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2022-06-19Make default layer size 16-bit (#15286)Drashna Jaelre
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2022-05-15RESET -> QK_BOOT default keymaps (#17037)Joel Challis
2022-05-11KBDfans KBD75 Refactor - 2022 Edition (#17052)James Young
* add license headers * tidy-up revision rules.mk files - convert tabs to spaces - align inline comments - update rule ordering * touch-up readme.md * touch-up rev1/rev1.h - convert tabs to spaces - convert to QMK 3-character notation for matrix positions * rev1/rev1.h: add matrix diagram * touch-up rev2/rev2.h - convert tabs to spaces - convert to QMK 3-character notation for matrix positions * rev2/rev2.h: add matrix diagrams * rev1/info.json: apply friendly formatting * rev2/info.json: apply friendly formatting * refactor layout macros - switch `LAYOUT_ansi_1u` with `LAYOUT_75_ansi` - makes `LAYOUT_75_ansi` the canonical macro name, with `LAYOUT_ansi_1u` as an alias for backwards compatibility - move `LAYOUT_ansi_1u` alias to `info.json` files from revision headers - remove `LAYOUT_iso_1u` (was unused) - rename `LAYOUT_ansi` to `LAYOUT_75_ansi_rwkl` - rename `LAYOUT_iso` to `LAYOUT_75_iso_rwkl` * refactor default keymap - use four-space indent - update grid alignment * refactor iso keymap - refactor to use `LAYOUT_75_iso` macro - change from Split to 2u Backspace - change from Split to Standard Spacebar - change `KC_BSLS` keycode to `KC_NUHS`, and place on home row - use four-space indent - update grid alignment * refactor via keymap - use four-space indent - update grid alignment * touch-up readme.md again Fix a broken link. * update section comments in revision header files * add Full Winkeyless layouts - add `LAYOUT_75_ansi_wkl` and `LAYOUT_75_iso_wkl` layout macros
2021-12-13Update noroadsleft userspace and keymaps (2021-12-13) (#15470)James Young
* remove macroMode functionality * update kbdfans/kbd75/rev1:noroadsleft keymap - replace `_______` instances with `XXXXXXX` on System layer - add line breaks between keymap layers
2021-11-09Merge remote-tracking branch 'upstream/master' into developJames Young
2021-11-09Update noroadsleft userspace and keymaps (2021-11-09) (#15099)James Young
2021-11-05Remove `BOOTMAGIC_ENABLE = lite` option (#15002)James Young
* remove BOOTMAGIC_ENABLE=lite setting * change keyboard BOOTMAGIC_ENABLE rules Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keyboard BOOTMAGIC_ENABLE inline comments Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite". * change keymap BOOTMAGIC_ENABLE rules Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keymap BOOTMAGIC_ENABLE inline comments Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * change layout/user BOOTMAGIC_ENABLE rules/comments Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/ * remove docs references to Full Bootmagic * convert data-driven Bootmagic Lite instances * remove Bootmagic Lite bodge from data-driven generation * Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a * update docs/ja/config_options.md per mtei * update docs/faq_misc.md per mtei Remove remaining Full Bootmagic reference.
