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* [Docs] Add section about EEPROM on ARM
* Add Preonic firmware
* Update docs/faq_build.md
add hyperlink
Co-Authored-By: yanfali <yanfali@gmail.com>
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* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION
* Remove '#define DIODE_DIRECTION CUSTOM_MATRIX'
* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION documentation
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* Change Command keycode defaults to match corresponding Bootmagic codes
* Make alternate magic key keycodes consistent
* Reflect changes from previous commit in tmk_core/common/command.c
* Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes
* Swap E and BSPACE for MAGIC_KEY_EEPROM
* Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT
* Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff
* Update Command descriptions
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* initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards
* Haptic feedback enhancements: on/off toggle working, feedback order working
todo:
-work on modes switching
-get modes switching to save to eeprom
* haptic enhancement - eeprom and modes added
* Added set and get functions for haptic feedback
* initial implementation of solenoids under haptic feedback
* changed eeprom to 32 bits to reserve blocks for future features
* start documentation of haptic feedback
* change keycode per comment from reviewers
* typo fixes
* added eeprom for solenoid configs
* added solenoid and docs
* Add/fix default parameters configs, improve docs
* more doc cleanup
* add in solenoid buzz toggle, clean up doc
* some fixes for error in compiling solenoid
* fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c
* fixes for avr side issues
* update keymap
* fix keymap compile error
* fix bugs found during solenoid testing
* set pin that is not powered during bootloader
* added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
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Based on conversation with Drashna on Discord, we know that if ONE_SHOT_TAP_TOGGLE is 5, then tapping a one shot mod key 5 times holds the one shot key permanently, but to come out of this, you need to press the same key only once.
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* Add support for using ranges for RGB
This patch adds support for controlling continuous ranges of RGB LEDs.
Helper functions for split boards are also available.
* RGB Range: Use hardware-platform agnostic wait
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* Update KC_GESC documentation
- document caveats on OSX and expected behavior with KC_GESC and GUI
- clarify documentation slightly
- give examples of expected output in actual use
* Update OSX -> macOS
* Captilization
* remove simply
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* docker_build.sh: Run container in interactive mode
* Add message about QMK Toolbox
* Update Docker docs
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* Added xeal60 via clone of lets split
* Delete removed other keymaps
* Basic keymap (no FN). Compiles.
* Removed NP_STAR and NP_SLSH.
* Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.
* Changed order of rules in TMK. Documented feature.
* Fixed missing whitespace in debounce documentation
Table wasn't working due to missing newline.
* Added bold in a few areas.
* DO NOT USE - Removed debounce from TMK.
* Remove accidental xeal60 commit
* DO NOT USE - debounce successfully compiled.
* DO NOT USE Revert back to original API to support split_keyboards.
* Working eager_pk
* Whitespace cleanup.
* Restored debounce.h since there wasnt any real change.
* Moved debouncing_time variable to inside #if debounce
* Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.
* Removed #include "matrix.h" from debounce.h
* Bug fix - was using MATRIX_ROWS instead of num_rows
* Fixed compilation error with debounce_sym_g
* Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE
* Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.
* Fix compile error in debounce_eager_pk
* Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
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* Add suspend functions
* Disable RGB code if it's disabled
* Add keyboard_init functions
* Change where references so it will compile
* Wrong command chained in wake up kb function
* Fix non-feature file changes
* Add documentation
* Re-add matrix init docs
* add rgblight code to example
* Remove suspend code
* Clean up docs
* Fix docs
* Fix suspend code
* more doc fixes
* change function to startup_* rather than keyboard_init_
* fix spelling error
* fix up docs to finish removing keyboard_init
* Use Pre and Post init functions
* Update Documenation
* Remove changes to my keymap and userspace code
* Cleanup
* Revert changes to extra files
* Forgot a semicolon
* Make sure all protocols call keyboard_setup
* Cleanup functions
* Unset startup_user
* Remove changes from division keyboard
* Readd startup_user function
* Remove all to startup_user
* Update docs/custom_quantum_functions.md
Co-Authored-By: drashna <drashna@live.com>
* Update docs/custom_quantum_functions.md
Co-Authored-By: drashna <drashna@live.com>
* Add suggestion line
* Rebase fixes
* Update documentation to be more useful/accurate
* Cleanup of documentation
* Fix spacing inconsistency
* Revert unexpected change to keymap
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* Add a mechanism for force building a particular community layout
* Add docs for FORCE_LAYOUT argument
* Update output name when FORCE_LAYOUT is enabled
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
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Yes, really. Revolutionary, I know!
