Age | Commit message (Collapse) | Author |
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* add 'include keyboard_features.mk' into build_keyboard.mk
keyboard_features.mk is a keyboard-local version of the functions performed by common_features.mk.
* add comment into build_keyboard.mk
* added description of keyboard_features.mk in hardware_keyboard_guidelines.md.
* rename `keyboard_features.mk` to `post_rules.mk`
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* Initial changelog.
* Data driven.
* Submodule update.
* Updated breaking changes docs.
* Aliases.
* Aliases.
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* add docs
* core changes
* update keyboards to new OLED
* updated users to new OLED
* update layouts to new OLED
* fixup docs
* drashna's suggestion
* fix up docs
* new keyboards with oled
* core split changes
* remaining keyboard files
* Fix The Helix keyboards oled options
* reflect develop
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
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* adding uf2 flash support for blackpill 401
* forgot to add blackpill to keyboard header file
* making changes requested by drashna
* fixing tzarc s comments
* removing the keyboard
* undo the change to dactyl_manuform.h
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* Make solo half of split keyboards (more) usable.
Using only one half of a split keyboard (that's using the split_common
framework to communicate) is not a great experience, since several read
timeouts per scan cycle cause an unusably slow scan rate.
This change blocks all split communication attempts for 500 ms
(configurable) after an error occurs, causing the scan rate to become at
least _more_ usable, but might need some tweaking to work fully on most
keyboards. One read timeout still needs to occur after the 500 ms has
passed, and if that timeout isn't low enough, some scan cycles may still
be too slow.
* Fix lint complaint.
* Require 25 consecutive comm errors to see comms as disconnected.
The number of max errors can be overridden by defining
`SPLIT_MAX_CONNECTION_ERRORS`.
* Add comments to new defines, and ability to disable disconnection check.
Also increase `SPLIT_MAX_CONNECTION_ERRORS` to 40, since it's divisible
by most relevant numbers for the description.
* Make lint happy ...again
* Only update `connection_check_timer` when needed.
* Add new defines to split keyboard documentation.
* Move connection timeout logic to transport.c, add `is_transport_connected`.
* Use split_common disconnection logic in matrix.c.
Instead of doing more or less the same thing twice.
* Move disconnection logic to `transport_master`.
Is a cleaner implementation, and causes the scan rate while disconnected
to increase instead of decrease.
* Lint fixes.
* Lower default `SERIAL_USART_TIMEOUT` to 20 ms.
The read timeout must be low enough to not cause exessively long scan
cycles when using a solo split half. 10 ms was determined from testing
to work fine even with the slowest defined baudrate of 19200 (5 ms was
too low for that case), so 20 ms should be fine for most cases.
* Remove `SERIAL_USART_TIMEOUT` from ergodox_infinity/config.h
Was somewhat mistakenly included in an earlier PR.
* Fix building with `USE_I2C`.
* Reduce built firmware size.
Not really sure why this works, the idea was taken from tzarc's work on
split disconnection.
* Tweak and improve opt-out for split disconnection logic.
There are now two ways to opt out from this feature:
* Set `SPLIT_MAX_CONNECTION_ERRORS` to 0. This will completely disable
the connection status checks (also affects the slave matrix reset logic in
matrix.c, though).
* Set `SPLIT_CONNECTION_CHECK_TIMEOUT` to 0. This will only disable the
communication throttling while disconnected. Will make the firmware
smaller.
* Make split disconnection logic work with custom transports.
Includes a fallback implementation for keyboards using a custom
split_util.c but not a custom matrix.c (currently no such keyboard seems
to be merged, though).
* Remove unnecessary include of timer.h
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
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* Added right vs left specific pin assignments for dip switch
* Update feature_dip_switch.md
* Ran formatting tools
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* Remove hysteresis on 4x encoders
Sometimes, controller skips encoder pulses and when it returns to default position, the encoder_pulses variable isn't equals 0. And when I turn encoder in opposite direciton, it skips first click becase of encoder_pulses crosses zero. To prevent this, I add the ENCODER_DEFAULT_POS constant, and reset encoder_pulses into 0 when the state variable equals ENCODER_DEFAULT_POS.
* Documentation for ENCODER_DEFAULT_POS
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* improve make parallel jobs support
* document the --parallel option
* disable the output-sync for interactive targets
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* Add digitizer HID interface for setting the mouse cursor position at
absolute screen coordinates. Tested on Pro Micro, Proton C and
Blackpill.
* Update docs/feature_digitizer.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add missing copyrights
Add V-USB support
* Add support for digitizer dedicated endpoint for lufa and chibios.
