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2019-08-28Fixup Bootmagic code (#6386)Drashna Jaelre
2019-08-28Added keycodes for swapping and unswapping the Control and OS keys (#6110)Stephen Wanhella
* Add MAGIC_SWAP_CONTROL_LGUI and MAGIC_UNSWAP_CONTROL_LGUI keycodes Key codes to swap and unswap the control and windows/cmd keys * Fix issues with pull request #6110 Renamed swap/unswap lctl and lgui key codes, added key codes to swap/unswap rctl and rgui, and moved new bool inside keycode_config.h struct to the end * Move new keycodes to the end of the enum (#6110) * add cases for swapped control and OS keys to mod_config (#6110) * Add new keycodes to feature_bootmagic.md (#6110) * Add R+L swap codes to keep in parity with AG_* codes * Extend Magic range check to include new magic codes * Update audio docs * Combine 2 byte ranges into 1 word for EECONFG Fix names for Keymap config EEPROM * Update docs/feature_bootmagic.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update docs/feature_bootmagic.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update docs/feature_bootmagic.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Update docs/feature_bootmagic.md Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-13Improve backlight PWM pin support (#6202)fauxpark
* Improve backlight PWM pin support * I accidentally an equals sign * Another typo * Order by pin number * Throw an error if backlight pin is C4 or C5 on 16/32U4 * Use else for clarity * Minor alignment adjustments
2019-07-27Additional changes for Layer State typedef compatibilityDrashna Jaelre
2019-07-19Store backlight breathing state in EEPROM (#6105)fauxpark
* Store backlight breathing state in EEPROM * Reduce backlight_config.level from 6 bits to 4 (max 15 "on" levels) * Error out if BACKLIGHT_LEVELS is > 15 * Remove mention of default backlight pin in rules.mk template * Remove pointless comment
2019-07-19Sendstring LUT improvements (#5727)fauxpark
* Align sendstring LUTs to 9 characters wide * Replace 0 with XXXXXXX * Use decimal 128 for LUT size * Align heading comments * Add ASCII table comments * Add missing AltGr LUTs and adjust keycode LUTs accordingly * Use pragma once * Correct a couple more keycodes * Capitalise "BÉPO" * Also clean up the default tables * Tidy up Belgian and Norman LUTs
2019-07-19Remove lock LED example in quantum.c (#5636)fauxpark
* Use GPIO helper defines in backlighting * While I'm here, fix up the lock LED example too * Remove the example altogether, it's already documented
2019-05-20Merge branch 'master' into fix/oled_driver_for_splitsFlorian Didron
2019-05-10Cleanup/rgb matrix (#5811)XScorpion2
* clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
2019-05-06Fix issuse with OLED Driver and Split Keyboard codeXScorpion2
2019-04-29Simple extended space cadet (#5277)XScorpion2
* Simplifying and Extending Space Cadet to work on Ctrl and Alt keys * PR Review feedback * Reverting back to keycodes
2019-04-22OLED Driver FeatureRyan Caltabiano
2019-04-12Add AltGr/RALT support to Send String qmk#4046)Drashna Jaelre
2019-04-09Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODEWilba6582
2019-04-09Custom Tapping Term per key (#5009)Drashna Jaelre
* Add customizable tapping terms * Add Documentation * Fix function * Fixes * It's not a pointer * Add debugging output * Update documentation to be at least vaguely accurate * Use `get_tapping_term(tapping_key.event)` instead `e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress. However `tapping_key.event` actually gives the correct column and row information. It appears be the correct structure to use. In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h * Use variable tapping term value rather than define * Silly drashna - tapping_key.event, not event * add get_event_keycode() function * Fix typo Co-Authored-By: drashna <drashna@live.com> * Remove post_process_record_quantum since it's the wrong PR * Update quantum/quantum.c Co-Authored-By: drashna <drashna@live.com> * Better handle ifdef statement for permissive hold Since we can't be sure that tapping term is actually 500 * Update quantum.c comments based on feedback * Clean up get_tapping_term function Clean up function so that users don't need to call the event function, and instead only check the keycode * Add ability to run functionality on and off * Make ifdef's more compact
