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The previous implementation generated accents in NFKD -- e.g., i
followed by fn+e would generate í, which is actually an ordinary i
followed by U+0301 COMBINING ACUTE ACCENT. Unfortunately, it turns
out that a bunch of websites and apps (especially European ones
written in languages that use these a lot) were very poorly written,
and will misparse and/or crash if presented with Unicode NFKD. They
require and expect NFKC, with characters like í (U+00ED LATIN SMALL
I WITH ACUTE) that look visually identical -- and are in fact
normalization-equivalent -- but have to be encoded differently.
The new accent implementation handles this in a very flexible way.
Many new comments added as well, as it's also clear that this is going
to need a bit more expansion before it becomes a true polyglot keymap.
Co-authored-by: Yonatan Zunger <zunger@desiderata.lan>
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* Update the melody96/zunger layout to make typing Romance languages easier.
Move the combining accents to fn + (keys used by Mac OS for that purpose),
and move the fn key to be the one adjacent to the space bar, since one needs
to type combinations of that a lot more than one needs to type Greek letters
in normal use. (As determined by experiment)
Also clean up the comments.
Co-authored-by: Yonatan Zunger <zunger@desiderata.lan>
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* Add files needed to The Via support on Melody 96
* Remove manufacture name from product name
* replace blank key with Transparent keys
* Update keyboards/melody96/rules.mk
* Update keyboards/melody96/keymaps/via/keymap.c
* Change Product ID to "M" + 96
* Update keyboards/melody96/keymaps/via/rules.mk
* add LTO to via's local file
* Update keyboards/melody96/rules.mk
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* Replace custom RCTRL implementation with built-in LM
Caveat: sends LCtrl instead of RCtrl
* Enable VIA support in KBD6X keymap
* Disable LTO on ChibiOS boards
* Disable locking support and Magic keycodes for all keymaps
* Organize and annotate rules.mk and config.h files
* Enable Console for Melody96 keymap
* L_RANGE_KEYMAP → LAYERS_KEYMAP
* Revert "Replace custom RCTRL implementation with built-in LM"
This reverts commit 17d706a82d7e31b53cd84efeb9b2ddb9922a2368.
* Set DYNAMIC_KEYMAP_LAYER_COUNT to 3 in Doro67 and Wasdat keymaps
* Enable Bootmagic Lite for all VIA keymaps
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* Update mousekey parameters in userspace
* Disable GRAVE_ESC in boards where it isn't used
* Tweak MODERN_DOLCH_RED and reset RGB on Shift+Toggle in KBD6X
* Disable RGB controls when Fn/Caps indicator lights are on
* Use LTO_ENABLE instead of setting -flto directly
* Add led_update_keymap, use SS_LCTL instead of SS_LCTRL
* Change TAPPING_TOGGLE from 2 to 3
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* Add missing void parameter declarations to *_light functions
* Add doro67/multi:konstantin keymap
* Allow FNLK to be canceled with Esc
* Function layer → Fn layer in keymap comments
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* Enable Fn layer tap dances only if LAYER_FN is defined
* Update KBD6X keymap spacing to match LAYOUT spacing
* Add regular FNLK to userspace, update keymap comment labels
* Rename KC_BRK → BREAK, KC_SYSR → SYSRQ in userspace
* Change mousekey positions in KBD6X
* Disable Console in KBD6X to reduce firmware size
* Return false in process_record_* only when overriding existing keys
* Fix Caps light not working after LSFT_FN
* Refactor Fn/Caps light, fix sequencing issues
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* Update MODERN_DOLCH_RED color
* Remove unused RAL_LAL tap dance
* Disable Space Cadet on all boards
* Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A
* Disable unnecessary underglow animations
* Rearrange feature flags in rules.mk files
* Change custom colors from structs to defines
* Add some explicit initializers
* Add MODERN_DOLCH_CYAN color
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros
* Add led_set_keymap() template function
* Change underglow color based on Caps/Fn state
* Preserve val when changing underglow colors
* Only trigger Fn light for Fn layer
* Refactor fn_light() and caps_light() slightly
* Add comments to fn_light() and caps_light()
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* Add Configurator layout data for LAYOUT_hotswap
* Add LAYOUT_std60_split_num0
Requested by 李小安#9728 on QMK Discord.
Standard 60% ANSI layout for the alphanumeric region, with a split-0 Numpad.
Includes a sample keymap.
* Update Docs links on readme
* Change melody96.h to use #pragma once include guard
* Change config.h to use #pragma once include guard
* Add readme for default_std60_split_num0 keymap
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* Remove/migrate action_get_macro()s from default keymaps
* Leave these breaks alone
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(#6312)
* Add missing TD_RSF_RCT tap dance
* Use standard QMK HSV and RGB structs, fix Godspeed colors
* Move PROGMEM after the type in RGB intervals
* Add MODERN_DOLCH_RED color, use it on KBD6X
* Use 255 instead of RGBLIGHT_LIMIT_VAL in color definitions
* Remove IS_COMMAND override on Whitefox
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* Add wasdat:konstantin keymap
TODO: Move it to layouts/
* Use HHKB arrow arrangement for mouse keys on KBD6X
* Move KC_APP from Ctrl to M on all boards
* Use RCT_RSF on Melody96
* Set TAP_HOLD_CAPS_DELAY to 50 in userspace
* Use RSF_RCT instead of RCT_RSF
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* [melody96] "Cadet-style" keymap for melody96; LAYOUT macro for hotswap keyboard.
* Rename macro.
* Fix layer types.
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Corrected formatting and added shortcuts.
Removed invalid #define
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* Add FnLk to Melody96 bottom row
* Update conditional in userspace makefile
Thanks @drashna
* Add F keys to Melody96 Fn layer
* Add FN_ESC alias to userspace
* Update KBD6X keymap
* Fix RGB_MATRIX_ENABLE constant name in #if
* Remove trailing \ from LAYOUT macro calls
* Set RGB mode on EEPROM reset in KBD6X
* Swap right and middle mouse buttons in KBD6X
* Rearrange RGB controls in KBD6X
* Update keycode aliases, replace CLEAR with DEL_NXT in KBD6X
Add Clear to KBD6X as RCtrl+`
* Convert code to 4 space indents
* Tweak RCTRL layer functionality
* Replace NUMPAD custom keycode with layer state logic
* Update RGB_MATRIX_ENABLE check
Co-Authored-By: vomindoraan <vomindoraan@gmail.com>
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* added mehkee96 support -JT
* making requested changes -JT
* fixes -jt
* fixed info.json -JT
* tidy up info.json comments from noroadsleft -JT
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* move out led code from keymap.c to melody96.c
* remove the other led_set_user
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* adding all ErgoTravel Files
* fixing KC_KEYMAP to LAYOUT_kc on Viet's keymap.c
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* Add files via upload
Added dynamic macro support
* Delete keymap.c
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* Initial melody96 keyboard definition.
* Fixes for Melody96 keyboard definition.
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