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2018-02-04Fixes to get tap dance to fire at proper places (#2272)scauligi
* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros * bugfix for tapdance improvement * fix build
2018-02-01Imperial Match (Darth Vader's Theme) addedMitchell van Manen
crappy recording: https://clyp.it/0lufqils
2018-02-01Add missing parenthesis back to backlight_tickMichael Kaylan
2018-01-18Backlighting for JJ40 and underglow initialisation code (#2260)Kenneth Aloysius
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default
2018-01-13Fix up the ARM audio support (#2136)skullydazed
* Get audio working on clueboard/60 * add keys for music mode * Change doubles to floats * add keys for all the songs * revert to the default startup sound * Remove music mode until we can figure out why it crashes
2018-01-12added the possibility to hav shifted(modded) tap dancepmalecka
2018-01-02ADD RGBLIGHT_LIMIT_VAL (#2214)YouCanFly
2018-01-01backlight breathing overhaul (#2187)Balz Guenat
* add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
2017-12-31Fix of #2094Mikkel Jeppesen
2017-12-21Adding a Zelda Treasure sound.Colin Miller
It's the sound that's made when opening a treasure chest.
2017-12-20Add on/off/toggle keycodes for Auto ShiftDrashna Jael're
2017-12-20Add toggle option to AutoShiftU-LANDSRAAD\drashna
2017-12-17Add COSPAD to QMK and add functions to read HSV (#2156)kamisamamizu
* Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
2017-12-14new planck keymap, new feature - hybrid shift/enter action key (great for ↵Zach Richard
small keyboards!) (#2100) * new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) * corrected documentation to specify rules.mk file instead of Makefile
2017-12-10fixes audio/midi combinationsJack Humbert
2017-12-10fixes midi compile errorJack Humbert
2017-12-10fix up midi stuff w/music modeJack Humbert
2017-12-08Add 'rgblight_disable' and 'rgblight_setrgb_at/rgblight_sethsv_at'Colin T.A. Gray
Refactors rgblight_toggle to use rgblight_enable or rgblight_disable Use 'rgblight_setrgb_at/rgblight_sethsv_at' to control an individual LED
2017-12-07move lcd_backlight_keyframes to correct locationJack Humbert
2017-12-07fixes case where BACKLIGHT_BREATHING is enabled, but pin doesn't support PWMColin T.A. Gray
2017-12-04adds 'RGB_RMOD' to go through RGB modes in reverseColin T.A. Gray
2017-12-03Flesh out the grave escape overridesskullY
2017-11-27Updates bootloader settings, adds file size check (#2029)Jack Humbert
* pull fuse settings for bootloader jump * fix 32a chips * make automatic bootloader selection optional * quantify bootloaders * fixs #164, speeds up dfu reset * fix for chips w/o usb * missing an n * fix bootloader sizes, use words for addresses * fix bmini, pearl, and [[ issue, make things quiet * ignore avr errors on arm for now * update settings for the light * document bootloader stuff * add bootloader title
2017-11-20adds planck light keyboardJack Humbert
2017-11-20added SS_LSFT to featured macrosGilbert Consellado
2017-11-06make it easy to customize logo imageTakayuki Matsubara
2017-11-01update template readmeJack Humbert
2017-11-01update qmk templateJack Humbert
2017-10-31Fix Pointing Device code (#1934)drashna
* Fix pointer device options when the feature was added, the appropriate option definition wasn't created. This needs to be added to function properly. * Update common_features.mk * missing underscore in init function declaration
2017-10-29Fix for issue https://github.com/qmk/qmk_firmware/issues/1751Jody Foo
2017-10-29Fix process_combo.c compile warningShihpin Tseng
2017-10-24Added a new keycode for cycling through RBG modes which reverses directions ↵Sebastian Kaim
when shift is hold. This commit adds a new keycode `RGB_SMOD` which is the same as `RGB_MOD` (cycle through all modes), but when it is used in combination with shift it will reverse the direction.
2017-10-17Address #1689 by using a formula to define the breathing curve (#1692)skullydazed
* Address #1689 by using a formula to define the breathing curve and exposing defines to control the shape of the curve. * Tweak the behavior of breathing for clueboard
2017-10-14Make arguments redo, subproject elimination (#1784)Jack Humbert
* redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now
2017-10-10Added Dichotemy Keyboard, updated docs for Pointing Device (#1817)Snipeye
* Added Dichotemy Keyboard, updated docs for Pointing Device * Updated readme * Updated mouse report pointer in pointing_device.c
2017-10-06Generic Pointing Device (#1767)Snipeye
2017-09-30Fix dynamic macros on ChibiOS keyboardsFred Sundvik
2017-09-29Clueboard 60% support (#1746)skullydazed
* initial clueboard_60 support * LED lighting support * fix the clueboard->clueboard_66 rename * Add layout support to clueboard_60 * Fix the 60_iso layout so it's actually iso * add a default keymap for AEK layout * fix clueboard_17 * Fixup the ISO layouts * Fix the `wait_ms()/wait_us()` definitions for chibios * Fix up the wait_ms/wait_us hack. Reduce stack size. * Add a missing #include "wait.h" * commit files that should have already been comitted
2017-09-18KC_TILD should not have been listed as an auto shift keyJeremy Cowgar
2017-09-18Added Auto Shift, tap key = normal, hold key = shifted state.Jeremy Cowgar
2017-09-17Address issue #1713 (#1728)Dylan Khor
2017-09-15update to driver separationJack Humbert
2017-09-15Cleaned, revised, and updated my keymaps to reflect new changes/defaults (#1712)Dylan Khor
* add new RGB keycodes and clean up lets split keymap * extraneous cases * More cleanup and added macro * one more macro * cleaned up my planck keymap and added macros * Transitioned planck keymap to new formatting / audio modes based on new default * Remove extraneous newline in song list, add keycodes missed in previous commit * error in graphical representation of keycodes
2017-09-12Updates send_string functionality, adds terminal feature (#1657)Jack Humbert
* implement basic terminal stuff * modify send_string to read normal strings too * add files bc yeah. working pgm detected * pgm detection apparently not working * adds send string keycodes, additional keycode support in send string * implement arguments * [terminal] add help command * [terminal] adds keycode and keymap functions * [terminal] adds nop.h, documentation * update macro docs
2017-09-10fix for toggle tap dancePtomerty
2017-09-08Remove all Makefiles from the keyboards directory. (#1660)skullydazed
* Remove all Makefiles from the keyboards directory. * update keymaps added in the last 8 days * Ignore keyboard/keymap makefiles * update hand_wire to reflect our new Makefile-less reality * Update the make guide to reflect the new reality * move planck keymap options to rules.mk * update planck keymaps 4real * trigger travis * add back build_keyboard.mk * restore changes to build_keyboard
2017-09-06RGB improvements (#1684)skullydazed
* Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix
2017-09-06add audio on/off audiosJack Humbert
2017-09-06update planck stuffJack Humbert
2017-09-05Improve and simplify RGB Knight mode (#1677)David Stosik
* Simplify RGB Knight mode code, and make it look closer to KITT * Remove RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH