor jj40 to current standards (#5574)zvecr
* Refactor jj40 in line with current ps2avrgb template * Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID * Add backlight pwm bodge till #4324 lands * Increase planck keymap compatibility
2019-04-07Fixed tap/down/up handling in dynamic keymap macros (#5363)Drashna Jaelre
* Fixed tap/down/up handling in dynamic keymap macros * Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE
2019-04-06Fix bugs that cause compile failures when enabling only some animations.Lenbok
2019-04-05Custom Tapping Term per key (#5009)Drashna Jaelre
* Add customizable tapping terms * Add Documentation * Fix function * Fixes * It's not a pointer * Add debugging output * Update documentation to be at least vaguely accurate * Use `get_tapping_term(tapping_key.event)` instead `e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress. However `tapping_key.event` actually gives the correct column and row information. It appears be the correct structure to use. In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h * Use variable tapping term value rather than define * Silly drashna - tapping_key.event, not event * add get_event_keycode() function * Fix typo Co-Authored-By: drashna <drashna@live.com> * Remove post_process_record_quantum since it's the wrong PR * Update quantum/quantum.c Co-Authored-By: drashna <drashna@live.com> * Better handle ifdef statement for permissive hold Since we can't be sure that tapping term is actually 500 * Update quantum.c comments based on feedback * Clean up get_tapping_term function Clean up function so that users don't need to call the event function, and instead only check the keycode * Add ability to run functionality on and off * Make ifdef's more compact
2019-04-05Update ps2avrgb template to use standard matrix/i2c code (#4957)James Churchill
* Update ps2avrgb template to use standard matrix/i2c code * Default to an 8x11 matrix in the ps2avrgb template
2019-04-03RGB Matrix support for Massdrop CTRL/ALT (#5328)Daniel Prilik
* port Massdrop CTRL/ALT to use RGB Matrix Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com> * Massdrop lighting support working This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk. Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired. * Updating config based on testing results with patrickmt & compile errors * Updates for PR5328 For CTRL and ALT: Moved location of new RGB Matrix macros from config_led.h to config.h. Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing. Re-added missing breathing code for when Massdrop configurator mode is defined. * remove prilik keymap form PR
2019-04-03Added encoder support to split common code (#5477)XScorpion2
* Added slave encoder support to split common * Fixing handwired/xealous/rev1 compile error * Removed unnecessary ifdef
2019-04-03Eager Per Row Debouncing added (added to Ergodox) (#5498)Alex Ong
* Implemented Eager Per Row debouncing algorithm. Good for when fingers can only press one row at a time (e.g. when keyboard is wired so that "rows" are vertical) * Added documentation for eager_pr * Ported ergodox_ez to eager_pr debouncing. * Removed check for changes in matrix_scan. * Added further clarification in docs. * Accidental merge with ergodox_ez * Small cleanup in eager_pr * Forgot to debounce_init - this would probably cause seg-faults.
2019-04-02RGB Matrix Overhaul (#5372)XScorpion2
* RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
2019-04-02Added some new songs (#5525)DDRnJn
Added Fantasie Impromptu and Nocturne Op. 9 No. 1 in B flat minor by Chopin Added Isabella's Lullaby from The Promised Neverland Added Renai Circulation and Platinum Disco from Monogatari Added Terra's theme from Final Fantasy 6
2019-03-30Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODEWilba6582
2019-03-29Fixing dead links (#5503)Brian Choromanski
* Fixed typo of 'confid.h' to 'config.h' * Fixed broken links in docs * Fixed a lot of dead links * Removed all dead links that I could not find a replacement for * Placed knops links back in * Fixed plank keymaps so that they will compile for planck light * Https doesn't work on knops.io * tv44:budi now compiles * s60_x:amnesia0287 now compiles * Fixed allocation of key_combos so that narze keymap for planck can compile correctly * Disabled rgb on ergodone and infinity * Enabled tap dance so it compiles * Added return statement so it compiles * If compiling on light disable extra functionality * Properly redefined variable so it compiles * Remove remaining dead links
2019-03-24Added songs from Nier and Nier AutomataDDRnJn
Added song of the ancients and kaine salvation fron Nier Added Amusement park, Copied city, Vague Hope cold rain and weight of the world from Nier Automata
2019-03-23Add support for RGB LEDs wired directly to each half's controller (#5392)Danny
* Add support for wiring RGB LEDs for both halves directly to their respective controllers RGB LEDs for each half don't need to be chained together across the TRRS cable with this * Add split RGB LED support for serial * Update config/rules for bakingpy layout * Un-nest ifdefs for hand detection * Read RGB config state from memory instead of EEPROM for serial updates * Reuse existing LED pointer instead of creating new one
2019-03-20rgblight.c: add remap feature (#5243)Takeshi ISHII
* rgblight.c: add RGBLIGHT_LED_MAP support * add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP * Test end. Revert "add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP" This reverts commit e7488d6f7338460b533d7d19a09deccb011000bf. * update docs/feature_rgblight.md * led_map[] move to PROGMEM
