Age | Commit message (Collapse) | Author |
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* Add support for STM32L0/L1 onboard EEPROM.
* Update docs/eeprom_driver.md
Co-Authored-By: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
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* Add Erkhal keymap
* Fix comment of layer
* Update keyboards/handwired/prkl30/keymaps/erkhal/readme.md
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Since #7773 caused a build error for `mxss:default`, I made similar changes to 'keyboards/mxss/rgblight.h' as #7773 did to 'quantum/rgblight.h'.
**This commit does not change the build result.**
Testing script
```shell
# build on versions earlier than PR #7773
git checkout 0.8.24
echo master > /tmp/master_md5.txt
make mxss:default:clean
make mxss:default
md5 mxss_default.hex >> /tmp/master_md5.txt
# build on this commit
git checkout fix-keyboards-mxss-rgblight.h
echo fix-keyboards-mxss-rgblight.h > /tmp/branch_md5.txt
make mxss:default:clean
make mxss:default
md5 mxss_default.hex >> /tmp/branch_md5.txt
diff -u /tmp/master_md5.txt /tmp/branch_md5.txt
```
Test result:
```
--- /tmp/master_md5.txt 2020-03-12 05:51:39.000000000 +0900
+++ /tmp/branch_md5.txt 2020-03-12 05:51:49.000000000 +0900
@@ -1,2 +1,2 @@
-master
+fix-keyboards-mxss-rgblight.h
MD5 (mxss_default.hex) = 3034b2504d0c7fc6bd8bf1dffb6b8486
```
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* Initial commit of oddball keyboard
* Update oddball project url
* Update pointer functions to only run on master side
* Add unique product version
* Capitalise product name
* Convert oddball keymap layer flags to enum
* Remove commented keyboard boilerplate code
* Remove unused keymap config
* Fix incorrect layout in info.json
* Add markdown link text in readme
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* Add ADC support for STM32F3 and STM32F0 devices
* Add section about configration options available to the ARM ADC implementation
* Fix STM32 typo
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* VIA_ENABLE Tokyo60 PCB
* Update config.h
* Apply suggestions from code review
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* fix kira80 matrix mapping
* add more preset keymaps
* remove uselesss rgb mod keys
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* New feature: RGBLIGHT_LAYERS
This feature allows users to define multiple independent layers of lighting
that can be toggled on and off individually, making it easy to use your
RGB lighting to indicate things like active keyboard layer & modifier state.
* Demonstrate built in functions for layer state checking
Also link the video in the docs.
* Follow existing pattern for setting rgblight_status flags
* Eliminate rgblight_is_static_mode since it's not needed
Just check to see if the timer is enabled directly.
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* Refactor Equinox PCB revisions
* typo
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* Added my config
* Update my keymap
* Improve quality of brett.c
* Finish cleaning brett.c
* Remove QMK_FIRMWARE_H
* Update keyboards/hhkb/keymaps/brett/keymap.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Moved contents of rgblight_reconfig.h to rgblight_post_config.h.
In #3582, rgblight_reconfig.h had to be newly created. Now, the build system of qmk_firmware has a post_cofig feature, so that what was done in rgblight_reconfig.h can now be realized in rgblight_post_config.h.