2021-08-06Remove Full Bootmagic (#13846)James Young
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
2021-07-19[Bug] Develop - Change uint32_t to layer_state_t (#13596)Xelus22
* fix sat75 * update uint32_t to layer_state
2021-07-06Migrate SHIFT_ESC and RGB `fn_actions` to Grave Escape and RGB keycodes (#13360)Ryan
2021-06-02Update noroadsleft userspace and keymaps (2021-06-02) (#13086)James Young
2021-05-292021 May 29 Breaking Changes Update (#13034)James Young
* Add Per Key functionality for AutoShift (#11536) * LED Matrix: Reactive effect buffers & advanced indicators (#12588) * [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626) * [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625) * LED Matrix: Split (#12633) * [CI] Format code according to conventions (#12650) * feat: infinite timeout for leader key (#6580) * feat: implement leader_no_timeout logic * docs(leader_key): infinite leader timeout docs * Format code according to conventions (#12680) * Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403) * Fix default ADC_RESOLUTION for ADCv3 (and ADCv4) Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers (that macro should not have been there, because ADCv3 has CFGR instead of CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS if it is defined (that name is used for ADCv3 and ADCv4). * Update ADC docs to match the actually used resolution ADC driver for ChibiOS actually uses the 10-bit resolution by default (probably to match AVR); fix the documentation accordingly. Also add both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names differ according to the ADC implementation in the particular MCU). * Fix pinToMux() for B12 and B13 on STM32F3xx Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and B13 pins were wrong. * Add support for all possible analog pins on STM32F1xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx (they are the same at least for STM32F103x8 and larger F103 devices, and also F102, F105, F107 families). Actually tested on STM32F103C8T6 (therefore pins C0...C5 were not tested). Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages, cannot be supported at the moment, because those pins are connected only to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1. * Add support for all possible analog pins on STM32F4xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are apparently the same for all F4xx devices, except some smaller devices may not have ADC3. Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested. Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices which don't have ADC3 also don't have the GPIOF port, therefore the code which refers to Fx pins does not compile. * Fix STM32F3xx ADC mux table in documentation The ADC driver documentation had some errors in the mux table for STM32F3xx. Fix this table to match the datasheet and the actual code (mux settings for B12 and B13 were also tested on a real STM32F303CCT6 chip). * Add STM32F1xx ADC pins to the documentation * Add STM32F4xx ADC pins to the documentation * Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600) * Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example. * Update flashing.md * Update chconf.h * Update config.h * Update halconf.h * Update mcuconf.h * eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671) * Add support for MCU = STM32F446 (#12619) * Add support for MCU = STM32F446 * Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h * Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64 * stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled. * Format code according to conventions (#12682) * Format code according to conventions (#12687) * Add STM32L433 and L443 support (#12063) * initial L433 commit * change to XC * fix L433 * disable all peripherals * update system and peripheral clocks * 433 change * use its own board files * revert its own board files * l433 specific change * fix stm32l432xx define * remove duplicate #define * fix bootloader jump * move to L443xx and add i2c2, spi2, usart3 to mcuconf.h * move to L443 * move to L443 * fix sdmmc in mcuconf.h * include STM32L443 * add L443 * Include L443 in compatible microcontrollers * Include L443 in compatible microcontrollers * Update config bootloader jump description * Update ChibiOS define reasoning * Update quantum/mcu_selection.mk * fix git conflict * Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613) * Fix bad PR merge for #6580. (#12721) * Change RGB/LED Matrix to use a simple define for USB suspend (#12697) * [CI] Format code according to conventions (#12731) * Fixing transport's led/rgb matrix suspend state logic (#12770) * [CI] Format code according to conventions (#12772) * Fix comment parsing (#12750) * Added OLED fade out support (#12086) * fix some references to bin/qmk that slipped in (#12832) * Resolve a number of warnings in `qmk generate-api` (#12833) * New command: qmk console (#12828) * stash poc * stash * tidy up implementation * Tidy up slightly for review * Tidy up slightly for review * Bodge environment to make tests pass * Refactor away from asyncio due to windows issues * Filter devices * align vid/pid printing * Add hidapi to the installers * start preparing for multiple hid_listeners * udev rules for hid_listen * refactor to move closer to end state * very basic implementation of the threaded