2019-04-09RGB Matrix Overhaul (#5372)XScorpion2
* RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
2019-03-12Next set of split_common changes (#4974)James Churchill
* Update split_common to use standard i2c drivers * Eliminate RGB_DIRTY/BACKLIT_DIRTY * Fix avr i2c_master error handling * Fix i2c_slave addressing * Remove unneeded timeout on i2c_stop() * Fix RGB I2C transfers * Remove incorrect comment
2019-02-21Velocikey: Match RGB animation speed to typing speed (#3754)Chris Lewis
* Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Experimental LED support (untested) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Added documentation * Renamed feature to velocikey * Reverted readme to original state * Correct the readme title * Updated feature name in the docs * Update EECONFIG name * Add compile-time toggles for velocikey * Update feature documentation * Revert "Merge branch 'led-support' into master" This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing changes made to df111a55b9d4929182e16108b1c0ead15b16df97. * Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE * Rename decay_task function to decelerate * Apply suggestions from code review Co-Authored-By: chrislewisdev <chris@chrislewisdev.com> * Re-order eeconfig definitions * Apply coding conventions * Apply #ifdef check in lufa.c * Refactored interval time checks into one functionc * Small rename * Fix unused function error for layouts not using all rgb effects * Only update EEPROM if Velocikey is enabled * Incorporate code review feedback * Small adjustment to top-end decay rate * Add Velocikey documentation to table of contents * Bring tetris:default keymap size down by disabling audio
2019-02-16Haptic feedback generalized - DRV2605 and solenoids (#4939)ishtob
* initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards * Haptic feedback enhancements: on/off toggle working, feedback order working todo: -work on modes switching -get modes switching to save to eeprom * haptic enhancement - eeprom and modes added * Added set and get functions for haptic feedback * initial implementation of solenoids under haptic feedback * changed eeprom to 32 bits to reserve blocks for future features * start documentation of haptic feedback * change keycode per comment from reviewers * typo fixes * added eeprom for solenoid configs * added solenoid and docs * Add/fix default parameters configs, improve docs * more doc cleanup * add in solenoid buzz toggle, clean up doc * some fixes for error in compiling solenoid * fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c * fixes for avr side issues * update keymap * fix keymap compile error * fix bugs found during solenoid testing * set pin that is not powered during bootloader * added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
2019-02-10fix compiling for backlight without led matrixskullY
2019-02-10compiles, but long delay on startup and problemsskullY
2019-02-05Improvements to Space Cadet Shift (#3856)Anthony
* Improvement of Space Cadet Shift by preventing to automatically apply a modifier on the key and allow to override the default modifier. Closes qmk/qmk_firmware#3815 * Improve the use of the DISABLE_SPACE_CADET_MODIFIER flag to avoid unregistering KC_LSFT when equals to LSPO_MOD * change #if to if statement
2019-01-28Backlight - New option : BACKLIGHT_CAPS_LOCK (#4769)Rockman18
* [BACKLIGHT_CAPS_LOCK_INDICATOR] Use backlight toggling as Caps Lock LED I've implemented this feature because S65-X doesn't have LED indicators and the existing led_set_kb(usb_led) function try to use backlight as indicator but that creates an inconsistency with backlight_config state. - define `BACKLIGHT_CAPS_LOCK_INDICATOR` to enable Caps Lock indicator using backlight (for keyboards without dedicated LED) - Don't turn off LED indicators when suspend because backlight is already turned off. Else led_set(0) will turn back on backlight. - Documentation has been updated * [BACKLIGHT_CAPS_LOCK_INDICATOR] Turn off all LED indicators except Caps Lock if BACKLIGHT_CAPS_LOCK_INDICATOR * [BACKLIGHT_CAPS_LOCK] Rename BACKLIGHT_CAPS_LOCK_INDICATOR * [BACKLIGHT_CAPS_LOCK] Use new IS_LED_ON method
2019-01-25move `#include "rgb.h"` from quantum.h to quantum.cmtei
I think `quantum.h` should contain only API declarations that `quantum.c` provides externally. `rgb.h` contains function weak definitions. This should not be in `quantum.h`.