**This commit does not change the build result.**
Testing script
```shell
# build on master
git checkout master
echo master > /tmp/master_md5.txt
# RGBLIGHT_ENABLE = no
make HELIX=verbose helix/rev2:default:clean
make HELIX=verbose helix/rev2:default
md5 helix_rev2_default.hex >> /tmp/master_md5.txt
# RGBLIGHT_ENABLE = yes, with animations
make HELIX=verbose helix/rev2/back:default:clean
make HELIX=verbose helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt
# RGBLIGHT_ENABLE = yes, without animations
make HELIX=verbose,no_ani helix/rev2/back:default:clean
make HELIX=verbose,no_ani helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt
# build on refactor_rgblight_reconfig.h
git checkout refactor_rgblight_reconfig.h
echo refactor_rgblight_reconfig.h > /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = no
make HELIX=verbose helix/rev2:default:clean
make HELIX=verbose helix/rev2:default
md5 helix_rev2_default.hex >> /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = yes, with animations
make HELIX=verbose helix/rev2/back:default:clean
make HELIX=verbose helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt
# RGBLIGHT_ENABLE = yes, without animations
make HELIX=verbose,no_ani helix/rev2/back:default:clean
make HELIX=verbose,no_ani helix/rev2/back:default
md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt
diff -u /tmp/master_md5.txt /tmp/branch_md5.txt
```
Test result:
```
--- /tmp/master_md5.txt 2020-01-03 15:42:22.000000000 +0900
+++ /tmp/branch_md5.txt 2020-01-03 15:42:42.000000000 +0900
@@ -1,4 +1,4 @@
-master
+refactor_rgblight_reconfig.h
MD5 (helix_rev2_default.hex) = f360032edd522448366d471d8f4f8181
MD5 (helix_rev2_back_default.hex) = 0c663acc6cccc44476b3b969ad22a48f
MD5 (helix_rev2_back_default.hex) = e66b1195ff6d38e6e22c975b8ae42fd3
```
* Expressions that are too long are difficult to read, so wrap them.
* Edit the expression again
* remove `defined(RGBLIGHT_ANIMATIONS)` in `tmk_core/common/*/suspend.c`, `tmk_core/protocol/*/main.c`
move contents of rgblight_reconfig.h to rgblight.h.
The following changes were made to rgblight.h.
```diff
+#ifdef RGBLIGHT_USE_TIMER
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
+#else
+#define rgblight_task()
+#define rgblight_timer_init()
+#define rgblight_timer_enable()
+#define rgblight_timer_disable()
+#define rgblight_timer_toggle()
+#endif
```
The following changes were made to tmk_core/common/avr/suspend.c, tmk_core/common/chibios/suspend.c, tmk_core/protocol/chibios/main.c, tmk_core/protocol/lufa/lufa.c, tmk_core/protocol/vusb/main.c.
```diff
-# ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
-# endif
```
```diff
-#if defined(RGBLIGHT_ANIMATIONS) && defined(RGBLIGHT_ENABLE)
+#if defined(RGBLIGHT_ENABLE)
rgblight_task();
#endif
```
* remove 'defined(RGBLIGHT_ANIMATIONS)' in tmk_core/common/keyboard.c
Co-authored-by: Joel Challis <git@zvecr.com>
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* added Palette1202
* removed currently unused cords
* Update keyboards/palette1202/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update readme.md
removed unnecessary horizontal line from readme.md
* Update readme.md
Fixed style, make command example
* Removed spaces
* removed unused config.h
* fixed defines
* fixed send string on rotate encoder
* fixed layer numbers for OLED Display
* fixed to use existing function to set default layer
https://github.com/qmk/qmk_firmware/pull/7736#discussion_r366699616
* flipped rotary encoder directions
* Added layer for Clip studio on iOS
* Update keyboards/palette1202/rules.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/palette1202/lib/oled_helper.h
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* is_master, has_usb() move to rev2.[hc]
* Do recent helix/rev2 changes to helix/pico as well.
helix/pico/matrix.c: remove 'is_master'
helix/pico/pico.c: add 'is_master'
helix/pico/pico.h: add 'has_usb()' macro
helix/pico/split_util.c: remove 'setup_handedness()' 'has_usb()', add 'is_helix_master()' etc
* add HELIX=scan option into {rev2/pico}/local_features.mk
Made DEBUG_MATRIX_SCAN_RATE easy to use.
* Changed rules.mk to link "helix/local_drivers/ssd1306.c" only when OLED_ENABLE = yes.
* Added option to use split_common for helix/rev2, helix/pico keyboard.
