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2019-04-08Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes (#5532)Jack Humbert
* RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain * Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes * fix bug in quantum/rgb_matrix_drivers.c Co-Authored-By: jackhumbert <jack.humb@gmail.com> * update command setting to the correct default * correct rgb config * remove commented-out lines * update docs for the 3737 * Update docs/feature_rgb_matrix.md Co-Authored-By: jackhumbert <jack.humb@gmail.com>
2019-04-08Switch process_combo to using global register and timer (#2561)Bob
Since combos keep local state about what keys have been previously pressed, when combos are layered, multiple keypresses will register for any key with multiple combos assigned to it. In order to fix this, I switched process_combo to use a global keycode / keyrecord register and timer. When a keypress is consumed by a combo, it gets stored in the register and the timer is updated; when the next keypress takes too long or a key is pressed that isn't part of any combo, the buffer is emitted and the timer reset. This has a few side effects. For instance, I couldn't _not_ fix combo keys printing out of order while also fixing this bug, so combo keys print in order correctly when a combo fails. since combos no longer have local timers, the logic around when combos time out has changed. now that there is a single timer pressing any combo key (including one in a different combo) will reset the timer for all combos, making combo entry a little more lenient. Since combos no longer have local keycode / keyrecord state, there is an edge case where incomplete combo keys can be consumed. if you have a combo for a+s = tab and a combo for b+n = space, if you press a+b+n, only a space will be emitted. This is because when b+n completes successfully, it drops the register.
2019-04-08[Keyboard] Refactor jj40 to current standards (#5574)zvecr
* Refactor jj40 in line with current ps2avrgb template * Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID * Add backlight pwm bodge till #4324 lands * Increase planck keymap compatibility
2019-04-07Fixed tap/down/up handling in dynamic keymap macros (#5363)Drashna Jaelre
* Fixed tap/down/up handling in dynamic keymap macros * Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE
2019-04-06Fix bugs that cause compile failures when enabling only some animations.Lenbok
2019-04-05Custom Tapping Term per key (#5009)Drashna Jaelre
* Add customizable tapping terms * Add Documentation * Fix function * Fixes * It's not a pointer * Add debugging output * Update documentation to be at least vaguely accurate * Use `get_tapping_term(tapping_key.event)` instead `e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress. However `tapping_key.event` actually gives the correct column and row information. It appears be the correct structure to use. In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h * Use variable tapping term value rather than define * Silly drashna - tapping_key.event, not event * add get_event_keycode() function * Fix typo Co-Authored-By: drashna <drashna@live.com> * Remove post_process_record_quantum since it's the wrong PR * Update quantum/quantum.c Co-Authored-By: drashna <drashna@live.com> * Better handle ifdef statement for permissive hold Since we can't be sure that tapping term is actually 500 * Update quantum.c comments based on feedback * Clean up get_tapping_term function Clean up function so that users don't need to call the event function, and instead only check the keycode * Add ability to run functionality on and off * Make ifdef's more compact
2019-04-05Update ps2avrgb template to use standard matrix/i2c code (#4957)James Churchill
* Update ps2avrgb template to use standard matrix/i2c code * Default to an 8x11 matrix in the ps2avrgb template
2019-04-03RGB Matrix support for Massdrop CTRL/ALT (#5328)Daniel Prilik
* port Massdrop CTRL/ALT to use RGB Matrix Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com> * Massdrop lighting support working This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk. Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired. * Updating config based on testing results with patrickmt & compile errors * Updates for PR5328 For CTRL and ALT: Moved location of new RGB Matrix macros from config_led.h to config.h. Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing. Re-added missing breathing code for when Massdrop configurator mode is defined. * remove prilik keymap form PR
2019-04-03Added encoder support to split common code (#5477)XScorpion2
* Added slave encoder support to split common * Fixing handwired/xealous/rev1 compile error * Removed unnecessary ifdef
2019-04-03Eager Per Row Debouncing added (added to Ergodox) (#5498)Alex Ong
* Implemented Eager Per Row debouncing algorithm. Good for when fingers can only press one row at a time (e.g. when keyboard is wired so that "rows" are vertical) * Added documentation for eager_pr * Ported ergodox_ez to eager_pr debouncing. * Removed check for changes in matrix_scan. * Added further clarification in docs. * Accidental merge with ergodox_ez * Small cleanup in eager_pr * Forgot to debounce_init - this would probably cause seg-faults.