2018-12-19Overhaul Unicode Common functionality (#4325)Drashna Jaelre
* Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * remove merge artifacts * Unicode common cleanup (#17) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Remove trailing whitespace * Improve Cycling documentation * Add Unicode Input method Cycling support (#19) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro * Add an option for making cycle changes persistent * Add debug prints to functions that change input_mode * Use cycle_unicode_input_mode in whitefox/konstantin * Add persist_unicode_input_mode function * Add offset to cycle to allow stepping in reverse * Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE Aliases: UC_MOD, UC_RMOD (respectively) * REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts * Fix wrong constant name * Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts" This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3. * Change dprintf text * Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST * Remove trailing whitespace * Cleanup of RALT code and unicode compilation stuff * Remove else for unicode handling
2018-12-14Fix up tap_code functionality (#4609)Drashna Jaelre
* Add delay in Tap Code to avoid issues I think a few people have reporting issues with it working properly, and it may be a timing issue. The 'register_code' uses this sort of delay in some of the functions, and this is probably why. Adding the 100ms delay should hopefully fix any issues with it. * Make tap_code delay configurable * Update documentation * Bring tap_code16 inline with changes * Fix type for tap_code16 Bad copy-paste job * Just use the value check for the define * Clarify timing in docs Co-Authored-By: drashna <drashna@live.com> * Wordsmithing Co-Authored-By: drashna <drashna@live.com>
2018-11-06Add EEPROM_RESET keycode to core code (#4234)Drashna Jaelre
* Add EEPROM Reset keycode * Add keycode to docs * Move EEPROM Reset code to the end of the enum * Cleanup and naming change
2018-10-27Add Bootmagic Lite to QMK (#4215)Drashna Jaelre
* Preliminary additon of bootmagic lite functionality * Cleanup code * Clean up bootmagic code * Add documentation and clean up code * Make 'lite' an option for BOOTMAGIC_ENABLE * Update Templates with note about Bootmagic Lite option * Detect Debounce variable * Make sure debounce is a non-zero number * Capitalize Bootmagic * Capitalize bootmagic * Update wording * Re-add EEPROM reset, by popular demand And add eeprom-less version to drashna userspace for his sanity * Fix spacing * Set BOOTMAGIC_ENABLE to use full/lite/off And default yes to "full" for compatibility * Add Bootmagic lite info to templates * Remove text from makefiles * Cleanup of makefile * mention yes in bootmagic docs * Wordsmitthing the docs * Fix white spaces * Readd default bootmagic setting, because it's necessary
2018-10-26add support for encoders to coreJack Humbert
2018-10-01Add Function level EECONFIG code for EEPROM (#3084)Drashna Jaelre
* Add Function level EEPROM configuration Add kb and user functions for EEPROM, and example of how to use it. * Bug fixes and demo * Additional cleanup * Add EEPROM reset macro to example * Forgot init function in list * Move eeconfig_init_quantum function to quantum.c and actually set default layer * See if removing weak quantum function fixes issue * Fix travis compile error * Remove ifdef blocks from EECONFIG so settings are always set * Fix for ARM EEPROM updates * Fix merge issues * Fix potential STM32 EEPROM issues
2018-09-17Create AG_TOGG code to toggle Alt/Gui swap.Joe Wasson
2018-09-17Make `PREVENT_STUCK_MODIFIERS` the default (#3107)Joe Wasson
* Remove chording as it is not documented, not used, and needs work. * Make Leader Key an optional feature. * Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE` * Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
2018-09-13rgblight.[ch] more configurable (#3582)Takeshi ISHII
* add temporary test code rgblight-macro-test1.[ch] * rgblight.h : mode auto numberring and auto generate mode name symbol No change in build result. * rgblight.c use RGBLIGHT_MODE_xxx symbols No change in build result. * quantum.c use RGBLIGHT_MODE_xxx symbols No change in build result. * fix build break. when RGB_MATRIX_ENABLE defined * add temporary test code rgblight-macro-test2.[ch] * modify rgblight_mode_eeprom_helper() and rgblight_sethsv_eeprom_helper() * modify rgblight_task() * configurable each effect compile on/off in config.h * update docs/feature_rgblight.md * fix conflict. docs/feature_rgblight.md * remove temporary test code rgblight-macro-test*.[ch] * fix comment typo. * remove old mode number from comment * update docs/feature_rgblight.md about effect mode * Revert "update docs/feature_rgblight.md about effect mode" This reverts commit 43890663fcc9dda1899df7a37d382fc38b1a6d6d. * some change docs/feature_rgblight.md * fix typo * docs/feature_rgblight.md update: revise mode number table
2018-08-04Make sure 'shutdown_user' is calledDrashna Jaelre
2018-08-04Fix Audio code when resetting keyboardDrashna Jaelre
I incorrectly disabled a bunch of code that shouldn't have been disabled. This should only disable music mode stuff, not general audio.
2018-07-16Lets split eh (#3120)That-Canadian
* Line ending stuff again * Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C) * Added personal keymap, updated some of the EH files * Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional * Added split code from lets_split, removed pro micro imports and LED code THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT * Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now * Updated eh.c * More rework of the I2C code, added global flags for split boards. * Introduced RGB over I2C, having weird edge case issues at the moment though * Fixed weird I2C edgecase with RGB, although still would like to track down route cause.. * Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C * Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed. - Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix - Split keyboard files placed into quantum/split_common/ - Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand - Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed * Updated documentation for the new makefile options and #defines specific to split keyboards * Added a bit more info to docs, so people aren't confused * Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder * Removed some debugging from eh.c * Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap). * Added a README file to the Let's Split Eh? * Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c * Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions. * Fixed lets_split_eh not having a default version * Removed "eh" references from lets_split folder for now * Took lets_split folder from master to fix travis build errors, weird my local was overriding. * Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others * Removed rules.mk from my lets_split keymap, not needed * Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
2018-07-15Integrating Peter Fleury's HD44780 LCD library (#3209)Max Audron
* integrated Peter Fleury's LCD library for HD44780 LCDs * fixed typo * cleanup finished * add documentation * added HD44780 documentation * removed keyboard from .gitmodules * resolved merge conflict * removed edit of kira75s rules.mk made by merge * moved hd44780 to drivers/avr * Added licence info to hd44780 files * Added link to hd44780 docs.
