Age | Commit message (Collapse) | Author |
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Add link to article about Unicode Hex Input in readme
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Run each sumbmake in a separate shell
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This will fix the situation where the commandline gets too long when
there are many keyboards and keymaps.
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For me it wasn't clear what is `Unicode Hex Input`, that article
clarifies it (at least for me).
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Merge from jackhumbert/qmk_firmware
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Updated dbroqua layout for HHKB keyboard and added new layout for KC60
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tiny keymap change
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Add subproject env var to dockerfile
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added notes on using Arduino Pro Micro 3.3V with Let’s Split
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Unicode WinCompose input method
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UNICODE_MAP: remove 5 char limit; ignore leading zeroes; handle OS limitations
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Update jacwib keymap to version 1.2
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add alphadox layouts to atreus and ergodox
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add programmer dvorak keymap
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Fixed some bugs relating to keyboards with more than 16 columns. Also
added the ability to mask off keyboard matrix bits.
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