2019-03-20Fix i2c splits with >8 columns (#5454)James Churchill
2019-03-17New RGB Matrix effect: Single color reactive (#5330)M-AS
* Adds new RGB Matrix effect: rgb_matrix_config'd reactive LEDs * [Docs] Adds disable for new effect * [Docs] Added new effect to list of effects
2019-03-17Unicode fix for new wincompose version (#5082)cubimon
* unicode fix for new wincompose version * move wincompose case to linux * Change unicode input end to enter
2019-03-17Added 4 new songs to song_list.hDDRnJn
Added Liebesleid by Kriesler (or Rachmaninoff), Michishirube from Violet Evergarden, Melodies of Life from Final Fantasy 9 and Eyes on Me from Final Fantasy 8
2019-03-15rgblight split transfer non-eeprom config (#5396)Len Trigg
* Make rgblight_update_dword not update eeprom (we already have eeconfig_update_rgblight for that). Make split i2c keyboards transfer active rgblight config rather than eeprom saved version of rgblight config, enabling runtime changes that aren't persisted to eeprom. * prev_level and prev_rgb only store successfully transmitted values
2019-03-12Add new keyboard Plaid and ATMEGA328p support (#5379)Takuya Urakawa
* add plaid * Change usb vid/pid to free id from vusb Trivial fix for vusb core * update readme * update info.json default keymap * fix typo * Replace copyright
2019-03-12Next set of split_common changes (#4974)James Churchill
* Update split_common to use standard i2c drivers * Eliminate RGB_DIRTY/BACKLIT_DIRTY * Fix avr i2c_master error handling * Fix i2c_slave addressing * Remove unneeded timeout on i2c_stop() * Fix RGB I2C transfers * Remove incorrect comment
2019-03-11Add 3 new songs and add new note type (#5351)DDRnJn
* Added 3 new songs and added new note type to musical_notes.h Added Megalovania from Undertale, Kataware Doki from Kimi no Na Wa and La Campanella by Lizst to song_list.h Added the breve (double whole note) and dotted breve note types to musical_notes.h. I included this because the default tempo is quite high, so I thought a note with higher duration was needed * Fixed indentation for new notes in musical_notes.h Changed tabs to spaces in indentation
2019-03-11Fixed tap/down/up handling in dynamic keymap macrosWilba6582
2019-03-05increase size of note counter variable to avoid overflowMarco Monaco
2019-03-04Clean up debounce a bit (#5255)James Churchill
2019-02-28Added two songs to song_list.h (FF Prelude and To Boldly Go) (#5252)avatak
Adds FF_Prelude (from most Final Fantasy games) and TO_BOLDLY_GO (a melody from the main themes of Star Trek TNG and the original series)
2019-02-26Ask for your name when generating a new keyboard (#5214)fauxpark
* Ask for your name when generating a new keyboard * Update docs * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-02-24Fix indentation in quantum_keycodes.h (#5221)Konstantin Đorđević
2019-02-23Fix Tx Bolt ghosting second character on key press (#5229)Tobias Schulte
* convert tabs to spaces * fix #4578: don't call gemini protocol code when in bolt mode Add missing break; statements in switch. The missing break resulted in a fall through and an additional processing of the gemini code.
2019-02-22fix rgblight_effect_breathing interval time (#5213)Takeshi ISHII
2019-02-21Velocikey: Match RGB animation speed to typing speed (#3754)Chris Lewis
* Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Experimental LED support (untested) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Added documentation * Renamed feature to velocikey * Reverted readme to original state * Correct the readme title * Updated feature name in the docs * Update EECONFIG name * Add compile-time toggles for velocikey * Update feature documentation * Revert "Merge branch 'led-support' into master" This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing changes made to df111a55b9d4929182e16108b1c0ead15b16df97. * Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE * Rename decay_task function to decelerate * Apply suggestions from code review Co-Authored-By: chrislewisdev <chris@chrislewisdev.com> * Re-order eeconfig definitions * Apply coding conventions * Apply #ifdef check in lufa.c * Refactored interval time checks into one functionc * Small rename * Fix unused function error for layouts not using all rgb effects * Only update EEPROM if Velocikey is enabled * Incorporate code review feedback * Small adjustment to top-end decay rate * Add Velocikey documentation to table of contents * Bring tetris:default keymap size down by disabling audio
2019-02-18Fix `quantum/split_common/matrix.c: select_col()/select_row()` (#5174)Takeshi ISHII
* add temporary pdhelix(Patched Helix) code * add test code into quantum/split_common/matrix.c * add test code into keyboards/handwired/pdhelix/ * Revert "add test code into keyboards/handwired/pdhelix/" This reverts commit 9ed98f0797ddd962c99756689fc4ecb4cd067d3d. * Revert "add test code into quantum/split_common/matrix.c" This reverts commit 1876d3ed69f6c213153a9f6476192be839f16c1f. * Revert "add temporary pdhelix(Patched Helix) code" This reverts commit 41ac92b814e3f894eaf85bc3e5bb945895342fa8. * fix quantum/split_common/matrix.c: select_col()/select_row()
2019-02-18Stop all notes on startup, if there is no song and audio is disabled to ↵Drashna Jaelre
prevent continouse tone (#5173)
2019-02-18Fix Audio Clicky by adding missing punctuation (#5171)Drashna Jaelre