how to build:
### build helix/pico (HelixPico) with helix current codes
$ make helix/pico:KEY_MAP
$ make helix/pico/back:KEY_MAP
### build helix/rev2 (Helix or Helix beta) with helix current codes
$ make helix:KEY_MAP
$ make helix/rev2/back:KEY_MAP
$ make helix/rev2/under:KEY_MAP
$ make helix/rev2/oled:KEY_MAP
$ make helix/rev2/oled/back:KEY_MAP
$ make helix/rev2/oled/under:KEY_MAP
### build helix/pico (HelixPico) with split_common codes
$ make helix/pico/sc:KEY_MAP
$ make helix/pico/sc/back:KEY_MAP
$ make helix/pico/sc/under:KEY_MAP
### build helix/rev2 (Helix) with split_common codes
$ make helix/rev2/sc:KEY_MAP
$ make helix/rev2/sc/back:KEY_MAP
$ make helix/rev2/sc/under:KEY_MAP
$ make helix/rev2/sc/oled:KEY_MAP
$ make helix/rev2/sc/oledback:KEY_MAP
$ make helix/rev2/sc/oledunder:KEY_MAP
* add matrix_slave_scan_user() to helix/rev2/rev2.c, helix/pico/pico.h
* Changed 'helix:xulkal' to always use split_common and removed ad hoc code.
Added the following line to 'helix/rev2/keymaps/xulkal/rules.mk':
SPLIT_KEYBOARD = yes
Removed the following ad hoc code from 'users/xulkal/custom_oled.c':
#if KEYBOARD_helix_rev2
extern uint8_t is_master;
bool is_keyboard_master(void) { return is_master; }
#endif
* add '#define DIODE_DIRECTION COL2ROW' into helix/{rev2|pico}/config.h
This commit does not change the build result.
* update helix readme
* keyboards/helix/readme.md
* keyboards/helix/pico/keymaps/default/readme.md
* keyboards/helix/rev2/keymaps/default/readme.md
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
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* add kira 80 initial support
* Delete config.h
* Update keyboards/kira80/keymaps/default/keymap.c
* Update keyboards/kira80/readme.md
* Update keyboards/kira80/rules.mk
* Update keyboards/kira80/usbconfig.h
* Update keyboards/kira80/usbconfig.h
* Update keyboards/kira80/usbconfig.h
* Update keyboards/kira80/usbconfig.h
* update readme and fix wrong LED assignment (scrolllock instead of numlock)
* Update keyboards/kira80/rules.mk
* fix weird double commit
* exchange images in readme for smaller versions
* Update keyboards/kira80/readme.md
* Update keyboards/kira80/readme.md
* Update keyboards/kira80/readme.md
* Update keyboards/kira80/readme.md
* Apply suggestions from code review
* Apply suggestions from code review
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* Add PRKL30 default keymap
* Modify readmes, fix info.json url
* added layer pictures to readme.md
* edited layer pictures
* edited layer pictures
* edited layer pictures
* edited layout pictures
* edited layout pictures
* Modify default keymap
* Add arrows to Raise layer
* Add perkele macro and adjust symbols
* Add PRKL macro and modify keymap comments
* updated layout pictures
* edited layut pictures
* Add correct minus keycode
* Configure Feather config
* Update keyboards/handwired/prkl30/keymaps/default/keymap.c
* Update keyboards/handwired/prkl30/feather/rules.mk
* Update keyboards/handwired/prkl30/feather/config.h
* Update keyboards/handwired/prkl30/feather/config.h
* Update keyboards/handwired/prkl30/promicro/config.h
* Update keyboards/handwired/prkl30/promicro/rules.mk
* Update keyboards/handwired/prkl30/feather/config.h
* Update keyboards/handwired/prkl30/feather/config.h
* Update keyboards/handwired/prkl30/promicro/config.h
* Update keyboards/handwired/prkl30/feather/rules.mk
* Update keyboards/handwired/prkl30/keymaps/default/keymap.c
* Update keyboards/handwired/prkl30/info.json
* Update keyboards/handwired/prkl30/info.json
* Update keyboards/handwired/prkl30/keymaps/default/keymap.c
* Delete unused config
* Apply suggestions from code review
Commit code review changes
* Remove false comments from rules.mk
* Change layout to layout_all
* Apply suggestions from code review
Co-authored-by: Toni Johansson <toni.r.johansson@gmail.com>
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* Update Dvorak, Colemak and Workman keycode aliases
* Add missing shifted keycode aliases for Workman
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* [Keymap] kifinnsson keymap for planck
Initial commit for kifinnsson keymap
* placeholder macros
* extend layer
* [Keymap] kifinnsson planck keymap updates
commented out placeholder SEND_STRING macros
* Update keyboards/planck/keymaps/kifinnsson/keymap.c
Remove extern keymap_config_t keymap_config;
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/planck/keymaps/kifinnsson/keymap.c
Changed KC_MENU to KC_APP