2019-04-02RGB Matrix Overhaul (#5372)XScorpion2
* RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
2019-04-02Added some new songs (#5525)DDRnJn
Added Fantasie Impromptu and Nocturne Op. 9 No. 1 in B flat minor by Chopin Added Isabella's Lullaby from The Promised Neverland Added Renai Circulation and Platinum Disco from Monogatari Added Terra's theme from Final Fantasy 6
2019-03-30Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODEWilba6582
2019-03-29Fixing dead links (#5503)Brian Choromanski
* Fixed typo of 'confid.h' to 'config.h' * Fixed broken links in docs * Fixed a lot of dead links * Removed all dead links that I could not find a replacement for * Placed knops links back in * Fixed plank keymaps so that they will compile for planck light * Https doesn't work on knops.io * tv44:budi now compiles * s60_x:amnesia0287 now compiles * Fixed allocation of key_combos so that narze keymap for planck can compile correctly * Disabled rgb on ergodone and infinity * Enabled tap dance so it compiles * Added return statement so it compiles * If compiling on light disable extra functionality * Properly redefined variable so it compiles * Remove remaining dead links
2019-03-24Added songs from Nier and Nier AutomataDDRnJn
Added song of the ancients and kaine salvation fron Nier Added Amusement park, Copied city, Vague Hope cold rain and weight of the world from Nier Automata
2019-03-23Add support for RGB LEDs wired directly to each half's controller (#5392)Danny
* Add support for wiring RGB LEDs for both halves directly to their respective controllers RGB LEDs for each half don't need to be chained together across the TRRS cable with this * Add split RGB LED support for serial * Update config/rules for bakingpy layout * Un-nest ifdefs for hand detection * Read RGB config state from memory instead of EEPROM for serial updates * Reuse existing LED pointer instead of creating new one
2019-03-20rgblight.c: add remap feature (#5243)Takeshi ISHII
* rgblight.c: add RGBLIGHT_LED_MAP support * add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP * Test end. Revert "add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP" This reverts commit e7488d6f7338460b533d7d19a09deccb011000bf. * update docs/feature_rgblight.md * led_map[] move to PROGMEM
2019-03-20Fix i2c splits with >8 columns (#5454)James Churchill
2019-03-17New RGB Matrix effect: Single color reactive (#5330)M-AS
* Adds new RGB Matrix effect: rgb_matrix_config'd reactive LEDs * [Docs] Adds disable for new effect * [Docs] Added new effect to list of effects
2019-03-17Unicode fix for new wincompose version (#5082)cubimon
* unicode fix for new wincompose version * move wincompose case to linux * Change unicode input end to enter
2019-03-17Added 4 new songs to song_list.hDDRnJn
Added Liebesleid by Kriesler (or Rachmaninoff), Michishirube from Violet Evergarden, Melodies of Life from Final Fantasy 9 and Eyes on Me from Final Fantasy 8
2019-03-15rgblight split transfer non-eeprom config (#5396)Len Trigg
* Make rgblight_update_dword not update eeprom (we already have eeconfig_update_rgblight for that). Make split i2c keyboards transfer active rgblight config rather than eeprom saved version of rgblight config, enabling runtime changes that aren't persisted to eeprom. * prev_level and prev_rgb only store successfully transmitted values
2019-03-12Add new keyboard Plaid and ATMEGA328p support (#5379)Takuya Urakawa
* add plaid * Change usb vid/pid to free id from vusb Trivial fix for vusb core * update readme * update info.json default keymap * fix typo * Replace copyright
2019-03-12Next set of split_common changes (#4974)James Churchill
* Update split_common to use standard i2c drivers * Eliminate RGB_DIRTY/BACKLIT_DIRTY * Fix avr i2c_master error handling * Fix i2c_slave addressing * Remove unneeded timeout on i2c_stop() * Fix RGB I2C transfers * Remove incorrect comment
2019-03-11Add 3 new songs and add new note type (#5351)DDRnJn