model * refactor how vid/pid/index are supplied and parsed * windows improvements * read the report directly when usage page isn't available * add per-device colors, the choice to show names or numbers, and refactor * add timestamps * Add support for showing bootloaders * tweak the color for bootloaders * Align bootloader disconnect with connect color * add support for showing all bootloaders * fix the pyusb check * tweaks * fix exception * hide a stack trace behind -v * add --no-bootloaders option * add documentation for qmk console * Apply suggestions from code review * pyformat * clean up and flesh out KNOWN_BOOTLOADERS * Remove pointless SERIAL_LINK_ENABLE rules (#12846) * Make Swap Hands use PROGMEM (#12284) This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource. * Fix another bin/qmk reference (#12856) * [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419) * Fixup build errors on `develop` branch. (#12723) * LED Matrix: Effects! (#12651) * Fix syntax error when compiling for ARM (#12866) * Remove KEYMAP and LAYOUT_kc (#12160) * alias KEYMAP to LAYOUT * remove KEYMAP and LAYOUT_kc * Add setup, clone, and env to the list of commands we allow even with broken modules (#12868) * Rename `point_t` -> `led_point_t` (#12864) * [Keyboard] updated a vendor name / fixed minor keymap issues (#12881) * Add missing LED Matrix suspend code to suspend.c (#12878) * LED Matrix: Documentation (#12685) * Deprecate `send_unicode_hex_string()` (#12602) * Fix spelling mistake regarding LED Matrix in split_common. (#12888) * [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895) * Use milc.subcommand.config instead of qmk.cli.config (#12915) * Use milc.subcommand.config instead * pyformat * remove the config test * Add function to allow repeated blinking of one layer (#12237) * Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time * Update doc * Rework rgblight blinking according to requested change * optimize storage * Fixup housekeeping from being invoked twice per loop. (#12933) * matrix: wait for row signal to go HIGH for every row (#12945) I noticed this discrepancy (last row of the matrix treated differently than the others) when optimizing the input latency of my keyboard controller, see also https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ Before this commit, when tuning the delays I noticed ghost key presses when pressing the F2 key, which is on the last row of the keyboard matrix: the dead_grave key, which is on the first row of the keyboard matrix, would be incorrectly detected as pressed. After this commit, all keyboard matrix rows are interpreted correctly. I suspect that my setup is more susceptible to this nuance than others because I use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask the problem. * ensure we do not conflict with existing keymap aliases (#12976) * Add support for up to 4 IS31FL3733 drivers (#12342) * Convert Encoder callbacks to be boolean functions (#12805) * [Keyboard] Fix Terrazzo build failure (#12977) * Do not hard set config in CPTC files (#11864) * [Keyboard] Corne - Remove legacy revision support (#12226) * [Keymap] Update to Drashna keymap and user code (based on develop) (#12936) * Add Full-duplex serial driver for ARM boards (#9842) * Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987) * Backlight: add defines for default level and breathing state (#12560) * Add dire message about LUFA mass storage bootloader (#13014) * [Keyboard] Remove redundant legacy and common headers for crkbd (#13023) Was causing compiler errors on some systems. * Fix keyboards/keymaps for boolean encoder callback changes (#12985) * `backlight.c`: include `eeprom.h` (#13024) * Add changelog for 2021-05-29 Breaking Changes merge (#12939) * Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version * Add recent develop changes * Sort recent develop changes * Remove sections for ChibiOS changes per tzarc No ChibiOS changes this round. * Add and sort recent develop changes * add notes about keyboard moves/deletions * import changelog for PR 12172 Documents the change to BOOTMAGIC_ENABLE. * update section headings * re-sort changelog * add additional note regarding Bootmagic changes * remove changelog timestamp * update dates in main Breaking Changes docs * fix broken section anchors in previous changelogs * add link to backlight/eeprom patch to changelog * highlight some more changes * link PRs from section headers * Restore standard readme * run: qmk cformat --core-only
2021-05-03Update noroadsleft userspace and keymaps (2021-05-03) (#12796)James Young
* Set Dvorak as the standard base layer * Remove unneeded includes * Remove custom handling for Quake 2 Have now rewritten my in-game configuration to use Dvorak mapping instead of QWERTY, which means I don't need any of this stuff. * Clean up comments in KC60 keymap
2021-04-26Update noroadsleft userspace and keymaps (2021-04-26) (#12711)James Young
* Update noroadsleft userspace and keymaps (2021-04-26) - add Discipline keymap - move Emulated Non-US Backslash, Numeric Keypad and F13-F24 code fully to userspace - re-add some custom keycode handling I accidentally deleted - update VRSN keycode - update KC60 and userspace readmes * remove Git readme from kc60 keymap * update kc60:noroadsleft readme Concatenates this readme into one file, and updates the image links.
