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2019-11-03Convert remaining PS2AVRGB boards to I2C WS2812 driver (#7245)fauxpark
* Convert remaining PS2AVRGB boards to I2C WS2812 driver * Add back functions to make the custom matrices happy
2019-10-24Cleanup rules.mk for 32U4 keyboards, L-M (#7120)fauxpark
* Cleanup rules.mk for 32U4 keyboards, L-M * Move some stuff to keyboard level
2019-09-20Cleanup rules.mk for 32A and 328P keyboards (#6767)fauxpark
2019-07-22[Keymap] Added wsturgiss keymap for mechmini2 (#4917)Will Sturgiss
* basic layout v1.0 * changed KC_TRNS to _______ * most symbols are on double tap, except quote, that was cancer * better formatting and set toggle for game layer * added colors to layers to make knowing your current layer easy * have an empty macro working * enabled unicode * moved stuff to my folder and removed edits from communal files * cleanup * removed the game layer. Never used it * made changes requested by drashna and vomindoraan * got rid of some unnecessary code * got very basic unicode on mac working * added ctrl_esc * more changes as requested by noroadsleft * more leader additions, removed macros because leader stuff replaces that functionality * removed an old macro I forgot to remove earlier * final deletion at noroadsleft request * changed a line to explicitly specify a purple color.
2019-07-15Remove/migrate action_get_macro()s from default keymaps (#5625)fauxpark
* Remove/migrate action_get_macro()s from default keymaps * Leave these breaks alone
2019-06-16[Keymap] Update to personal keymaps (#6136)SpacebarRacecar
* changes to keymaps * changes to userspace * changes to userspace * removed reference to fc660c keymap which no longer exists from userspace readme * removed preonic keymap
2019-06-06Replace DEBOUNCING_DELAY (deprecated) with DEBOUNCE (#5997)Drashna Jaelre
2019-03-19 Cleanup Default Keymaps (#5442)Drashna Jaelre
* Cleanup Default Keymaps to conform to QMK Firmware standards * Minor fixes * Revert some changes
2019-03-18[Keymap] Arkag Userspace Update (#5438)Alexander Kagno
* fresh commit for a new fork for PR to upstream/master * gaming mode added, lighting changes for other modes * rules.mk fixed... * fixed collision issue with aesthetic and shifty modes * fixed collision issue with aesthetic and shifty modes * troubleshooting game mode failing * moved game tapdance key to default layer, fixed issue
2019-03-14Align use of atmega32a program script (#5259)zvecr
* Remove duplicate 'program' files and refactor to use atmega32a_program.py * Update readme references from 'program' to 'atmega32a_program.py'
2019-03-14fresh commit for a new fork for PR to upstream/master (#5406)Alexander Kagno
2019-02-21[Keymap] Added preonic and mechmini 2 keymaps (#5202)SpacebarRacecar
* added mechmini2 keymap * added preonic keymap * changed readme * correction to mechmini 2 readme * changes to preonic keymap
2019-02-14Migrate fn_actions for default keymaps (#4935)fauxpark
* Migrate fn_actions for default keymaps * Rename the Grave/Escape Shift masks * No need for shift_esc_shift_mask * Change breaks to return false * Right align pointers * Add default case * Separate cases with empty lines
2019-01-26Adds a default value for IS_COMMAND for COMMAND feature (#4301)Drashna Jaelre
* Add default value for IS_COMMAND for COMMAND feature * Cleanup and consistency * Update Templates to reflect change * Fix IS_COMMAND in template * Fix IS_COMMAND define * Use consistent IS_COMMAND block in templates * Remove unnecessary `#undef IS_COMMAND` directives * Fix compile issue on orthodox * Reomve IS_COMMAND option for newer boards * Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting * Remove a couple of additional IS_COMMAND defines * Remove remaining redundant IS_COMMAND definitions * Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin * Remove multiple empty lines in modified config.h files * Update additional boards * Reomve IS_COMMAND from newer boards * Update Alice keyboard * Remove IS_COMMAND from additional boards Jan 24th edition
2019-01-13Modified URLs to point to new locationsJeremy Bernhardt
2019-01-02Added brightness controls and Media controls to my keymap. (#4760)lbibass
* Added my Mechmini2 layout to qmk. * Added more info to the readme. * Made changes. * Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c Co-Authored-By: lbibass <ewdries02@gmail.com> * Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c Co-Authored-By: lbibass <ewdries02@gmail.com> * Added brightness and volume controls to MechMini 625 layout.
