Age | Commit message (Collapse) | Author |
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* Fix Unicode EEPROM handling so it's consistant
* Remove changes to my userspace
* Optimize variables used
* fix functions
* additional cleanup
* Add False Flag
* rename function
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There is `qk_ucis_symbol_fallback` for the case where symbol lookup
fails, but there wasn't one for the success case. This adds
`qk_ucis_success`, called after successfully finishing the UCIS symbol
input.
Thanks to @drashna for the idea!
Signed-off-by: Csilla Nagyné Martinák <csilla@csillger.hu>
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* Add send_string_unicode function
Co-authored-by: kdb424 <kdb424@gmail.com>
Co-authored-by: Konstantin <vomindoraan@gmail.com>
* Clean up code based on feedback
* Fix includes
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* Force require TAPPING_TERM if Tap Dance is enabled
* Handle lack of TAPPING_TERM more gracefully
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Rather than a define, but read from the define. This way, a smart coder could externally configure the randomness, changing it on the fly
This is also a precursor step to adding full on support for configurable randomness.
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* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
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* initial files for rev 6 with encoder
* music map init, dip scan added
* adds ws2812 driver for arm
* flesh out dip and encoder support
* adds default encoder res
* adds default encoder res
* start muse implementation
* muse working with encoder as control
* flip direction
* try mouse wheel again
* dont break other revs
* dont break other revs
* conditional autio
* pwm ws driver (not working)
* update build includes for chibios
* update ws2812 driver/config
* last commit for glasser code
* working example
* remove rgb for now
* finish up rev6
* working encoder keycodes
* add warnings to planck keymaps about the LAYOUT
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* Add default to LEADER_TIMEOUT in case it's not defined
* Update Leader Timeout default
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* Fix Unicode sample
* Add irony mark
* Remove unpretty keymaps
* Add QMK DFU and Conditional Music Mode
* Unicode fixes
* Unicode fixes
* Make layer indication more modular
* Finish removing Faux Click
* Cleanup of UserSpace and addition of 'update_tri_layer_state' function
* Add modifier status indicators to Orthodox
* Remove tri layer function
* Minor tweaks
* Remove the Orthodox's Indicator's reliance on layer_state_set
* Add custom EEPROM settings
* Make EEPROM config more efficient
* Viterbi Config
* Add Iris Keyboard layout and Userspace cleanup
* Iris keyboard tweaks
* Use Grave Escape on Iris
* Update Readmes
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song_list.h (#2855)
* Implemented Terminal + added song to song_list.h
* Added wait() in order to prevent misbehaviour of 'command not found'
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* Fix Audio Clicky feature
* Add to features
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* Re-add NO_SECRETS option
* Add Thumb Clusters defines for default layout
* Minor tweaks
* More Minor tweaks
* Revert Orthodox layers and move function keys around
* Fix keymap so it will compile under the Infinity
Since I haven't added 'pretty' layouts to it yet
* Cleanup of userspace
* Cleanup keymaps
* OMG fix Workman
* Move mods layer key around
* Reduce debounce in Ergodox EZ
* Fix Infinity layers
* Add list of pins used by Ergdox EZ for easy reference
* Revert "Reduce debounce in Ergodox EZ"
This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.
* Add Clicky toggle to Orthodox
* Fix Audio Clicky keycode
* Enable Faux Clicky by default
* Add Unicode stuff
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* Add Faux Clicky to main Audio feature
* Make clicky settings user configurable
* Add additional documentation
* Don't play when music mode is enabled (hopefully)
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This is done via MI_BENDD and MI_BENDU. At the moment the value is
hardcoded and cannot be adjusted (future commit?) and is the max for the
`midi_send_pitchbend` function (up or down).
`MI_BENDD` and `MI_BENDU` both require `#define MIDI_ADVANCED`
MIDI pitch bend was already implemented in `protocol/midi.c`, I merely
added the keycodes to trigger them. :) (thanks to Jack, two years ago
in commit fb4fe52c apparently)
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Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
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* Re-enable modifiers with auto-shift
* Auto-shift modifiers rule
* missed a line
* Documentation
* fixing whitespace
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* Fixed plank keymaps so that they will compile for planck light
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
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* Move lufa descriptor to protocol/usb_descriptor
* Try to compile usb_descriptor on ChibiOS
* Add lufa_utils for ChibiOS
Lufa USB descriptors for ChibiOS
* More lufa_util compatibility fixes
* First compiling version of shared USB descriptor
* Send the usb descriptors
* Fix the CONSOLE output on ChibiOS
* Add errors for unsupported interfaces
* Enable support for vitual serial port USB descriptors
* Implement virtual serial port for ChibiOS
* Cleanup the lufa_utils
Use the default lufa header files
* Add raw hid support for ChibiOS
This is completely untested
* Enable midi compilation on ChibiOS
* Move midi functionality out of lufa.c
* Don't register sysex callback when not needed
* ChibiOS compilation fixes
* Update ChibiOS submodule
* Fix the Midi USB descriptor
It didn't work properly when both Midi and Virtual serial port was enabled.
* Add MIDI support for ChibiOS
* Fix USB descriptor strings on ChibiOS
* Use serial usb driver for raw hid
* Generalize the ChibiOS stream like drivers
This makes the initialization much more simple and eliminates a lot of
the code duplication.
* Convert console output to chibios stream driver
* Fixes for ChibiOS update
* Update the ChibiOS contrib submodule
To include the usb data toggle synchronization fixes
* Fix duplicate reset enumeration on ChibiOS
* Add missing include
* Add number of endpoints check for ChibiOS
* Enable serial USB driver on all keyboards
* Add missing includes when API is enabled withot midi
* Add another missing inlcude
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* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros
* bugfix for tapdance improvement
* fix build
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* implement basic terminal stuff
* modify send_string to read normal strings too
* add files bc yeah. working pgm detected
* pgm detection apparently not working
* adds send string keycodes, additional keycode support in send string
* implement arguments
* [terminal] add help command
* [terminal] adds keycode and keymap functions
* [terminal] adds nop.h, documentation
* update macro docs
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Was missing eeprom.h, MAX(), and memset.
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DISABLE_LEADER defined.
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This adds the `ACTION_TAP_DANCE_DUAL_ROLE` helper, which makes it easy to have
keys that act as a key on the first tap, and as a layer toggle on the second.
Fixes #1532, reported by @Ptomerty.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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This protocol breaks out "duplicate" keys into their own entry in the packet so that more complicated logic can be done on the software side, including support for additional languages and alternative theories.
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