Fix formatting issues
Move digitizer_task definition to the feature's base implementation file
* Run cformat on modified files
* Change digitizer report usage to Digitizer instead of Pen to avoid
pointer disappearing on Windows.
* Update tmk_core/protocol/vusb/vusb.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Run cformat from docker image
* Remove send_digitizer from host_driver_t and instead rely on the
declaration being the interface to the implementation in each
HW-specific usb implementation.
* Fix build : send_digitizer shouldn't be static in vusb and add
weak-linkage implementation for tests without usb implementation
* Change digitizer user interface to match pointing device's
* Update documentation with new API
Co-authored-by: a-chol <nothing@none.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Add support for steno keys that press adjacent keys simultaniously
* Add some docs for steno combined keys
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* Change animations to require explicet activation
* Add support for legacy config
* Make default for now
* Add LED Matrix support
* change LED Matrix docs
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* update feature_tap_dance.md translation
* Update docs/ja/feature_tap_dance.md
Co-authored-by: shela <shelaf@users.noreply.github.com>
* update based on comment.
Co-authored-by: shela <shelaf@users.noreply.github.com>
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* Fixup Audio startup and add to documents
* fix doc descriptions
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* Enable sync of OLED/ST7565 display on/off state on Splits
* Only send if states are not matched
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* new keyboard: handwired/directpins
* fix promicro keyboard_name
* add teensy2 and teensy2++ support
* align with handwired/onekey
* tweak pids
* add teensy 3.2 and teensy lc to directpins
* move directpins from handwired to ez_maker
* add docs for easy maker
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This was confusing to me when I updated, so I want to make it more clear for those that come after.
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* Architecture documentation for the configurator and api
* Apply suggestions from code review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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Fix example markdown code formatting
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* Remove backwards compatibility of debounce names
* Update docs
* Update keyboards/keymaps
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* Add support for STM32F407x MCUs.
* Removing STMF407 MCU variation
* Update quantum/mcu_selection.mk
Remove options for dfu flashing
Co-authored-by: Ryan <fauxpark@gmail.com>
* DISABLE STM32_USB_USE_OTG1
* Update platforms/chibios/GENERIC_STM32_F407XE/configs/mcuconf.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update platforms/chibios/GENERIC_STM32_F407XE/configs/mcuconf.h
Co-authored-by: thomas.pollak <thomas.pollak@dynatrace.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* disambiguate Bootmagic rules in keymaps
The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.
This commit edits the files to specify that full Bootmagic is intended.
* remove BOOTMAGIC_ENABLE=full setting
* unify commented BOOTMAGIC_ENABLE rules in keyboards
Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} +
```
* remove commented Bootmagic rules from keymap/user level
Command:
```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```
* update keyboard BOOTMAGIC_ENABLE rule formatting
Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```
* update keyboards' BOOTMAGIC_ENABLE settings
Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.
Command:
```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```
* update keymap/user BOOTMAGIC_ENABLE settings
Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```
* remove and replace inline comments in keyboards and keymap/user files
Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.
Commands:
```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' +
```
* rename improperly named makefiles
Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.
This commit corrects the filenames of the affected files.
* update renamed file with new rule formatting
* update QMK's template files
Updates QMK's `rules.mk` templates to use the new inline comment.
* update QMK Docs
- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes
* rules.mk patch for coarse/ixora and coarse/vinta
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* Add HOLD_ON_OTHER_KEY_PRESS option for dual-role keys
Implement an additional option for dual-role keys which converts the
dual-role key press into a hold action immediately when another key is
pressed (this is different from the existing PERMISSIVE_HOLD option,
which selects the hold action when another key is tapped (pressed and
then released) while the dual-role key is pressed). The Mod-Tap keys
already behave in a similar way, unless the IGNORE_MOD_TAP_INTERRUPT
option is enabled (but with some additional delays); the added option
makes this behavior available for all other kinds of dual-role keys.
* [Docs] Update tap-hold docs for HOLD_ON_OTHER_KEY_PRESS
Document the newly added HOLD_ON_OTHER_KEY_PRESS option and update the
documentation for closely related options (PERMISSIVE_HOLD and
IGNORE_MOD_TAP_INTERRUPT).
Use Layer Tap instead of Mod Tap in examples for PERMISSIVE_HOLD and
HOLD_ON_OTHER_KEY_PRESS, because the effect of using these options with
Mod Tap keys is mostly invisible without IGNORE_MOD_TAP_INTERRUPT.
Add comments before return statements in sample implementations of
`get_ignore_mod_tap_interrupt()`, `get_hold_on_other_key_press()` and
`get_permissive_hold()`.