2018-10-25Keymap: Mechmini layout (#4232)lbibass
* Added my Mechmini2 layout to qmk. * Added more info to the readme. * Made changes. * Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c Co-Authored-By: lbibass <ewdries02@gmail.com> * Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c Co-Authored-By: lbibass <ewdries02@gmail.com>
2018-10-03Keyboard: Adding Split Space support for Mechmini 1 (#4052)Pittyolo
* Adding Split Space support * Adding my keymap * update * Made the requested updates * Made the requested update
2018-09-29Keymap: Added Leader Key Functionality (#4025)Alexander Kagno
* deleting arkag branch, forcibly moving changes over to master * fade_color function added, not tested * added half functions some stuff * surround_type function implemented and working. * added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes * added a fade state machine and functionality * build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout * changes to sleep breath function, changed how I will switch to HALMAK * support for halmak added * support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid * changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler. * reformatted some if statements in state detection * changes to force fade to pause on boot, or plug in. * Attempting to move over to userspace, pushing to repository for help * userspace stuff.... * userspace stuff.... * layout changes, working userspace, Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY * Layout change Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers. * Removed excessive tabs in files * Moved mods on homerow around... * changes recommended by @drashna * removed homerow mods, more flashy lighting! * changed delays for lighting. * velocikey code retro fit into userspace to match typing speed currently "working" but isn't as reactive as I want. * Readme and other documentation hidden throughout code * Added a pretty picture * pretty picture actually added * More readme updates * Velocikey now working inside my userspace! * Changed repo macro and fixed readme * Removed media layer, moved media control to LAZY layer * fixed more merge issues when I had to merge... * implemented some leader key stuff * removed merge garbage... * changes requested by @drashna, leader key switch from macros
2018-09-25Keymap: Velocikey implemented at userspace, readme is more helpful (#3974)Alexander Kagno
* deleting arkag branch, forcibly moving changes over to master * fade_color function added, not tested * added half functions some stuff * surround_type function implemented and working. * added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes * added a fade state machine and functionality * build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout * changes to sleep breath function, changed how I will switch to HALMAK * support for halmak added * support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid * changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler. * reformatted some if statements in state detection * changes to force fade to pause on boot, or plug in. * Attempting to move over to userspace, pushing to repository for help * userspace stuff.... * userspace stuff.... * layout changes, working userspace, Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY * Layout change Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers. * Removed excessive tabs in files * Moved mods on homerow around... * changes recommended by @drashna * removed homerow mods, more flashy lighting! * changed delays for lighting. * velocikey code retro fit into userspace to match typing speed currently "working" but isn't as reactive as I want. * Readme and other documentation hidden throughout code * Added a pretty picture * pretty picture actually added * More readme updates * Velocikey now working inside my userspace! * Changed repo macro and fixed readme * Removed media layer, moved media control to LAZY layer * fixed more merge issues when I had to merge...
2018-09-22Keymap: Arkag Userspace and MechMini2 Layout (#3958)Alexander Kagno
* deleting arkag branch, forcibly moving changes over to master * fade_color function added, not tested * added half functions some stuff * surround_type function implemented and working. * added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes * added a fade state machine and functionality * build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout * changes to sleep breath function, changed how I will switch to HALMAK * support for halmak added * support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid * changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler. * reformatted some if statements in state detection * changes to force fade to pause on boot, or plug in. * Attempting to move over to userspace, pushing to repository for help * userspace stuff.... * userspace stuff.... * layout changes, working userspace, Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY * Layout change Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers. * Removed excessive tabs in files * Moved mods on homerow around... * changes recommended by @drashna
