Age | Commit message (Collapse) | Author |
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* Add Portuguese keymap and sendstring lookup tables
* Update quantum/keymap_extras/keymap_portuguese.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_portuguese.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_portuguese.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_portuguese.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_portuguese.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_portuguese.h
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Update Dvorak, Colemak and Workman keycode aliases
* Add missing shifted keycode aliases for Workman
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* Reduce PROGMEM usage for keycode map
Bit-pack the keycode bool array to gain back a small amount of flash space.
The trade-off is an increase in runtime instructions when running macros.
It does make the code a bit harder to read, as well as maintain.
For configs that use send_string() et al, it saves ~100 bytes.
* Switch to macro and common definition
Rewrite the array declarations so both the unpacked (original) and
packed LUT arrays can use the same value definitions. This is done by
defining a macro that "knows what to do".
This makes the code much easier to read and maintain.
* Fix macro typos and improve perf
Pack the bits in a more efficient order for extraction.
And also fix the copy/paste error in the macro...
* Switch fully to packed LUT
Some minor reformatting.
Compile tested all sendstring_xyz.h to make sure they were converted
properly. Also checked that an unconverted version would generate a
compile error.
* Apply whitespace suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Add mouse support to SEND_STRING
* add short forms
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* Add Turkish keymap aliases and sendstring LUT
* Split into F and Q layouts
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Forget to check if the firmware is actually paired
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* Run clang-format manually to fix recently changed files
* Run clang-format manually to fix recently changed files - revert template files
* Run clang-format manually to fix recently changed files - format off for ascii_to_keycode_lut
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* Add VIA support for QMK backlight, QMK RGBLight
* clang-format changes
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* Relocate grave keycode processing
* Tidy up code
* Refactor grave -> grave_esc
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* Ensure setPinInput actually sets input high-z
* Fixed _PIN_ADDRESS Macro arguments
as recommended by vomindoraan
* Fixed instances of setInput to use new behavour
* Changed kmac matrix to use input with pullups
* Update keyboards/gh60/revc/revc.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fixed input state for unselect_rows
* fixed merge conflict
* Updated all instances of older uses of setPinInput()
* Fixed naming mistake
Co-authored-by: fauxpark <fauxpark@gmail.com>
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* Update SPLIT_USB_TIMEOUT -500ms
* Align keyboard level SPLIT_USB_TIMEOUT defaults
* Align keyboard level SPLIT_USB_TIMEOUT_POLL
* Review fixes
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* Move avr serial code to drivers
* Update src+= serial.c to driver pattern
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* Add central location for chibios defines
* Add central location for chibios defines - actually add files this time....
* Add Copyright header
* Update include order to resolve i2cv1 build errors
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* Enforce definition of `DIODE_DIRECTION` for non-custom matrix boards
* Define diode direction for failing boards
* Matching parentheses
* Put onekey diode directions in top level config
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* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
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* Left-right gradient.
* Update the comment to match the new functionality.
* CPP does integer division so this round is not necessary.
* The x-range is actually 224, update comment and use bit-shifting again.
* Update docs with gradient left-right effect and associated "DISABLE" option.
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* Migrate more custom matrix lite code to core
* Align function names
* fix up MATRIX_MASKED
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* Move some common matrix code to a common location
* Refactor some 'custom_matrix_helper' logic to use custom matrix lite
* Fix build for kinesis/stapelberg - abuse of vpath was picking up matrix.c from core when custom matrix was enabled
* Add validation for CUSTOM_MATRIX
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