2018-07-15Added pin C6 to hardware PWM backlightWilba6582
2018-06-12adds timeout to avr i2cJack Humbert
2018-06-04Add rgblight mode 35 (R,G,B test mode) (#3114)Takeshi ISHII
* add rgblight mode 35 (RGB cyclic mode) into quantum/rgblight.c * Update docs, add rgblight mode 35(RGB cyclic) * rename RGBCYCLIC to RGBTEST
2018-05-08Add effect speed support for RGB Matrix *No EEPROM yet* (#2922)yiancar
* Added Modular keyboards L,R and NUM Created code modules for the 3 modules of the modular keyboard. Original idea by MechboardsUK. Uses i2c implementation similar to lets split * Remove modular from master This is to fix incorrect branching * Add effect speed support for RGB Matrix *No eeprom yet* Keycodes RGB_SPI and RGB_SPD have been added to increase and decrease effect speed. Speed is not saved in EEPROM yet as per Jack's request. * Update rgb_matrix.c * RGB Matrix speed fix rgblight.h * More fixes for rgb speed. Speed functions declared but not used in rgblight * More travis fixes.. * Another one for travis..
2018-05-08Adds IS31FL3731 RGB Matrix Implementation (#2910)Jack Humbert
* adds is31fl3731 rgb matrix implementation * fix build script for force pushes * allow bootloader size to be overwritten * adds planck light implementation * split led config into 2 arrays * idk * betterize register handling * update planck implementation * update planck * refine rgb interface * cleanup names, rgb matrix * start documentation * finish up docs * add effects list * clean-up merge * add RGB_MATRIX_SKIP_FRAMES * add support for at90usb1286 to bootloader options
2018-04-26Change handling of adjust layer to make it more LT(...) friendly. (#1625)Martin Sandiford
* Change handling of adjust layer to make it more LT(...) friendly. * Update based on feedback from drashna. * Change handling of adjust layer to make it more LT(...) friendly. This reworks handling to make it a little more friendly to include in keymaps.
2018-04-21Fix Audio Clicky sub-feature (#2784)Drashna Jaelre
* Fix Audio Clicky feature * Add to features
2018-02-08Add the ability to disable Music Mode completely (#2339)Drashna Jaelre
* Skip process_music in NO_MUSIC_MODE is defined * Skip matrix_scan_music if NO_MUSIC_MODE is defined * Skip music_all_notes_off if NO_MUSIC_MODE is defined * Leave matrix_scan_music in, because it reduces firmware size by 150b.... * Add docs for NO_MUSIC_MODE
2018-02-08Merge ChibiOS and LUFA descriptor support (#2362)fredizzimo
* Move lufa descriptor to protocol/usb_descriptor * Try to compile usb_descriptor on ChibiOS * Add lufa_utils for ChibiOS Lufa USB descriptors for ChibiOS * More lufa_util compatibility fixes * First compiling version of shared USB descriptor * Send the usb descriptors * Fix the CONSOLE output on ChibiOS * Add errors for unsupported interfaces * Enable support for vitual serial port USB descriptors * Implement virtual serial port for ChibiOS * Cleanup the lufa_utils Use the default lufa header files * Add raw hid support for ChibiOS This is completely untested * Enable midi compilation on ChibiOS * Move midi functionality out of lufa.c * Don't register sysex callback when not needed * ChibiOS compilation fixes * Update ChibiOS submodule * Fix the Midi USB descriptor It didn't work properly when both Midi and Virtual serial port was enabled. * Add MIDI support for ChibiOS * Fix USB descriptor strings on ChibiOS * Use serial usb driver for raw hid * Generalize the ChibiOS stream like drivers This makes the initialization much more simple and eliminates a lot of the code duplication. * Convert console output to chibios stream driver * Fixes for ChibiOS update * Update the ChibiOS contrib submodule To include the usb data toggle synchronization fixes * Fix duplicate reset enumeration on ChibiOS * Add missing include * Add number of endpoints check for ChibiOS * Enable serial USB driver on all keyboards * Add missing includes when API is enabled withot midi * Add another missing inlcude
2018-02-04Fixes to get tap dance to fire at proper places (#2272)scauligi
* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros * bugfix for tapdance improvement * fix build
2018-02-01Add missing parenthesis back to backlight_tickMichael Kaylan
2018-01-18Backlighting for JJ40 and underglow initialisation code (#2260)Kenneth Aloysius
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default
2018-01-01backlight breathing overhaul (#2187)Balz Guenat
* add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness