Age | Commit message (Collapse) | Author |
|
|
|
* Update Space Cadet to use Custom Tapping Term functionality
* Detect correct keycode for space cadet tapping term
* Update tap dancing to use global custom tapping term
* Update documentation for Tap Dances
* formatting pass
* Apply suggestions from code review
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update docs/feature_tap_dance.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update for future
* Update user keymaps for space cadet
* Fix typos
* Clean up tapping term stuff
* Fix compiler issue if NO_ACTION_TAPPING is enabled
Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
|
|
* Add change log
* Change combo index from uint8_t to uint16_t
|
|
* Update ergodox infinity nordic_ergo keymap
- Add missing important keys to base layer.
- Move arrow keys around as the original position was not optimal.
- Fix some code styling issues.
* Fix indentation to 4 spaces
* More code style fixes
- Formated the methods in the nordic ergo keymap.
* Fix QMK code style issues
- Change layer defines to enums.
- Split enums to multi-line.
- Remove non required switch case.
|
|
* π Building simple flasher
* π Flashing works
* π¨ Cleaning up
* π Being more specific with board identity
* π Flashing correct keymap
* π Adding keymap
* β¨ Updating keymap
* π¨ RGB
* βͺ Revert "π¨ RGB"
This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4.
* β¨ Improvements to flasher
* β¨ Layout tweaks
* π Messing around with LCD
* π Enabling LCD backlight matching
* π§ Updating layout
* π Fixing console logging
* π¨ Cleaning up indentation
* π§ Adding editorconfig
* β¨ Adding game layer
* π Changing numpad layout
* β¨π₯ redoing entire layout
It's now more similar to the Planck default layout
* β¨ add workman and dvorak layouts
* π fix numpad
* π fix layer orders
* π fix layer toggling
* π fix tri-layer switching
* π fix LCD colors for adjustment layers
* π₯ remove old flasher project
* π₯ remove simple_visualizer
* π update LCD colors
* π fix layout comments
* π swapping 2u buttons
* π₯π§ removing editorconfig
* π¨ using 2 spaces
* π add README
* βͺ Revert "π Enabling LCD backlight matching"
This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e.
* βͺ Revert "π Messing around with LCD"
This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
* π fix thumb inconsistency in QWERTY
* π fix media keys
* β¨ add F# shortcuts to vertical 1.5u buttons
* β¨ hold enter for RShift
* β¨ hold for numpad
* π¨ remove unnecessary breaks
* π¨ reoganizing layers
* β¨ add Colmak layer
* π§π§ add basic config
* β¨ use more standard numpad layout
* π change layer orders
* β¨ add caps lock on adjust layer
* π₯ disable space cadet
* π update README
* π¨ use userspace config
* π¨ clean up a bit
* π undefine tapping toggle from base config
* π¨ rename LED functions
* π© someone commited Windows line endings
* β¨ left hand thumb is space
* β»οΈ extract layers def to new file
* π₯ remove unnecessary hooks
* β¨π set LCD text and color by layer
* π update keymap
removing layer buttons that I don't really use
* β¨ set backlight to full brightness on boot
* π₯ remove unnecessary includes
|
|
* Revert raise/backspace mod tap to just backspace
* Add Dev layer
* Use Dev layer on holding z key
* Add Dev layer for Ergodox
|
|
Use Right GUI as backspace key & 1ms polling interval on narze keymaps
* Refactor & reimplement mod tap macros
* Reduce tapping term
* Update readme
* Add narze userspace
* Make use of narze userspace
* Extract Superduper mode
* Refactor Superduper mode
* (Ergodox Infinity) Prevent stuck modifiers
* Update ergodox_infinity/narze likewise
* Add warning for building Infinity with docker
* Fix include eeprom.h in superduper
* Try enabling superduper mode with combo for ergodox infinity
* Apply suggestions on #4546
* Convert to 4 spaces
* Map backlight step key
* Replace PLAY_NOTE_ARRAY
* Fix superduper toggle
* Re enable audio in planck rev4
* Use perform_space_cadet
* Remove superduper mod tap triggers
* Add readme for planck light firmware flashing command
* Remove unused layers
* Remove unused keycodes
* Add backlight toggle
* Remove unused songs & use DEFAULT_LAYER_SONGS
* Update readme
* Move includes to header file
* Set RGUI & raise as backspace & unbind actual backspace
* tmp
* Fix qwerty doc
* Use 1ms polling rate
|
|
* Refactor & reimplement mod tap macros
* Reduce tapping term
* Update readme
* Add narze userspace
* Make use of narze userspace
* Extract Superduper mode
* Refactor Superduper mode
* (Ergodox Infinity) Prevent stuck modifiers
* Update ergodox_infinity/narze likewise
* Add warning for building Infinity with docker
* Fix include eeprom.h in superduper
* Try enabling superduper mode with combo for ergodox infinity
* Apply suggestions on #4546
* Convert to 4 spaces
* Map backlight step key
* Replace PLAY_NOTE_ARRAY
* Fix superduper toggle
* Re enable audio in planck rev4
* Use perform_space_cadet
* Remove superduper mod tap triggers
* Add readme for planck light firmware flashing command
* Remove unused layers
* Remove unused keycodes
* Add backlight toggle
* Remove unused songs & use DEFAULT_LAYER_SONGS
* Update readme
* Move includes to header file
|
|
* Remove KC_DELT alias in favor of KC_DEL
* Add changelog
|
|
* Add universal flash command
* Add bootloader info to I:C boards
* Add support for ATSAM
* Add messages for flash target
* Message cleanup
* Add USB ASP Flashing target
* Make usbasp target more universal
* Add phoney target for usbasp
* Clarify error message when bootloader isn't matched
|
|
* Remove/migrate action_get_macro()s from default keymaps
* Leave these breaks alone
|
|
* Cleanup Default Keymaps to conform to QMK Firmware standards
* Minor fixes
* Revert some changes
|
|
|
|
|
|
* Migrate fn_actions for default keymaps
* Rename the Grave/Escape Shift masks
* No need for shift_esc_shift_mask
* Change breaks to return false
* Right align pointers
* Add default case
* Separate cases with empty lines
|
|
* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4
* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions
* Update docs to use get_mods() instead of keyboard_report->mods
* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test
For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist
* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
|
|
|
|
F11 and F12 were in the ascii art, but not the actual mapping.