2018-09-17Make `PREVENT_STUCK_MODIFIERS` the default (#3107)Joe Wasson
* Remove chording as it is not documented, not used, and needs work. * Make Leader Key an optional feature. * Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE` * Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
2018-05-31Updated matrix.c for some PS2AVRGB boards and templates for new_project ↵Kenneth Aloysius
script (#2992) * Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap * Staryu: initial port * Add personal keymap * Added and updated READMEs * Fix: default keymap for staryu * Rudimentary backlight support. * Enabled mousekeys for default keymap * use QMK_KEYBOARD_H and LAYOUT * Update readme.md for NIU mini: flash using avrdude * Fix missing linebreaks for Staryu README * Update readme.md * Update PS2AVRGB boards with new matrix.c * Update canoe matrix.c; untested * Fix canoe.c for building (needs matrix_scan_user and matrix_init_user) * Add personal Iris keymap * Update keymap * Update keymap * Update keymap, disable backlighting and underglow * Move PrintScreen button * Add README
2018-04-27QMK Configurator updates for Mechmini v2 (#2820)noroadsleft
* Mechmini 2 updates for QMK Configurator * Update info.json
2018-03-24Fix mechmini2 ortho keymapping layoutmyrtle
A misconfiguration in the ortho layout, K306 key was registered as k305
2018-01-05Updated ACR60, Mechmini, ALU84 readme information and config.h descripters ↵TurboMech
(#2231) * Updated ACR60, Mechmini, ALU84 readme information and config.h descripters Update MECHKEYS keyboards to be uniform in readmes and config.h's PID, MANUFACTORER, and DESCRIPTIONS. This allows the keyboards to be more uniform amongst the different types. * Rename keyboards/alu84/keymaps/TurboMech/config.h to keyboards/alu84/keymaps/turbomech * Rename keyboards/alu84/keymaps/turbomech to keyboards/alu84/keymaps/TurboMech/config.h * Fixed folder naming for alu84/keymaps/turbomech * fixed error from compile removed double `return MACRO_NONE;` and `switch (id) {`
2018-01-03Added Mechmini 2.0 to Mechmini keyboard folderTurboMech
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in). All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
2018-01-01RGB underglow support for JJ40, clean up redundant code in Mechmini keymap ↵Kenneth Aloysius
(#2196) * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
2017-12-15Update readme.mdJack Humbert
2017-12-15deletes the extra mechmini readme [doh]Jack Humbert
2017-11-27Updates bootloader settings, adds file size check (#2029)Jack Humbert
* pull fuse settings for bootloader jump * fix 32a chips * make automatic bootloader selection optional * quantify bootloaders * fixs #164, speeds up dfu reset * fix for chips w/o usb * missing an n * fix bootloader sizes, use words for addresses * fix bmini, pearl, and [[ issue, make things quiet * ignore avr errors on arm for now * update settings for the light * document bootloader stuff * add bootloader title
2017-11-17Splits up ps2avrGB boards into their own folders (#2014)Jack Humbert
* move underglow led count from parent to child * Added pearl support * Added personal keymap for pearl * start splitting up ps2avrGB boards * clean up ps2avrgb boards * Move keycodes to their own section * Clarify `KC_PWR` vs `KC_POWER`. Fixes #1994. * Cleaned uppersonal userspace and keymaps (#1998) * Cleanup of keymaps * Remove Tap Dance from Orthodox keymap * Cleaned up userspace and keymaps * Added sample (template)userspace files to my folder * Document the Teensy hardware reset problem * add mfluid keymap to atreus62 * Update hand_wire.md Change "Resin" to "Rosin" * Add keyboard: mt40 (#2001) * add keyboard: chinese planck clone * rename chinese_planck to mt40 * add image for the mt40 board * lets_split: Fix matrix_init for ROW2COL Signed-off-by: Marian Rusu <rusumarian91@gmail.com> * Add Keymap for Whitefox Truefox layout * Add keyboard: ACR60 (#1999) * base acr60 keyboard folder created * mitch acr60 keymap updates, documentation * latest keymap updates * slight modifications to layer switching * Changes to Atreus and Ergodox EZ Dvorak 42key layout (#1997) * importing 42 key dvorak layout * added comment for build instructions * adding atreus dvorak 42 key layout * added readme * add readme * build instructions * additional MEH shortcuts * added shifted symbols on symbols layer * working extra symbols on COMBINED layer * bring atreus layout inline with the ergodox one * add necessary macros * working ls macro * added more shell macros * added screen rename / screen number macros * add ctrl-a key in shell-nav to use screen more easily * added shell screen layer * assign screen switching macros to screen layer * define all screen switching macros * more screen-related shortcuts added on shell screen layer * change shell nav bottom right row to match base layer (backspace / delete) * remove some mappings on SHELL_NAV layer as they are now in the screen layer * added more screen macros * changes to COMBINED layer (pipe on the right) and modified shell nav * moved pipe/backslash to then right * documented SHELL_SCREEN layer * put backspace/delete