Age | Commit message (Collapse) | Author |
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* Move kwerdenker's personal keymap from RGB
Talked to Maartenwut about making RGB an actual template instead of
kwerdenker's keymap. Free'd up B7 so it can be used for audio in
agreement with MW. He's considering adding a speaker footprint to next
rev of plain60, and only B7 can be used with Audio. RGB uses bitbang
driver so it doesn't really make any difference if it's pin B0.
- RGB should be a template for other people to modify, not a personal
keymap
- change default pin to B0 to free up B7 for audio use
- rename RGB to kwerdenker
* Add RGB keycodes to FN layer
* don't use uppercase in keymap names
- doesn't work properly on MacOS or Windows
* Add an audio specific keymap
* Enum instead of define
* Suggested change to keymap
- maintain compatibility with old keymap
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Convert backlight to follow driver rules pattern
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* Update software backlight to precalculated duty patterns
* Update default backlight state to match avr pwm
* Move function to make diff look nicer
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Backport of tmk/tmk_keyboard@ad6059adc7039a54d1db75da783068654906a679
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* added boy_314's satisfaction75 layout
* added readme
* updated NKRO toggle, removed unecessary code
* Update keyboards/cannonkeys/satisfaction75/keymaps/boy_314/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
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* First working draft
* Updated readme.md
* Fixed url
* Typo fix
* RGB + Backlight working
* Fixed matrix for ISO NUHS
* ISO matrix working
* Adding ANSI default layout
* First release commit
* Removed reference to deprecated layout
* Changes from PR #7395 review
* Additional changes as requested for PR #7395
* Additional changes from @noroadsleft review
* Replaced ifndef/endif with pragma
* Adding yanfali's recommended changes
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* Change plain60 to bootmagic lite
- it's easier to reset and maintain a keyboard with lite
- remove obsolete size comments
* Add RESET on a layer to default keymap
* Use _FN
* Maintain compatibility with keymap
* Fix thinko
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* [Keyboard] Add ymd67 keyboard
* Apply suggestions from code review
* Apply more suggestions from code review
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newbs_best_practices.md. (#7633)
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tmk backport from tmk/tmk_keyboard@325a99acd9c81f60519b6e594b2bf5d1e478ac56
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SERIAL_SOFT_DEBUG can be defined in the `config.h`
Backported from tmk/tmk_keyboard@c74eee6327c5995456ba004d70b9663cf485d9f8
x
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* Align endpoint config as per rest of file (fixes #4783)
* Add comments about explicit order use
* Update tmk_core/protocol/chibios/usb_main.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
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* allow main functions to be overridden
* update keymap to toggle keys and cleanup a bit
* allow main functions to be overridden
* update keymap to toggle keys and cleanup a bit
* get them lights working with the new setup
* disable console on my keymap, cause ARM and Linux, for now
* update keymap
* add home and end to the navigation
* thought this was redundant - update keyboards/projectkb/alice/alice.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
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* adding my zen 1 keymap
updated layers and custom keycodes
* added slack + paste
defined custom keycode S_H_P and added to layer 3
* added custom keycodes
defined and inserted T_H_B and T_H_T
* enabled tap dance
adjusted rules to include tap dance
* tap dance enumeration and timing
added a TD key to send space on press and . on double tap. added tapping term to set tap detection time.
* added custom keycode
added E_SS to print string
* added mouskey + enum keycode
added in mousekey to rules. added custom code DC_C to double click and copy.
* updated custom keycode string
added a space into the output string for S_H_P
* removed colemak layer
colemak commented out, started adjusting MOs
* added 1 key copy paste
used from https://github.com/qmk/qmk_firmware/blob/master/users/drashna/process_records.c#L116-L130
* updated rgb and copyright line
* updated tapcode KC_CCCV
* Update keyboards/rgbkb/zen/rev1/keymaps/starcaller_v1.1/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* updated keymap folder name to my username
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* Implementing backlight with breathing
* Rework of my personal keymap and adding some macros.
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Backports commits from tmk_keyboard
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* add new layout mirroring all my other layouts
* add rgb and other keys on fnm layer
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* Add uzu42 info.json
* Made corrections provided by noroadsleft.
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* Updated based on feeback in PR #7598
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* update dp60 configuration
* disable rgb underglow to avoid firmware overflow
* cleanup rules.mk
* Update keyboards/dp60/keymaps/allleds/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/dp60/keymaps/allleds/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/dp60/keymaps/allleds/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/dp60/keymaps/allleds/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/dp60/keymaps/allleds/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* cleanup all rules.mk
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* correct i2c driver for stm32f4
* update pin mode definitions
* update macro definition
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* I don't know if this is how my keyboard is laid out or not
* testing, still broken
* name change
* I think this is the layout I will try to use to start
* it compiles!
* added norman layout!
* media keys
* Moved backlight functions to KEYB
Moved Delete off of Backspace and to the < key
* more changes to layout, move Norman to 1 so it was moddable by FCTN
* swapped volume and media, I use volume a lot more than media
* Eh, it's still all in flux.
* I don't want the entire function layer full of dead keys, after all...
* moves escape to the caps lock key and caps lock to the functions layer
* update my readme for posterity
* Updates bonfire dz60 for better escape control
* WIP commit -- this is not working yet
* updates keymap for GAME layer
adds info to README
adds visual keyboard layout map in json and jpg for reference
* updates readme for visual keymap insertion
* removes my layout from the parent folder and keeps it localized
* updates the C code to be more readable
* finished the HELD_ESCAPE code
* finishes v6.1.0
* updates layout names to match repo code style per @mechmerlin
Apply suggestions from code review
* updates to code style per suggestions by @mechmerlin
* Update global-functions.c
updates some personal documentation
* updates hold time for escape on gaming layer
* updates several aspects of the code based on PR requests
* moves a variable
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* fix LAYOUT macro
* Phoebe: Update default keymap
* Replace XXXXXXX macro with the previous key instead
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* Remove mbed files
* Remove mbed files - fix comment
* Remove mbed logic blocks
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* add angel64 rev1
* update angel64
* fix keymap.c
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* Use `clock_prescale_set()` from avr-libc
* Remove outdated FAQ info
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Added a couple of entries for some features not currently supported on Proton C.
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* add README translation in portuguese
* add lang in menu
* Update docs/pt-br/README.md
* Update docs/pt-br/README.md
* Update docs/pt-br/README.md
* Update docs/pt-br/README.md
* Update docs/pt-br/README.md
* Update docs/pt-br/README.md
* Update docs/pt-br/README.md
* Update docs/pt-br/_summary.md
* Update sumary links
* Update README
Co-Authored-By: Álvaro A. Volpato <alvaro.volpato@usp.br>
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* add m12og keyboards
* update readme.md
* update to latest code suggestions
* Update keyboards/matrix/m12og/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/matrix/m12og/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/matrix/m12og/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/matrix/m12og/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/matrix/m12og/readme.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Update keyboards/matrix/m12og/rules.mk
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* update keymap to readable version
* fixed incosist of info.json and keymap
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* Add cKeys Washington keyboard
* Add suggested changes
* Fix encoder direction
* Remove unneeded file
* Update config.h
* Update washington.c
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Space65 keyboard (#7593)
* Fix ansi_blocker layout
Reposition unused keycode
* Update keymap matrix hex code
Use match hex code so number matches matrix position
Update spacing
* Realign keymap to match physical hardware
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* update default h87a keymap for fn functionality
* Update keyboards/hineybush/h87a/keymaps/default/keymap.c
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