Age | Commit message (Collapse) | Author |
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* Migrate fn_actions for default keymaps
* Rename the Grave/Escape Shift masks
* No need for shift_esc_shift_mask
* Change breaks to return false
* Right align pointers
* Add default case
* Separate cases with empty lines
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* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4
* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions
* Update docs to use get_mods() instead of keyboard_report->mods
* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test
For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist
* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
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F11 and F12 were in the ascii art, but not the actual mapping.
This corrects the error.
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* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
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* Ergodone refactor
* Ergodox Infinity refactor
* Ergotravel refactor
* Ergotravel configurator layout update
* Fixing include on Ergodox Infinity narze keymap
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* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
* added plover layout to halfkeyboard mapping
* fixed error in dvorak layout right hand
* fixed error in dvorak layout right hand, comments updated
* thing
* added minus and equals to normal layouts
* added minus and equals to normal layouts
* adde visualizer matching halfkeyboard mappings
* adde visualizer matching halfkeyboard mappings
* updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.
* had a KC_TILD where should have had KC_GRAV
* its spelled KC_GRAVE
* mouskeys and some visualizer work.
* added LED backlight visuals
* trying to get visualizer working
* Move lufa descriptor to protocol/usb_descriptor
* Try to compile usb_descriptor on ChibiOS
* Add lufa_utils for ChibiOS
Lufa USB descriptors for ChibiOS
* More lufa_util compatibility fixes
* First compiling version of shared USB descriptor
* Send the usb descriptors
* Fix the CONSOLE output on ChibiOS
* Add errors for unsupported interfaces
* Enable support for vitual serial port USB descriptors
* Implement virtual serial port for ChibiOS
* Cleanup the lufa_utils
Use the default lufa header files
* Add raw hid support for ChibiOS
This is completely untested
* Enable midi compilation on ChibiOS
* Move midi functionality out of lufa.c
* Don't register sysex callback when not needed
* ChibiOS compilation fixes
* Update ChibiOS submodule
* Fix the Midi USB descriptor
It didn't work properly when both Midi and Virtual serial port was enabled.
* Add MIDI support for ChibiOS
* Fix USB descriptor strings on ChibiOS
* Use serial usb driver for raw hid
* Generalize the ChibiOS stream like drivers
This makes the initialization much more simple and eliminates a lot of
the code duplication.
* Convert console output to chibios stream driver
* Fixes for ChibiOS update
* Update the ChibiOS contrib submodule
To include the usb data toggle synchronization fixes
* Fix duplicate reset enumeration on ChibiOS
* Add missing include
* Add number of endpoints check for ChibiOS
* Enable serial USB driver on all keyboards
* Add missing includes when API is enabled withot midi
* Add another missing inlcude
* consolidated my custom animations into visualizer.c in my keymap directory
* LED backlight keys animation KITT scanner
* moved my custom rules.mk to my keymap folder
* undoing changes i shouldn't have done
* more fixes
* updated comments on the visulizer code
* steno keys added to plover layout
* updated halfkeyboard rules to allow steno mode
* adding my stuff back after hard reset
* added a plover layout back in for androud steno app
* fixed layer toggle typo
* merged again
* visualizer decided to have a conflict again. fixed.
* keymap change to add mouse keys and put layer switching on shortcuts layer
* made the ergodox LEDs scan left to right and back again
* visualizer work
* KITTSCANNER finally
* fixed right hand shortcuts layer and removed handedness switching for base layer so jump in gaming works corrrectly
* added another sweep that goes full on over both boards then full off in both directions
* added function key layer and cleaned up some layer switching
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Added rules.mk for the infinity
* Moved tap dance enums to gordon.h
* Moved tap dance aliases to gordon.h
Moved TD to user space
* Added config file with preventing mods sticking
* Added a few keys to keymap
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* π Building simple flasher
* π Flashing works
* π¨ Cleaning up
* π Being more specific with board identity
* π Flashing correct keymap
* π Adding keymap
* β¨ Updating keymap
* π¨ RGB
* βͺ Revert "π¨ RGB"
This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4.
* β¨ Improvements to flasher
* β¨ Layout tweaks
* π Messing around with LCD
* π Enabling LCD backlight matching
* π§ Updating layout
* π Fixing console logging
* π¨ Cleaning up indentation
* π§ Adding editorconfig
* β¨ Adding game layer
* π Changing numpad layout
* β¨π₯ redoing entire layout
It's now more similar to the Planck default layout
* β¨ add workman and dvorak layouts
* π fix numpad
* π fix layer orders
* π fix layer toggling
* π fix tri-layer switching
* π fix LCD colors for adjustment layers
* π₯ remove old flasher project
* π₯ remove simple_visualizer
* π update LCD colors
* π fix layout comments
* π swapping 2u buttons
* π₯π§ removing editorconfig
* π¨ using 2 spaces
* π add README
* βͺ Revert "π Enabling LCD backlight matching"
This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e.
* βͺ Revert "π Messing around with LCD"
This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
* π fix thumb inconsistency in QWERTY
* π fix media keys
* β¨ add F# shortcuts to vertical 1.5u buttons
* β¨ hold enter for RShift
* β¨ hold for numpad
* π¨ remove unnecessary breaks
* π¨ reoganizing layers
* β¨ add Colmak layer
* π§π§ add basic config
* β¨ use more standard numpad layout
* π change layer orders
* β¨ add caps lock on adjust layer
* π₯ disable space cadet
* π update README
* π¨ use userspace config
* π¨ clean up a bit
* π undefine tapping toggle from base config
* π¨ rename LED functions
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* planck with a not-quite-neo layout for a de-DE OS/SW keymap
* ergodox infinity with a not-quite-neo layout for a de-DE OS/SW keymap
* add documentation
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* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
* added plover layout to halfkeyboard mapping
* fixed error in dvorak layout right hand
* fixed error in dvorak layout right hand, comments updated
* thing
* added minus and equals to normal layouts
* added minus and equals to normal layouts
* adde visualizer matching halfkeyboard mappings
* adde visualizer matching halfkeyboard mappings
* updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.
* had a KC_TILD where should have had KC_GRAV
* its spelled KC_GRAVE
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* gordon.c defines many aliases for KC codes.
* gordon.c defines many advanced tap dance functions.
* This is a squashed commit of about 6 months of work on chimera and
ergodox infinity changes.
* Ignore the change-id below.
Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
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* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
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* π Building simple flasher
* π Flashing works
* π¨ Cleaning up
* π Being more specific with board identity
* π Flashing correct keymap
* π Adding keymap
* β¨ Updating keymap
* π¨ RGB
* βͺ Revert "π¨ RGB"
This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4.
* β¨ Improvements to flasher
* β¨ Layout tweaks
* π Messing around with LCD
* π Enabling LCD backlight matching
* π§ Updating layout
* π Fixing console logging
* π¨ Cleaning up indentation
* π§ Adding editorconfig
* β¨ Adding game layer
* π Changing numpad layout
* β¨π₯ redoing entire layout
It's now more similar to the Planck default layout
* β¨ add workman and dvorak layouts
* π fix numpad
* π fix layer orders
* π fix layer toggling
* π fix tri-layer switching
* π fix LCD colors for adjustment layers
* π₯ remove old flasher project
* π₯ remove simple_visualizer
* π update LCD colors
* π fix layout comments
* π swapping 2u buttons
* π₯π§ removing editorconfig
* π¨ using 2 spaces
* π add README
* βͺ Revert "π Enabling LCD backlight matching"
This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e.
* βͺ Revert "π Messing around with LCD"
This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
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- Added nordic infinity ergodox layout
- Fixed typo in ergodox infinity readme.md
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* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* start to update readmes and keyboards
* look in keyboard directories for board.mk
* update visualizer rules
* fix up some other keyboards/keymaps
* fix arm board ld includes
* fix board rules
* fix up remaining keyboards
* reset layout variable
* reset keyboard_layouts
* fix remainging keymaps/boards
* update readmes, docs
* add note to makefile error
* update readmes
* remove planck keymap warnings
* update references and docs
* test out tarvis build stages
* don't use stages for now
* don't use stages for now
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* Add rask's Satan layout
* Add rask's Satan layout
* Add rask's BananaSplit60 layout
* Add rask's BS60 readme
* Fix rask's BS60 readme image
* Fix rask's BS60 readme image again
* Add rask's UK78 layout
* Change RGui to be LGui to fix locale switching
On Ubuntu the keyboard seemingly lost RGui when toggling
between typing languages. With LGui toggling works normally.
* Add rask's ErgoDox Infinity layout
* Modify ErgoDox layout and add readme for it
* Add rask's UK78 layout readme
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