This corrects the error.
|
|
* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
|
|
* Ergodone refactor
* Ergodox Infinity refactor
* Ergotravel refactor
* Ergotravel configurator layout update
* Fixing include on Ergodox Infinity narze keymap
|
|
* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
* added plover layout to halfkeyboard mapping
* fixed error in dvorak layout right hand
* fixed error in dvorak layout right hand, comments updated
* thing
* added minus and equals to normal layouts
* added minus and equals to normal layouts
* adde visualizer matching halfkeyboard mappings
* adde visualizer matching halfkeyboard mappings
* updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.
* had a KC_TILD where should have had KC_GRAV
* its spelled KC_GRAVE
* mouskeys and some visualizer work.
* added LED backlight visuals
* trying to get visualizer working
* Move lufa descriptor to protocol/usb_descriptor
* Try to compile usb_descriptor on ChibiOS
* Add lufa_utils for ChibiOS
Lufa USB descriptors for ChibiOS
* More lufa_util compatibility fixes
* First compiling version of shared USB descriptor
* Send the usb descriptors
* Fix the CONSOLE output on ChibiOS
* Add errors for unsupported interfaces
* Enable support for vitual serial port USB descriptors
* Implement virtual serial port for ChibiOS
* Cleanup the lufa_utils
Use the default lufa header files
* Add raw hid support for ChibiOS
This is completely untested
* Enable midi compilation on ChibiOS
* Move midi functionality out of lufa.c
* Don't register sysex callback when not needed
* ChibiOS compilation fixes
* Update ChibiOS submodule
* Fix the Midi USB descriptor
It didn't work properly when both Midi and Virtual serial port was enabled.
* Add MIDI support for ChibiOS
* Fix USB descriptor strings on ChibiOS
* Use serial usb driver for raw hid
* Generalize the ChibiOS stream like drivers
This makes the initialization much more simple and eliminates a lot of
the code duplication.
* Convert console output to chibios stream driver
* Fixes for ChibiOS update
* Update the ChibiOS contrib submodule
To include the usb data toggle synchronization fixes
* Fix duplicate reset enumeration on ChibiOS
* Add missing include
* Add number of endpoints check for ChibiOS
* Enable serial USB driver on all keyboards
* Add missing includes when API is enabled withot midi
* Add another missing inlcude
* consolidated my custom animations into visualizer.c in my keymap directory
* LED backlight keys animation KITT scanner
* moved my custom rules.mk to my keymap folder
* undoing changes i shouldn't have done
* more fixes
* updated comments on the visulizer code
* steno keys added to plover layout
* updated halfkeyboard rules to allow steno mode
* adding my stuff back after hard reset
* added a plover layout back in for androud steno app
* fixed layer toggle typo
* merged again
* visualizer decided to have a conflict again. fixed.
* keymap change to add mouse keys and put layer switching on shortcuts layer
* made the ergodox LEDs scan left to right and back again
* visualizer work
* KITTSCANNER finally
* fixed right hand shortcuts layer and removed handedness switching for base layer so jump in gaming works corrrectly
* added another sweep that goes full on over both boards then full off in both directions
* added function key layer and cleaned up some layer switching
|
|
Added rules.mk for the infinity
* Moved tap dance enums to gordon.h
* Moved tap dance aliases to gordon.h
Moved TD to user space
* Added config file with preventing mods sticking
* Added a few keys to keymap
|
|
|
|
|
|
|
|
* π Building simple flasher
* π Flashing works
* π¨ Cleaning up
* π Being more specific with board identity
* π Flashing correct keymap
* π Adding keymap
* β¨ Updating keymap
* π¨ RGB
* βͺ Revert "π¨ RGB"
This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4.