* Added 3 new songs and added new note type to musical_notes.h Added Megalovania from Undertale, Kataware Doki from Kimi no Na Wa and La Campanella by Lizst to song_list.h Added the breve (double whole note) and dotted breve note types to musical_notes.h. I included this because the default tempo is quite high, so I thought a note with higher duration was needed * Fixed indentation for new notes in musical_notes.h Changed tabs to spaces in indentation
2019-03-11Fixed tap/down/up handling in dynamic keymap macrosWilba6582
2019-03-05increase size of note counter variable to avoid overflowMarco Monaco
2019-03-04Clean up debounce a bit (#5255)James Churchill
2019-02-28Added two songs to song_list.h (FF Prelude and To Boldly Go) (#5252)avatak
Adds FF_Prelude (from most Final Fantasy games) and TO_BOLDLY_GO (a melody from the main themes of Star Trek TNG and the original series)
2019-02-26Ask for your name when generating a new keyboard (#5214)fauxpark
* Ask for your name when generating a new keyboard * Update docs * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-02-24Fix indentation in quantum_keycodes.h (#5221)Konstantin Đorđević
2019-02-23Fix Tx Bolt ghosting second character on key press (#5229)Tobias Schulte
* convert tabs to spaces * fix #4578: don't call gemini protocol code when in bolt mode Add missing break; statements in switch. The missing break resulted in a fall through and an additional processing of the gemini code.
2019-02-22fix rgblight_effect_breathing interval time (#5213)Takeshi ISHII
2019-02-21Velocikey: Match RGB animation speed to typing speed (#3754)Chris Lewis
* Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Experimental LED support (untested) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Added documentation * Renamed feature to velocikey * Reverted readme to original state * Correct the readme title * Updated feature name in the docs * Update EECONFIG name * Add compile-time toggles for velocikey * Update feature documentation * Revert "Merge branch 'led-support' into master" This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing changes made to df111a55b9d4929182e16108b1c0ead15b16df97. * Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE * Rename decay_task function to decelerate * Apply suggestions from code review Co-Authored-By: chrislewisdev <chris@chrislewisdev.com> * Re-order eeconfig definitions * Apply coding conventions * Apply #ifdef check in lufa.c * Refactored interval time checks into one functionc * Small rename * Fix unused function error for layouts not using all rgb effects * Only update EEPROM if Velocikey is enabled * Incorporate code review feedback * Small adjustment to top-end decay rate * Add Velocikey documentation to table of contents * Bring tetris:default keymap size down by disabling audio
2019-02-18Fix `quantum/split_common/matrix.c: select_col()/select_row()` (#5174)Takeshi ISHII
* add temporary pdhelix(Patched Helix) code * add test code into quantum/split_common/matrix.c * add test code into keyboards/handwired/pdhelix/ * Revert "add test code into keyboards/handwired/pdhelix/" This reverts commit 9ed98f0797ddd962c99756689fc4ecb4cd067d3d. * Revert "add test code into quantum/split_common/matrix.c" This reverts commit 1876d3ed69f6c213153a9f6476192be839f16c1f. * Revert "add temporary pdhelix(Patched Helix) code" This reverts commit 41ac92b814e3f894eaf85bc3e5bb945895342fa8. * fix quantum/split_common/matrix.c: select_col()/select_row()
2019-02-18Stop all notes on startup, if there is no song and audio is disabled to ↵Drashna Jaelre
prevent continouse tone (#5173)
2019-02-18Fix Audio Clicky by adding missing punctuation (#5171)Drashna Jaelre
2019-02-18Remove CUSTOM_MATRIX option from diode direction (#5090)zvecr
* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION * Remove '#define DIODE_DIRECTION CUSTOM_MATRIX' * Remove CUSTOM_MATRIX refs from DIODE_DIRECTION documentation
2019-02-18Add UK variant of the SEND_STRING() LUTsRys Sommefeldt
2019-02-17Change Command keycode defaults to match corresponding Bootmagic codes (#5078)Konstantin Đorđević