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Document that using bootmagic lite resets the eeprom every time.
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* Improvement of Space Cadet Shift by preventing to automatically apply a modifier on the key and allow to override the default modifier. Closes qmk/qmk_firmware#3815
* Improve the use of the DISABLE_SPACE_CADET_MODIFIER flag to avoid unregistering KC_LSFT when equals to LSPO_MOD
* change #if to if statement
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* Added callbacks to one shot modifier changes
* Altered signature of callback functions
* Reordered the callback methods, shortened brief documentation
* Added One Shot Modifier callback documentation
* First attempt at unit tests
* Revert "First attempt at unit tests"
This reverts commit 5ec21a782202c0d74cf21cb852bd319f0c8b4842.
* Simplified oneshot function implementations
* Made clear_oneshot_locked_mods to be conform action_util.h, adhering to the (void) signature
* Made used datatypes for oneshot mods consistently unsigned integers
* Corrected callback to call clear callback when clear_oneshot_locked_mods is invoked
* Simplified oneshot equals statements
* Corrected return type and signature of get and set oneshot locked mods
* Consolidated one shot callbacks, added initial layer callback version
* Fixed non-updating one shot layer variable after timeout or other clear, added code comments
* Added better one shot key docs
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* first pass at configurator docs
* edit existing docs to make reference to QMK Configurator
* contribute my own newb guide to QMK officially from https://github.com/mechmerlin/qmk_setup/blob/master/qmk_configurator.md
* Update docs/newbs_building_firmware_configurator.md
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update docs/newbs_building_firmware_configurator.md
Big red box!
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update docs/newbs_building_firmware_configurator.md
Big red box
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update docs/newbs_building_firmware_configurator.md
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update docs/newbs_building_firmware_configurator.md
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update docs/newbs_building_firmware_configurator.md
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update docs/newbs_building_firmware_configurator.md
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
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* [BACKLIGHT_CAPS_LOCK_INDICATOR] Use backlight toggling as Caps Lock LED
I've implemented this feature because S65-X doesn't have LED indicators
and the existing led_set_kb(usb_led) function try to use backlight as
indicator but that creates an inconsistency with backlight_config state.
- define `BACKLIGHT_CAPS_LOCK_INDICATOR` to enable Caps Lock indicator
using backlight (for keyboards without dedicated LED)
- Don't turn off LED indicators when suspend because backlight is
already turned off. Else led_set(0) will turn back on backlight.
- Documentation has been updated
* [BACKLIGHT_CAPS_LOCK_INDICATOR] Turn off all LED indicators except Caps Lock if BACKLIGHT_CAPS_LOCK_INDICATOR
* [BACKLIGHT_CAPS_LOCK] Rename BACKLIGHT_CAPS_LOCK_INDICATOR
* [BACKLIGHT_CAPS_LOCK] Use new IS_LED_ON method
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* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4
* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions
* Update docs to use get_mods() instead of keyboard_report->mods
* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test
For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist
* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
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debounce_type.mk
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compilation when custom_matrix is used.
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Merged, however now there are two debounce.h and debounce.c to mess around with and coalesce.
# Conflicts:
# quantum/matrix.c
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* Adding documentation for the LM layer modifier.
This will hopefully clear up some of the confusion around adding this layer modifier. I struggled with this a bit as well at first.
* Removing duplicate table.
* Changed section title to `Changing Layers`
* Retain name
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