* β¨ Improvements to flasher
* β¨ Layout tweaks
* π Messing around with LCD
* π Enabling LCD backlight matching
* π§ Updating layout
* π Fixing console logging
* π¨ Cleaning up indentation
* π§ Adding editorconfig
* β¨ Adding game layer
* π Changing numpad layout
* β¨π₯ redoing entire layout
It's now more similar to the Planck default layout
* β¨ add workman and dvorak layouts
* π fix numpad
* π fix layer orders
* π fix layer toggling
* π fix tri-layer switching
* π fix LCD colors for adjustment layers
* π₯ remove old flasher project
* π₯ remove simple_visualizer
* π update LCD colors
* π fix layout comments
* π swapping 2u buttons
* π₯π§ removing editorconfig
* π¨ using 2 spaces
* π add README
* βͺ Revert "π Enabling LCD backlight matching"
This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e.
* βͺ Revert "π Messing around with LCD"
This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
* π fix thumb inconsistency in QWERTY
* π fix media keys
* β¨ add F# shortcuts to vertical 1.5u buttons
* β¨ hold enter for RShift
* β¨ hold for numpad
* π¨ remove unnecessary breaks
* π¨ reoganizing layers
* β¨ add Colmak layer
* π§π§ add basic config
* β¨ use more standard numpad layout
* π change layer orders
* β¨ add caps lock on adjust layer
* π₯ disable space cadet
* π update README
* π¨ use userspace config
* π¨ clean up a bit
* π undefine tapping toggle from base config
* π¨ rename LED functions
|
|
|
|
|
|
|
|
* planck with a not-quite-neo layout for a de-DE OS/SW keymap
* ergodox infinity with a not-quite-neo layout for a de-DE OS/SW keymap
* add documentation
|
|
* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
* added plover layout to halfkeyboard mapping
* fixed error in dvorak layout right hand
* fixed error in dvorak layout right hand, comments updated
* thing
* added minus and equals to normal layouts
* added minus and equals to normal layouts
* adde visualizer matching halfkeyboard mappings
* adde visualizer matching halfkeyboard mappings
* updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.
* had a KC_TILD where should have had KC_GRAV
* its spelled KC_GRAVE
|
|
* gordon.c defines many aliases for KC codes.
* gordon.c defines many advanced tap dance functions.
* This is a squashed commit of about 6 months of work on chimera and
ergodox infinity changes.
* Ignore the change-id below.
Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
|
|
* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
|
|
* π Building simple flasher
* π Flashing works
* π¨ Cleaning up
* π Being more specific with board identity
* π Flashing correct keymap
* π Adding keymap
* β¨ Updating keymap
* π¨ RGB
* βͺ Revert "π¨ RGB"
This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4.
* β¨ Improvements to flasher
* β¨ Layout tweaks
* π Messing around with LCD
* π Enabling LCD backlight matching
* π§ Updating layout
* π Fixing console logging
* π¨ Cleaning up indentation
* π§ Adding editorconfig
* β¨ Adding game layer
* π Changing numpad layout
* β¨π₯ redoing entire layout
It's now more similar to the Planck default layout
* β¨ add workman and dvorak layouts
* π fix numpad
* π fix layer orders
* π fix layer toggling
* π fix tri-layer switching
* π fix LCD colors for adjustment layers
* π₯ remove old flasher project
* π₯ remove simple_visualizer
* π update LCD colors
* π fix layout comments
* π swapping 2u buttons
* π₯π§ removing editorconfig
* π¨ using 2 spaces
* π add README
* βͺ Revert "π Enabling LCD backlight matching"
This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e.
* βͺ Revert "π Messing around with LCD"
This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
|
|
- Added nordic infinity ergodox layout
- Fixed typo in ergodox infinity readme.md
|
|
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* start to update readmes and keyboards
* look in keyboard directories for board.mk
* update visualizer rules
* fix up some other keyboards/keymaps
* fix arm board ld includes
* fix board rules
* fix up remaining keyboards
* reset layout variable
* reset keyboard_layouts
* fix remainging keymaps/boards
* update readmes, docs
* add note to makefile error
* update readmes
* remove planck keymap warnings
* update references and docs
* test out tarvis build stages
* don't use stages for now
* don't use stages for now
|
|
* Add rask's Satan layout
* Add rask's Satan layout
* Add rask's BananaSplit60 layout
* Add rask's BS60 readme
* Fix rask's BS60 readme image
* Fix rask's BS60 readme image again
* Add rask's UK78 layout
* Change RGui to be LGui to fix locale switching
On Ubuntu the keyboard seemingly lost RGui when toggling
between typing languages. With LGui toggling works normally.
* Add rask's ErgoDox Infinity layout
* Modify ErgoDox layout and add readme for it
* Add rask's UK78 layout readme
|
|
|