2021-02-10Merge remote-tracking branch 'origin/master' into developQMK Bot
2021-02-10[Keymap] add noroadsleft userspace; add and update keymaps (#11686)James Young
2021-01-20Merge remote-tracking branch 'origin/master' into developQMK Bot
2021-01-19[Keymap] Mac-friendly KBD 75% layouts (#11507)Aaron Ireland
* Add Aaron's KBD75 v2 for Macbook * Add Colemak & Dvorak layers * Update keymap to adhere to style guide and add license * Rename README.md to readme.md
2021-01-20Merge remote-tracking branch 'upstream/master' into developNick Brassel
2021-01-20Remove `DESCRIPTION`, K-M (#11619)Ryan
2021-01-11Remove unused `action_get_macro()` usages in user files (#11165)Ryan
2020-09-22[Keymap] Add ethan605 keymap for kbd75 (#10343)Ethan Nguyen
* Add my KBD75 keymaps * Acknowledge PR reviews * Acknowledge PR reviews
2020-06-26[Keymap] Adding custom keymaps (#9426)Adam DeHaven
* Adding custom keymaps * Update keyboards/kbdfans/kbd75/keymaps/adamdehaven/keymap.c
2020-06-03Update keymap.c (#9265)Eduardo Lourenço Pinto Neto
Add Insert on Fn+Del and fix TG to TO for layer switching
2020-02-21VIA Support: KBD75 rev1/rev2 (#8214)MechMerlin
* add a VIA keymap for kbd75 * rev2 is a completely different pcb allowing a NEW layout, setting this to have a different product id so users don't get confused when they're able to enable numpad layout on rev1 VIA * Update keyboards/kbdfans/kbd75/rev1/config.h Co-Authored-By: Joel Challis <git@zvecr.com> * Update keyboards/kbdfans/kbd75/rev2/config.h Co-Authored-By: Joel Challis <git@zvecr.com> Co-authored-by: Joel Challis <git@zvecr.com>
2020-01-26Ensure setPinInput actually sets input high-Z (#6237)Mikkel Jeppesen
* Ensure setPinInput actually sets input high-z * Fixed _PIN_ADDRESS Macro arguments as recommended by vomindoraan * Fixed instances of setInput to use new behavour * Changed kmac matrix to use input with pullups * Update keyboards/gh60/revc/revc.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Fixed input state for unselect_rows * fixed merge conflict * Updated all instances of older uses of setPinInput() * Fixed naming mistake Co-authored-by: fauxpark <fauxpark@gmail.com>
2019-09-25[Keymap] add keymap broswen for kbd75 (#6814)Brad
2019-07-01[Keymap] Add personal keymaps (#6217)tucznak
* TuCZnak's NIU keymap * TuCZnak's KBD75 layout * TuCZnak's KBD67 layout * Implemented suggested changes * Implemented suggested changes, cleanup * Implemented suggested changes, cleanup
2019-04-17[keymap] adding kingwangwong's keymaps (#5626)kingwangwong
* Add files via upload * kingwangwong * kingwangwong * revisions and adding atom40 * revisions for 5626 * revisions for 5626 * revisions for 5626. * revisions for 5626, re added safe range * revisions for 5626, added qmkkeyboard * revisions for 5626, quefrency
2019-02-15Update README.md (#5135)Eduardo Lourenço Pinto Neto
Update to new structure
2019-02-15Update keymap.c (#5136)Eduardo Lourenço Pinto Neto
Fix minor bug on toggle layer code from Mac to Windows layer.
2019-02-11Add digital layout for KBD75 (#5095)Mike Bell
* Initial commit of digital kbd75 layout * Add readme * Update readme * Update readme with suggestions
2019-02-04[Keyboard] Create KBDFans directory (#5025)MechMerlin
* move over kbd19x into the kbdfans directory * move over kbd4x into the kbdfans directory * move kbd66 into the kbdfans directory * move the kbd6x into the kbdfans directory * move kbd8x into the kbdfans directory * move kbd75 into the kbdfans directory * move kbd67 into kbdfans directory * add a fairly sparse readme for kbdfans directory * update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it * get kbd75 compiling again * remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75 * add links to kbdfans readme * fix some readme formatting * there is no reason to have two different keymaps with such a small difference, condensing to one * turning on backlights by default * enable backlight by default for kbd66 * noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake. * Update keyboards/kbdfans/kbd66/readme.md Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * update readme link ordering