Age | Commit message (Collapse) | Author |
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* Fix RGB heatmap to use XY positions
* lower effect area limit and make configurable
* tidy up macro
* Fix triggering in both directions.
* add docs
* fix bug when decreasing value
* performance tweak
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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Co-authored-by: yiancar <yiancar@gmail.com>
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Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Move SPLIT_HAND_PIN setup to split_pre_init
* doppelganger should use old behaviour
* Add comment for future
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
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Retro Shift. (#17284)
* Fix Caps Word and Unicode Map
* Tests for Caps Word + Auto Shift and Unicode Map.
* Fix formatting
* Add additional keyboard report expectation macros
This commit defines five test utilities, EXPECT_REPORT, EXPECT_UNICODE,
EXPECT_EMPTY_REPORT, EXPECT_ANY_REPORT and EXPECT_NO_REPORT for use with
TestDriver.
EXPECT_REPORT sets a gmock expectation that a given keyboard report will
be sent. For instance,
EXPECT_REPORT(driver, (KC_LSFT, KC_A));
is shorthand for
EXPECT_CALL(driver,
send_keyboard_mock(KeyboardReport(KC_LSFT, KC_A)));
EXPECT_UNICODE sets a gmock expectation that a given Unicode code point
will be sent using UC_LNX input mode. For instance for U+2013,
EXPECT_UNICODE(driver, 0x2013);
expects the sequence of keys:
"Ctrl+Shift+U, 2, 0, 1, 3, space".
EXPECT_EMPTY_REPORT sets a gmock expectation that a given keyboard
report will be sent. For instance
EXPECT_EMPTY_REPORT(driver);
expects a single report without keypresses or modifiers.
EXPECT_ANY_REPORT sets a gmock expectation that a arbitrary keyboard
report will be sent, without matching its contents. For instance
EXPECT_ANY_REPORT(driver).Times(1);
expects a single arbitrary keyboard report will be sent.
EXPECT_NO_REPORT sets a gmock expectation that no keyboard report will
be sent at all.
* Add tap_key() and tap_keys() to TestFixture.
This commit adds a `tap_key(key)` method to TestFixture that taps a
given KeymapKey, optionally with a specified delay between press and
release.
Similarly, the method `tap_keys(key_a, key_b, key_c)` taps a sequence of
KeymapKeys.
* Use EXPECT_REPORT, tap_keys, etc. in most tests.
This commit uses EXPECT_REPORT, EXPECT_UNICODE, EXPECT_EMPTY_REPORT,
EXPECT_NO_REPORT, tap_key() and tap_keys() test utilities from the
previous two commits in most tests. Particularly the EXPECT_REPORT
macro is frequently useful and makes a nice reduction in boilerplate
needed to express many tests.
Co-authored-by: David Kosorin <david@kosorin.net>
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* Introspection handlers for keymaps.
* Renaming.
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* Switch SPLIT_USB_DETECT loop to uint16_t
* Add assertion
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* feat: initial commit, random pairing sequence generation, host - board pairing handshakes
* feat: reimplements ory's live training over raw hid
* feat: adds planck / ergodox support
* chore: some code styling fixes
* fix: build smoke tests
* fix: code lint
* fix: disable console / command on moonlander, fixes build ci test
* fix: code lint
* fix: remove unused define(MATRIX_SIZE)
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This is a minor bug fix for Caps Word. Currently, Caps Word turns off
whenever a non-shift mod becomes active. This is done to avoid
interfering with hotkeys.
This commit makes an exception to continue Caps Word when AltGr (right
Alt) is held. Outside the US, the AltGr key is used to type additional
symbols (https://en.wikipedia.org/wiki/AltGr_key). Depending on the
language, these may include symbols used within words like accented
letters where it would be desirable to continue Caps Word.
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engine (#15657)
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Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Jan Christoph Ebersbach <jceb@e-jc.de>
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* Add Ukrainian keymap header
* Docs
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table max index (#16770)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: David Hoelscher <infinityis@users.noreply.github.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Fix state updates of one-shot locked modifiers
Activating additional one-shot locked modifiers removed previously enabled locked modifiers from the state.
`get_oneshot_locked_mods` returned zero when two or more one-shot locked modifiers were enabled and then one was disabled.
* Do not delete one-shot locked modifiers on a one-shot layer toggle
Non-locked one-shot modifiers are not removed so this behavior adds inconsistency.
Also the one-shot locked modifiers state was reset without unregistering any modifiers.
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