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2017-01-24Merge remote-tracking branch 'upstream/master'Brendan Johan Lee
2017-01-24[deadcyclo layout] Added unicode layerBrendan Johan Lee
2017-01-24[deadcyclo layout] Added support for ergodox ez shineBrendan Johan Lee
2017-01-24Merge pull request #1014 from SjB/lcd_mods_statusJack Humbert
added mods status bit to visualizer.
2017-01-24updated all the other keymaps to support the new changes.SjB
qmk firmware requires the matrix_init_user and matrix_scan_user function to be implementated. Added these function to all the existing keymaps.
2017-01-23speeding up (un)register_code16SjB
In register_code16 and unregister_code16 we call register_code and unregister_code twice, once for the mods and once for the keycode. The (un)register_code have many check to see that keycode we have sent however because we know that we are sending it a mods key, why not just skip all of it and call (un)register_mods instead. This will skip alot of checks and should speedup the loop a little.
2017-01-23fix: infinity60 keyboard was not using quantum features.SjB
the quantum matrix codes where not being initialized or/and called so no feature of the quantum firmware could be used. These codes have been added and now we can enjoy the quantum firmware goodness.
2017-01-24Compare Makefile with itself instead of using `--help`Dylan Scott
2017-01-23turn off rgb_midi in ezJack Humbert
2017-01-23Merge pull request #1026 from TerryMathews/masterJack Humbert
Let's Split: More code cleanup
2017-01-22More code cleanupTerryMathews
Missed a few commented out vestigal defines in revx/config.h that had been moved to keymap/serial and i2c.
2017-01-22Merge pull request #1018 from hot-leaf-juice/masterJack Humbert
simplified my keymap
2017-01-22More keyboard map tweaking (#1019)Christopher Browne
* Add HOME/END keys as upper/lower on arrow-up/down * Reduce .hex file size by turning off unneeded options * Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand
2017-01-22Merge pull request #1020 from remigius42/masterJack Humbert
Swiss German layout for Ergodox EZ & Infinity
2017-01-22Merge pull request #1022 from lucwastiaux/masterJack Humbert
Improvements to Dvorak Programmer Ergodox keymap
2017-01-22Merge pull request #1021 from luizribeiro/ps2avrGBJack Humbert
Support for ps2avrGB / winkeyless.kr boards
2017-01-22Merge pull request #1023 from TerryMathews/masterJack Humbert
Corrects Let's Split code
2017-01-22Missed commenting out notes at end of lineTerryMathews
2017-01-22Fixed keymap matrix on rev2TerryMathews
* Fixed keymap matrix in rev2 so that left half and right half match when in same orientation.
2017-01-22Created lines to uncomment keyboards built upside downTerryMathews
* Reverses column order to fix left-to-right key order that occurs if PCB assembled upside down.
2017-01-22Refactor code to eliminate duplicate definesTerryMathews
* Moved duplicated defines out of inappropriate source files (matrix pins in keymap subdirectory) * Eliminated default keymap directory * Hardcoded serial keymap to use serial defines and EE_CONFIG * Hardcoded i2c keymap to use i2c defines
2017-01-22Upgrade AVR 8-bit Toolchain to 3.5.4 on TravisLuiz Ribeiro
2017-01-22SG Ergodox layout: Updated layout documentationAndreas Schmidt
- Swiss German Ergodox layout: Updated layout documentation based on previous layout changes.
2017-01-22SG Ergodox layout: Fixed ENTER key mappingAndreas Schmidt
- Swiss German Ergodox layout: Additional ENTER key was mapped to wrong layer and keyboard half.
2017-01-22SG Ergodox layout: Minor code formatting changesAndreas Schmidt
- Swiss German Ergodox layout: Removed unnecessary spaces.
2017-01-22SG Ergodox layout: Add ENTER to left keyboardAndreas Schmidt
- Swiss German Ergodox layout: Added ENTER key to left keyboard half on media layer such that the enter key is available on both halves to be able to flash both halves without an additional keyboard.
2017-01-22SG Ergodox layout: Add <br/> macro to media layerAndreas Schmidt
- Added <br/> macro to media layer of Swiss German layout for Ergodox
2017-01-22document BRACKETS and SHELL_LAYERlucwastiaux
2017-01-21Added a copyright header to the default keymap... ¯\_(ツ)_/¯Luiz Ribeiro
2017-01-21Slightly saner default keymap for ps2avrGB and removed some unused codeLuiz Ribeiro
2017-01-21Simplified and polished a bit the code changes on tmk_coreLuiz Ribeiro
2017-01-21Renamed JSON source of Ergodox Swiss GermanAndreas Schmidt
- Renamed the JSON source files for the layout description of the Ergodox Swiss German keymap
2017-01-21Correct layout description of ergodox swissgermanAndreas Schmidt
- Added missing HTML macros to media layer.
2017-01-21Removed Ergodox EZ & Infinity specific keymapsAndreas Schmidt
- Removed the keymaps for Swiss German spefic for Ergodox EZ and Infinity after previously merging them.
2017-01-21Merged keymap for Ergodox EZ & InfinityAndreas Schmidt
- Merged keymap for Ergodox EZ & Infinity into one single keymap using pre-processor macros.
2017-01-21Simplification and code polish on ps2avrGB directoryLuiz Ribeiro
2017-01-21Got ps2avrGB to work with the V-USB protocolLuiz Ribeiro
2017-01-21make shell layer more compatible with default layerlucwastiaux
2017-01-21Add Swiss German layout for Ergodox InfinityAndreas Schmidt
- Add Swiss German layout for Ergodox Infinity based on default layout for Ergodox EZ. - Minor changes in the event loop to prevent flashing display background lights.
2017-01-21Add Swiss German layout for Ergodox EZAndreas Schmidt
- Add Swiss German layout for Ergodox EZ based on default layout for Ergodox EZ. - Minor changes in the event loop to prevent flashing of leds.
2017-01-21couple of changes to the shell layerlucwastiaux
2017-01-20simplifyCallum Oakley
2017-01-19introduce shell_layerlucwastiaux
2017-01-18Merge pull request #1016 from arthurnn/patch-1Jack Humbert
this is the atreus doc
2017-01-18this is the atreus docArthur Nogueira Neves
2017-01-17added mods status bit to visualizer.SjB
Since we can't read the real_mods and oneshot_mods static variable directly within the update_user_visualizer_state function (Threading and serial link). We are know storing the mods states in the visualizer_keyboard_status_t structure. We can now display the status of the modifier keys on the LCD display.
2017-01-17Merge pull request #1013 from mitchlloyd/mitch-keymap-updateJack Humbert
Update mitch layout for new keymaps
2017-01-17Update mitch layout for new keymapsMitch Lloyd
2017-01-17put shell nav under tab, introduce an OSL for the brackets layerlucwastiaux
2017-01-15oneshot timeout would only timeout after an event.SjB
After setting a ONESHOT_TIMEOUT value, the oneshot layer state would not expire without an event being triggered (key pressed). The reason was that in the process_record function we would return priort to execute the process_action function if it detected a NOEVENT cycle. The process_action contained the codes to timeout the oneshot layer state. The codes to clear the oneshot layer state have been move just in front of where we check for the NOEVENT cycle in the process_record function.