Age | Commit message (Collapse) | Author |
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engine (#15657)
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Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Add Ukrainian keymap header
* Docs
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Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
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Co-authored-by: peepeetee <43021794+peepeetee@users.noreply.github.com>
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
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* Add GET_TAPPING_TERM macro to reduce duplicate code
The macro gives the right tapping term depending on whether per-key
tapping terms and/or dynamic tapping terms are enabled. Unnecessary
function calls and variable resolution are avoided.
Fixes #16472.
* Use GET_TAPPING_TERM for Cirque trackpads
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
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* Install dependencies before executing unit tests.
* Split out UTF-8 decoder.
* Fixup python formatting rules.
* Add documentation for QGF/QFF and the RLE format used.
* Add CLI commands for converting images and fonts.
* Add stub rules.mk for QP.
* Add stream type.
* Add base driver and comms interfaces.
* Add support for SPI, SPI+D/C comms drivers.
* Include <qp.h> when enabled.
* Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789.
* Add support for GC9A01.
* Add support for ILI9341.
* Add support for ILI9163.
* Add support for SSD1351.
* Implement qp_setpixel, including pixdata buffer management.
* Implement qp_line.
* Implement qp_rect.
* Implement qp_circle.
* Implement qp_ellipse.
* Implement palette interpolation.
* Allow for streams to work with either flash or RAM.
* Image loading.
* Font loading.
* QGF palette loading.
* Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images.
* Image drawing.
* Animations.
* Font rendering.
* Check against 256 colours, dump out the loaded palette if debugging enabled.
* Fix build.
* AVR is not the intended audience.
* `qmk format-c`
* Generation fix.
* First batch of docs.
* More docs and examples.
* Review comments.
* Public API documentation.
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* Joystick feature updates
* Move new functions to joystick.h
* Docs
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* [Core] Add KC_MAKE keycode to core
fix linting
fix testing error
work around test idiocyncracies
fix more lint
something something stupid tests
add doc
* updates based on feedback
* Add bad names
* Fixup docs
* semantics but cleaner
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
* Hide oneshot checks behind preprocessors
* Move no-compile option around
* Fix formatting
* make shift optional
* Make opt in
* fix formatting
* update send string function name
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: precondition <57645186+precondition@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
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* Add split keyboard example for bootmagic lite
* Add handedness link
* Edit sentence structure
* Apply suggested language correction
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* [Docs] Include ASCII diagram to explain tap-hold modes
* [Docs]: add examples for Default mode for Tap Hold
* [Docs] fix some wrong explanation in tap_hold.md
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Fixes compilation issues when bluetooth is enabled, due to issues
with cpp used by bluetooth code.
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* docs: clarify in "Keymap Overview" what LAYOUT is and isn't
It is not strictly necessary to use LAYOUT macros in keyboard.c, but it
is a convenient abstraction of hardware internals, allowing focus on the
physical keyboard layout.
From the C source point of view LAYOUT is macro with a parameter list,
which expands to a array of rows that each is an array with a keyboard
scancode for each column. A macro parameter list is not an array, and
even less a single array.
Perhaps no big deal, but also no reason to give incorrect hints.
* docs: update "Understanding QMK's Code" to current code structure introduced in 96e2b13d1de
This part of the documentation was no longer correct. I tried updating
it, mainly copy editing and using github links to latest release.
This is not trying to fix all problems, but just trying to fix some
problems while reusing much of the old phrases and structure.
* Update docs to use "qmk format-python"
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