Thanks to @Erovia and @precondition for comments and suggestions to
improve the documentation.
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* Combo processing improvements.
Now it is possible to use ModTap and LayerTap keys as part of combos.
Overlapping combos also don't trigger all the combos, just exactly the
one that you press.
New settings:
- COMBO_MUST_HOLD_MODS
- COMBO_MOD_TERM
- COMBO_TERM_PER_COMBO
- COMBO_MUST_HOLD_PER_COMBO
- COMBO_STRICT_TIMER
- COMBO_NO_TIMER
* Remove the size flags from combo_t struct boolean members.
This in the end actually saves space as the members are accessed so many
times. The amount of operations needed to access the bits uses more
memory than setting the size saves.
* Fix `process_combo_key_release` not called correctly with tap-only combos
* Fix not passing a pointer when NO_ACTION_TAPPING is defined.
* Docs for `COMBO_ONLY_FROM_LAYER`
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update quantum/process_keycode/process_combo.c
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Add `EXTRA_SHORT_COMBOS` option.
Stuff combo's `disabled` and `active` flags into `state`. Possibly can
save some space.
* Add more examples and clarify things with dict management system.
- Simple examples now has a combo that has modifiers included.
- The slightly more advanced examples now are actually more advanced
instead of just `tap_code16(<modded-keycode>)`.
- Added a note that `COMBO_ACTION`s are not needed anymore as you can
just use custom keycodes.
- Added a note that the `g/keymap_combo.h` macros use the
`process_combo_event` function and that it is not usable in one's
keymap afterwards.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Change "the" combo action example to "email" example.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Fix sneaky infinite loop with `combo_disable()`
No need to call `dump_key_buffer` when disabling combos because the
buffer is either being dumped if a combo-key was pressed, or the buffer is empty
if a non-combo-key is pressed.
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Update docs/feature_combo.md
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* [Feature Request] Swap buttons on PS2 Mouse/Trackball
* [Feature Request] Swap buttons on PS2 Mouse/Trackball
* Added id: to the doc
* Missing space
* Solve comment
https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783182
* Solve comments https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783182 & https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783884
* Format code more according to https://docs.qmk.fm/#/coding_conventions_c
* change logic to LUT
* WIP: Clean up
* WIP: Solution with xor operators to mask the change
* delete #endif & added the missed xor operator (ahhh)
* Variable (mouse_report->buttons): avoid setting twice https://github.com/qmk/qmk_firmware/pull/9205#discussion_r430783884
* Update tmk_core/protocol/ps2_mouse.c
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: juank <juank@fktech.net>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* ps2_mouse on ARM: an interrupt-version of the ps2-mouse code ported to ARM/chibios
* ps2_mouse on ARM: link EXT callback-channel selection to the user defined PS2_LINE_CLOCK
* ps2_mouse on ARM: replace DELAY_X defines with hardware-agnostic wait_X
* ps2_mouse on ARM: replace chibios-specific defines for the pins/lines with defines from quantum/config_common.h
and drop the '_LINE' component from teh define name
* ps2_mouse on ARM: expose the software-intterupt port as a user editable define
* Update docs/feature_ps2_mouse.md
Co-Authored-By: Hugo van Kemenade <hugovk@users.noreply.github.com>
* Update feature_ps2_mouse.md
* use a define to deduce the PS_DATA_PORT instead
* reduce all-zero extcfg to oneliner
* ps2_mouse: use generic wait instead of avr-delay
* Update docs/feature_ps2_mouse.md
* ps2_mouse: changes for new chibios version
(17.6.0 -> 19.1.0)
replacing the legacy externa-interrupt driver with pal-callbacks
* ps2_mouse: use PLATFORM_KEY
Co-Authored-By: Joel Challis <git@zvecr.com>
* ps2_mouse: clang-format corrections
* ps2_mouse: add systemlocks
using the chibios equivalent to AVRs cli: chSys[Unl|L]ock
Co-authored-by: Johannes <you@example.com>
Co-authored-by: Hugo van Kemenade <hugovk@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
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This change fixes the warning caused by deprecated way of configuring terminal profiles.
The warning caused by old settings.json is the following:
This is deprecated, the new recommended way to configure your default shell is by creating a terminal profile in `#terminal.integrated.profiles.windows#` and setting its profile name as the default in `#terminal.integrated.defaultProfile.windows#`. This will currently take priority over the new profiles settings but that will change in the future.
Refer to the link below for more information:
https://code.visualstudio.com/docs/editor/integrated-terminal#_configuration
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* Move some led drivers to common folder
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Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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* `qmk docs`: Add flag to open in browser
* Add docs
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