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AgeCommit message (Collapse)Author
2016-08-24Several key placement fixes.Joshua T
* Switched Tab and Super on the default layout * Moved Shift on Extend to pinky * Moved Caps Lock to upper right corner * Moved gaming toggle to avoid blocking Escape
2016-08-16Minor changes to Extend and Number layers.Joshua T
Brought QWERTY layer in line with normal layer. Removed Undo function, as it interfered with Shift. Moved Tab and Shift-Tab, and added Insert.
2016-08-09Moved Shift keys to Z and ?Joshua T
Instead of using a thumb shift, I was given the idea of using the pinky keys as dual-role keys that also send the Shift keypress. This gives me a Shift key on each hand again, but it will make me learn to Shift with opposite hands after all.
2016-08-09Merged branch master into masterJoshua T
2016-08-09Created keymap local config.h fileJoshua T
Reverted the Atreus config.h to default and added one specific to this keymap.
2016-08-09adds Xyverz's keymaps (#615)Xyverz
* Adding my own keymaps to the following keyboards: Planck, Preonic, Atreus, Ergodox * Delete dvorak.png Not reflective of my layout. * Delete readme.md file cleanup, removing file that doesn't apply to my layout. * Delete old_keymap.c file cleanup * Delete README.md file clean up. * Delete README.md file cleanup * Delete keymap.c file cleanup * Changed behavior of _DVORAK layout's KC_RSFT to SFT_T(KC_ENT) for flexibility's sake. Updated the rest of the keymap to reflect the current (as of 19:37 on 08 Aug 2018) default layout and default makefile.
2016-07-30Moved PREVENT_STUCK_MODIFIERS to config.hJoshua T
2016-07-26Modified Atreus extend and Ergodox.Joshua T
Atreus: Removed home row Shift. It's under the thumb anyway. Also replaced dual modifier keys with macro keys (cut, copy, paste, undo). Ergodox: Made Colemak the default layer instead of Dvorak. Also began the process of bringing it in line with the Atreus layout I've been working on.
2016-07-20Created readme and added screenshotsJoshua T
2016-07-19Adjusted Atreus KEYMAP() function.Joshua T
This change adjusts the KEYMAP() function to provide a more visual representation of the key positions on the keyboard. Previously, keymaps have been defined directly using arrays for the Atreus keyboard. While this works, it doesn't utilize the helpful KEYMAP() function at all to allow the user to visually position the key codes for ease of editing. See the Ergodox-EZ KEYMAP() function and layouts for a great example of how this can work. This change should not break any existing Atreus layouts. At the time of this commit, there are two existing layouts for the Atreus board, and neither use the KEYMAP() function.
2016-07-19Modified Atreus layout to account for keymap() functionJoshua T
2016-07-19Adjusted Atreus KEYMAP() function.Joshua T
This change adjusts the KEYMAP() function to provide a more visual representation of the key positions on the keyboard. Previously, keymaps have been defined directly using arrays for the Atreus keyboard. While this works, it doesn't utilize the helpful KEYMAP() function at all to allow the user to visually position the key codes for ease of editing. See the Ergodox-EZ KEYMAP() function and layouts for a great example of how this can work. This change should not break any existing Atreus layouts. At the time of this commit, there are two existing layouts for the Atreus board, and neither use the KEYMAP() function.
2016-07-19Added Gaming layer and removed DvorakJoshua T
Also added tap/hold functions on central keys
2016-07-15Added default layer switch QWERTY to ColemakJoshua T
2016-07-15Fixed a merge conflictJoshua T
2016-07-13Corrected merge conflictJoshua T
2016-07-13Created replicaJunction keymaps.Joshua T
2016-07-11Created replicaJunction keymaps.Joshua T
2016-07-06default keymap, reset sorted out for now, added serial to makefileJack Humbert
2016-06-23Backlight abstraction and other changes (#439)Jack Humbert
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
2016-06-21Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)Jack Humbert
* fixes from tmk's repo * rename keyboard to keyboards