Age | Commit message (Collapse) | Author |
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: filterpaper <filterpaper@localhost>
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* init commit of walter
* finalize keyboard
* fix walter.h
* fix config.h
* fix rgblight animations
* fix config.h
Co-authored-by: Swiftrax <swiftrax@gmail.com>
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* Some fixes for the Bakeneko variant DB60s
* Add copyright to header
* Add .python-version to gitignore for people who use pyenv or similar
* update readme
* Add more readmes
* Add more readmes
* Update the versions to have different product IDs
* Update readme
* Add missing rules.mk
* Fix matrix on hotswap
* remove iso from hotswap
* Fix hotswap spacebar
* Revert gitignore changes
* Fix layouts
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add split configs
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add license to config
* or equivalent
Co-authored-by: Ryan <fauxpark@gmail.com>
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* alias KEYMAP to LAYOUT
* remove KEYMAP and LAYOUT_kc
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* add custom keymaps for BM68rgb
* add user keymap for bm68rgb
* fix grammar
* add custom hub16 keymap
* Apply suggestions from code review
* fix errorenously included hub16 file
* add GPL headers
* revert defining dfa_state in keymap.h
* Update keyboards/bm68rgb/keymaps/peepeetee/keymap.h
* enable tap dance, add tap dance to left alt
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Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
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* use human-friendly formatting
* correct key object order
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This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.
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* resynced with upstream, and adjusted keymap layout for planck
* updated keyboard layout
Signed-off-by: Sean Johnson <sean@ttys0.net>
* swapped out bspc for del on symb layer
Signed-off-by: Sean Johnson <sean@ttys0.net>
* fixed typo with brightness media keys
* turns out my brightness config was correct, it was macOS that had gone sideways
* updated to bring in line with requirements for merging into upstream
* removed redundant config from rules.mk
moved media controls to FUNC layer for Planck layout
* added GPL2+ compatible license header
Signed-off-by: Sean Johnson <sean@skj.dev>
* removed unused MIDI comment
Signed-off-by: Sean Johnson <sean@skj.dev>
* removed extraneous MIDI comments
* removed extraneous comments
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* update for LTO and guard RGBLED_SPLIT
* Revert "update for LTO and guard RGBLED_SPLIT"
This reverts commit ce81177cbe330ae3e1e14c264dc0cb0946f08d70.
* Revert "Revert "update for LTO and guard RGBLED_SPLIT""
This reverts commit 67da0ce9f38777064ad094c1ecba7ce17a40994f.
* update iris keymap for keymap_kc removal and overhaul userspace
* add licenses
* fix tap_dance error when rgblight is disabled and update/clean iris/sinc maps
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* hbbisenieks keymap
* change from kc_ keymap
* Apply suggestions from code review
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Hilary Brenum <hilary.brenum@tanium.com>
Co-authored-by: Zach White <skullydazed@drpepper.org>
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
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* add gk64 layout
* Apply suggestions from code review
* fix dz60 gk64 layout
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* Add andromeda to qmk
* Fix
* Another fix
* Fix via map
* Update andromeda
* Update confs for new qmk master
* Apply suggestions from code review
* Remove the ch hal and mcu conf as the andromeda does not need extra peripherals
* Update keyboards/ai03/andromeda/rules.mk
* Apply suggestions from code review
* Add bootloader note to readme
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* [Keyboard] added Time 80 Reforged by Fox Lab
* added Time 80 Reforged by Fox Lab
* split to two sub directories for universal and hotswap pcb
* Apply suggestions from code review
* Modified codes as suggested
* update code as suggested
* rgb log light keymaps added
* update code as suggested
* enable rgblight right to TIME logo, and add keymaps for it's control
* Apply suggestions from code review
* enable built-in switch LED support
* Apply suggestions from code review
* Apply suggestions from code review
* Apply suggestions from code review
* Apply suggestions from code review
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* Set Dvorak as the standard base layer
* Remove unneeded includes
* Remove custom handling for Quake 2
Have now rewritten my in-game configuration to use Dvorak mapping instead of QWERTY, which means I don't need any of this stuff.
* Clean up comments in KC60 keymap
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Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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