on SHELL_NAV layer * add an explicit lisence file for github to pickup * Updated keymaps to allow base layer alternation for QWERTY, Colemak & Dvorak (#1962) * First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware * Fix terminus_mini & nyquist/DivergeJM readme files Previously an outdated copy of the default readme. Updated to match the Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout) * Update makefiles to rules.mk Renamed both Makefiles to rules.mk, removed references to makefiles * Updated rules.mk Inadvertantly removed important code from the rules.mk in previous commit. This has been restored. Also disabled Tap_Dance in both rules.mk files * Moved terminus_mini to handwired Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired. * New Frosty Flake layout for QFR TKL Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality. * README fix & keymap update for 3 keyboards Fixed the markdown for the handwired/terminus_mini:default, Nyqyist:DivergeJM & frosty_flake:QFR_JM. Added TAPPING_TERM = 150 to config.h for all keyboards Switched LT(LOWER) and LAlt on the mod row for ortholinear boards. * Update readme for QFR_JM to include make instructions * Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware" This reverts commit a45f264ada09acc14fb85390407bc7ff5bb021e3, reversing changes made to 62349c33410671a33d4041d50cf27de1d6bdd9cf. * Revert "Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware"" This reverts commit eae54fb3be2c60dffd704261f84bab98c9e06f93. * Added QWERTY support to the QFR_JM Implemented variable default base layer from the Planck default keymap. * Update README to reflect QWERTY support * Nyquist:DivergeJM - Update RESET location Add a reset button to both hands, accessible when halves are disconnected. * Typo fix * Update DivergeJM Switched master to Left hand, Moved Reset key to a different location * Added macros to send R pointer & dplyr pipe Macros added as a string of keypresses, couldn't figure out how to get SEND_STRING to work. * Added ADJUST -> QWERTY, DVORAK, COLEMAK Re-implemented update_tri_layer fuctionality to reset base layer for Terminus_Mini & DivergeJM Nyquist keymaps to QWERTY, DVORAK or COLEMAK via the ADJUST layer. Updated ReadMe files accordingly. * Fix base layout diagram for Terminus_Mini Remove split from diagram * Changed the R operators to SEND_STRING, rather than keypress macros * Added Dvorak to the QFR_JM keymap * fixed duplicate row in Nyquist keymap * Fix readme - LAlt location on mouse layer * Set EE_HANDS to allow either Nyquist hand to work as master. * Update R operator strings, clean up layering for terminus_mini, QFR_JM and DivergeJM "<-" to " <- " "%>%" to " %>% " Also played around with the layering, removed unnecessary TAP_TOGGLE for LOWER and shuffled FUNCTION and MOUSE momentary actions to reflect layer order. * Update bottom alpha row to output symbols on LOWER This row now outputs the following (z -> /) when in the LOWER layer: <- %>% { [ ` | ] } . / * Updated readme files for QFR_JM, terminus_mini & DivergeJM QFR_JM readme reflects correct LOWER bottom row symbol output, terminus_mini & DivergeJM reflect correct command line make instructions. * Add media keys to QFR_JM LOWER - Replicate QFR default functionality * Fix issue with Mouse layering Stuck on mouse layer because the wrong macro was assigned to the 'exit layer' key. Reassigned that key. * Changed " <- " to "<- " for QFR_JM, terminus_mini & DivergeJM * Add "KC_MAKE" to userspace example * QMK DFU bootloader generation (#2009) * adds :bootloader target * update planck and preonic revisions * remove references to .h files for planck * update preonic keymap * only add keyboard.h files that exist * add production target * hook things up with the new lufa variables * update rules for planck/preonic * back backlight key turn of status led when pressed * add manufacturer/product strings to bootloader * fix push script * Added support for let's split kailh socket version (#2010) * Added support for socket version of the let's split * renamed files * socket-version-works * fix up lets_split keymaps * fix up lets_split keymaps * shrink preonic by a bit * fix lets_split keyboards * update travis script * update travis script * update version silencing
2017-10-14Make arguments redo, subproject elimination (#1784)Jack Humbert
* redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now
2017-09-27remove all makefiles from keyboard directoriesJack Humbert
2017-09-16Updated RGB code to use event.pressedkrusli
2017-09-16Add RGB code (from ps2avrgb and luizribeiro/qmk_firmware)krusli
2017-09-16Keymap updateskrusli
2017-09-16Fixes for RGB, more colourskrusli
2017-09-16Update on/off toggle behaviour for RGB LEDskrusli
2017-09-16Change max brightness level for iOSkrusli
2017-09-16Got luizribeiro's ps2avrgb implementation working for Mechminikrusli
2017-09-15Update Mechmini keymap, reduce reported power consumption for iOS Camera ↵krusli
Adapter compatibility
2017-08-16Make the bulk of our keyboards match the readme.md standardskullY
2017-06-09due diligence, etcJack Humbert
2017-06-09move mechmini to own folderJack Humbert