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* clean up quantum.c (#7485)
* idea
* progress
* more stuff
* wip
* wip
* last couple of keycodes you can move safely
* Update quantum/quantum.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Put back RGB_MODE_BREATHE
* Compile out some keycode processing when features are disabled (#7506)
* Add shift-to-invert to remaining directional RGB_* keycode pairs (#7484)
* Add shift-to-invert to remaining directional RGB_* keycode pairs
RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held.
This change adds the same capabilities to the remaining directional RGB_*
keycode pairs. This improves consistency and provides full RGB control in a
keymap containing only one keycode from each pair.
* remove redundant variable
* fix typo
* Fix more typos
Flyspell is on now I swear!
* Relocate magic keycode processing (#7512)
* Move magic keycode processing to own file
* Save some bytes
* Update comments
* Update define to one thats not already used...
* Fix audio
* Fix breathing toggle when rgb is disabled (#7550)
* Ifdef MAGIC_EE_HANDS until #178 drops
revert this commit once it does
* Add short aliases for Magic keycodes (#7541)
* Add short alias for `MAGIC_TOGGLE_NKRO`
* Add aliases for the other Bootmagic keycodes
* Replace long form in default keymaps
* Fix FORCE_NKRO handling (#7601)
* Add until #173 drops
* Relocate RGB keycode processing (#7508)
* Move rgb keycode logic to process_keycode
* Fixes for rgb matrix
* Fixes for mxss
* Fix inc/dec logic, add comments
* Fix return RAINBOW_SWIRL logic
* stop external use of rgb helper functions
* merge fix
* Fix 'defined but not used' when all animations are disabled
Co-authored-by: Yan-Fa Li <yanfali@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Manna Harbour <51143715+manna-harbour@users.noreply.github.com>
Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
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Zeroing out spd in eeconfig_init_quantum
Switched to block read & update
Update tmk_core/common/eeconfig.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Fixing init compile error
Update eeconfig.c
Dead / Missing API cleanup
alignment
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* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
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* RGB Matrix Typing Heatmap Effect
* Fixing file name and effect init
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2) (#5783)
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
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Updated effects to test led flags
Updated massdrop to use new flags field for led toggle
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* Revamped custom effects approach
See docs for example usage
* push-up RGB Matrix default mode
Override default effect using RGB_MATRIX_STARTUP_MODE.
Useful on boards without EEPROM support
(*cough* Massdrop ALT/CTRL *cough*)
* update docs
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* Define RGB colors
Define RGB colors and pass them to the rgblight functions, instead of
defining multiple macros.
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(#5602)
* added 3 new RGB_Matrix effects
* made cross effect behavior smoother
* removed dead code
* added effect descriptions
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* WS2812 driver implementation for RGB Matrix
* Added driver configuration docs
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* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
* Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes
* fix bug in quantum/rgb_matrix_drivers.c
Co-Authored-By: jackhumbert <jack.humb@gmail.com>
* update command setting to the correct default
* correct rgb config
* remove commented-out lines
* update docs for the 3737
* Update docs/feature_rgb_matrix.md
Co-Authored-By: jackhumbert <jack.humb@gmail.com>
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* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
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* Adds new RGB Matrix effect: rgb_matrix_config'd reactive LEDs
* [Docs] Adds disable for new effect
* [Docs] Added new effect to list of effects
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* Change rgblight_get_mode's return type to uint8_t.
Since rgblight_get_mode() is just returning rgblight_config_t.mode,
it should match rgblight_config_t.mode's type: uint8_t.
* Update rgb_matrix_get_mode to return uint8_t.
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* Fix up RGB Matrix code
* Convert RGBLIGHT functions to rgbmatrix ones, and add defines
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* Allows disabling animations in user space
* Describe disabling effects in the docs
* Allows disabling individual reactive modes
* Adds the list ode defines
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* rgb_matrix: use a driver ops struct
This is intended to avoid #ifdef proliferation on adding more drivers,
eg. model01, which use different architectures.
* rgb_matrix: document driver struct members
* rgb_matrix: remove unused LED testing code
* rgb_matrix: don't build into IS31x drivers unless being used
* rgb_matrix: refactor make config options
This ensures that the necessary files are included for any custom
RGB_MATRIX_ENABLE value, without having to add entries here for specific
boards. This particularly affects model01 because its controller is
integrated and won't be used anywhere else, so it's preferable not to
put it in common_features.mk.
This now validates the value of RGB_MATRIX_ENABLE.
It was necessary to fix an error in ergodox_ez rules.mk using the wrong
comment separator, yielding an invalid value.
* IS31x drivers: don't write the control registers all the time
This is only needed when they are changed. This is done in init() and
board- or keymap-specific code is free to make further changes.
* rgb_matrix: move structs from chip drivers to rgb_matrix_drivers.c
This approach is specific to the rgb_matrix functionality, so keep it
neatly separated from the raw chip drivers.
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* ISSI31FL3733 driver
- Addapted IS31 driver for the above driver
* fix my branch
* ISSI31FL3733 driver
- Inclusion of above ISSI led driver
* IS31fl3733 driver
- Added correct function for control registers
* Finalized support for ISSI31fl3733 led driver
- Finalized and tested driver.
- Modified i2c_master for arm due to declaration mistake.
- Fixed spaces/tabs in quantum.h file.
- Fixed spaces/tabs in common_features.mk file.
- Removed unnecessary includes from rgb_matrix.c file.
- Added local definitions for MIN and MAX macros in rgb_matrix.c file.
- Adjusted chevron effect.
- Added necessary define (RGB_3733_MATRIX_ENABLE) for makefile.
- Added necessary C define (ISSI3733) to aid with inclusion of the correct header file.
- Added documentation for the new driver.
* Driver structure update
- Changed rule includes to be more condensed (RGB_MATRIX_ENABLE = IS31FL3731) and (RGB_MATRIX_ENABLE = IS31FL3733)
- Updated documentation
- Reverted to the use of differently named functions for each driver and selecting the needed ones within rgb_matrix.c
* ISSI Drivers refractoring
- Moved issi drivers in a dedicated folder
- Updated documentation
* I2C library fix
I released the special pins incorrectly before. It is now fixed.
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* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* General fixes for RGB_matrix
- Complited speed support for all effects
- Fixed raindrop effects to initialized after toggle
- Fixed raindrop effects to use all available LEDs
- Fixed effect step reverse function
- Moved RGB_MATRIX_SOLID_REACTIVE under correct flag
* Documentation update for RGBmatrix
* More doc updates
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* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* Add effect speed support for RGB Matrix *No eeprom yet*
Keycodes RGB_SPI and RGB_SPD have been added to increase and decrease effect speed.
Speed is not saved in EEPROM yet as per Jack's request.
* Update rgb_matrix.c
* RGB Matrix speed fix rgblight.h
* More fixes for rgb speed. Speed functions declared but not used in rgblight
* More travis fixes..
* Another one for travis..
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* adds is31fl3731 rgb matrix implementation
* fix build script for force pushes
* allow bootloader size to be overwritten
* adds planck light implementation
* split led config into 2 arrays
* idk
* betterize register handling
* update planck implementation
* update planck
* refine rgb interface
* cleanup names, rgb matrix
* start documentation
* finish up docs
* add effects list
* clean-up merge
* add RGB_MATRIX_SKIP_FRAMES
* add support for at90usb1286 to bootloader options
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