* Change Command keycode defaults to match corresponding Bootmagic codes * Make alternate magic key keycodes consistent * Reflect changes from previous commit in tmk_core/common/command.c * Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes * Swap E and BSPACE for MAGIC_KEY_EEPROM * Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT * Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff * Update Command descriptions
2019-02-17Move RGBLIGHT_LIMIT_VAL definition from rgblight.c to rgblight.h (#5167)Konstantin Đorđević
2019-02-16Haptic feedback generalized - DRV2605 and solenoids (#4939)ishtob
* initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards * Haptic feedback enhancements: on/off toggle working, feedback order working todo: -work on modes switching -get modes switching to save to eeprom * haptic enhancement - eeprom and modes added * Added set and get functions for haptic feedback * initial implementation of solenoids under haptic feedback * changed eeprom to 32 bits to reserve blocks for future features * start documentation of haptic feedback * change keycode per comment from reviewers * typo fixes * added eeprom for solenoid configs * added solenoid and docs * Add/fix default parameters configs, improve docs * more doc cleanup * add in solenoid buzz toggle, clean up doc * some fixes for error in compiling solenoid * fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c * fixes for avr side issues * update keymap * fix keymap compile error * fix bugs found during solenoid testing * set pin that is not powered during bootloader * added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
2019-02-15Add support for using ranges for RGB (#4981)Erovia
* Add support for using ranges for RGB This patch adds support for controlling continuous ranges of RGB LEDs. Helper functions for split boards are also available. * RGB Range: Use hardware-platform agnostic wait
2019-02-15Improve RGB Light code (#4326)Drashna Jaelre
* Improve RGB Light code * Add is_rgblight_initialized as an externed value in rgblight.h * Use remander of hue
2019-02-14Remove problematic unicode_map stub definition in process_unicodemap.c (#5110)Konstantin Đorđević
* Remove problematic unicode_map stub definition in process_unicodemap.c * Add unicode_map declaration to process_unicodemap.h * Disable UNICODEMAP on converter boards that don't use it
2019-02-14Debounce refactor / API (#3720)Drashna Jaelre
* Added xeal60 via clone of lets split * Delete removed other keymaps * Basic keymap (no FN). Compiles. * Removed NP_STAR and NP_SLSH. * Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes. * Changed order of rules in TMK. Documented feature. * Fixed missing whitespace in debounce documentation Table wasn't working due to missing newline. * Added bold in a few areas. * DO NOT USE - Removed debounce from TMK. * Remove accidental xeal60 commit * DO NOT USE - debounce successfully compiled. * DO NOT USE Revert back to original API to support split_keyboards. * Working eager_pk * Whitespace cleanup. * Restored debounce.h since there wasnt any real change. * Moved debouncing_time variable to inside #if debounce * Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used. * Removed #include "matrix.h" from debounce.h * Bug fix - was using MATRIX_ROWS instead of num_rows * Fixed compilation error with debounce_sym_g * Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE * Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2. * Fix compile error in debounce_eager_pk * Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
2019-02-14Fix ARM Audio issues and its EEPROM persistence (#4936)Drashna Jaelre
* Don't click if turning audio off On ARM, playing the click when turning off audio causes the audio get stuck and continually play the tone * Fix Audio EEPROM support for ARM * Update touched files to conform to QMK Coding Conventions * Add better check for ARM EEPROM support
2019-02-10fix the led_matrix.h naming conflictskullY
2019-02-10Put back an accidentally stripped copyrightskullY
2019-02-10cleanupskullY