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* Branch point for 2020 May 30 Breaking Change
* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)
* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)
* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)
* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)
* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)
* Convert V-USB usbdrv to a submodule (#8321)
* Unify Tap Hold functions and documentation (#8348)
* Changing board names to prevent confusion (#8412)
* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)
* Move spaceman keyboards (#8830)
* Migrate miscellaneous `fn_actions` entries (#8977)
* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)
* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)
* Refactor Lily58 to use split_common (#6260)
* Refactor zinc to use split_common (#7114)
* Add a message if bin/qmk doesn't work (#9000)
* Fix conflicting types for 'tfp_printf' (#8269)
* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)
* Refactor and updates to TKC1800 code (#8472)
* Switch to qmk forks for everything (#9019)
* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)
* Audio enable corrections (2/3) (#8903)
* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)
* Audio enable corrections (Part 4) (#8974)
* Fix typo from PR7114 (#9171)
* Augment future branch Changelogs (#8978)
* Revert "Branch point for 2020 May 30 Breaking Change"
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* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
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Updated effects to test led flags
Updated massdrop to use new flags field for led toggle
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* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
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