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Removing COLEMAK set_single_persistent_default_layer
as suggested
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* updated uinit32()_t to layer_state_t() for update_tri_layer_state
as suggested
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Removing COLEMAK keycode
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Removing COLEMAK keycode in _ADJUST layer
* Update keymap.c
added switch (keycode) back into process_record_user
Co-authored-by: Ki Finnsson <kifinnsson@wgu.edu>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* add via support for dztech 60 and 65 pcb
add via support for dztech 60 and 65 pcb
* Update dz60rgb.h
* Update dz60rgb.h
* Update dz60rgb_ansi.h
* Update dz60rgb_wkl.h
* Update dz65rgb.h
* Update dz60rgb.h
* Update dz60rgb_ansi.h
* Update dz60rgb_wkl.h
* Update dz65rgb.h
* Update keyboards/dztech/dz60rgb/dz60rgb.h
* Update keyboards/dztech/dz60rgb_wkl/dz60rgb_wkl.h
* Update keyboards/dztech/dz65rgb/dz65rgb.h
* Update keyboards/dztech/dz60rgb_ansi/dz60rgb_ansi.h
* Update dz60rgb_wkl.h
* Update keyboards/dztech/dz65rgb/keymaps/via/keymap.c
* Update keyboards/dztech/dz60rgb_wkl/keymaps/via/keymap.c
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* New keyboard: split_65
* Updated readme
* Update with requested changes
* Add writePinLow to prevent flickering
* Renamed LAYOUT to LAYOUT_all
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* rename backlight_soft to match rules.mk
* rename backlight_soft to match rules.mk - update common_features
* Carve out a better location for private driver backlight functionality
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* adding Handwired Skeeb Keyboard
* Apply suggestions from fauxpark
* Apply more suggestions from fauxpark and small change to layout
* Apply more suggestions from noroadsleft and last tap dance
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* Added VIA keymap for Ramaworks M10-A
* change vendor/product in base config.h
* #pragma once
* Uee LAYOUT() in keymaps
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* [WIP] i2c_driver translation to ja
* update docs/ja/i2c_driver.md
* update docs/ja/i2c_driver.md
* align table + remove comment
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* Update docs/ja/i2c_driver.md
* add original document commit hash
Co-Authored-By: shela <shelaf@users.noreply.github.com>
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* Add buffer based single line pan, arbitrary byte write to buffer
* Change dirty mask to inverse of OLED_BLOCK_TYPE for future proofing larger buffer sizes
* Updating docs to include new functions
* Updating to clarify scroll vs pan
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* 15/16 game with lights for the super 16
* Updated readme with style
* adding comments and initial style to keymap
trying to make the code look prettier, need to test by redownloading
* Final style revisions before pull request
* formatting changes, removed config.h
* modified rules.mk, works with changes in PR8314
* formatting
no number of spaces is enough for a newline, whoops
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
Co-authored-by: Sam Reinehr <swreinehr@mines.edu>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Added custom dz60 keymap
* Update readme.md
* Updated pictures in README.md
* README.md fixes
* Updated mouse layout/ added ` key
* Changed bkspc key to del in mod
* Changed picture
* Updated keymap
* Removed default dz60 config.h
* Updated Readme
* Added Devorak Keymap
* Re-added Default Config File
* Updated Flash Command
* Cleaned Up Custom Config File
* Added Lock Security Layer
* Updated Readme Picture
* Fixed Readme
* Re-added keyboard picture
* Added home and end button
* added insert, pgup, pgdn
* final commit before pull request
* fixing merge
* Added custom dz60 keymap
* adding lufa?
Co-authored-by: chrisae9 <chrisae9@penguin>
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* add VIA support for neuron
* update neuron vendor and product id
* update neuron product id
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* Initial Keeb.werk nano.slider support
* fixed open ifdef
* Fixed layout macros
* Added LTO
* Enabled LTO and dissabled console
* Added basic slider example
* rate limited adc, and fixed send_string
* Made slider courser
* new-line after each slider print
* Switched slider example mirror the stock behavior using midi
* switched division to bit-shifting
* Apply suggestions from code review
* Update keyboards/keebwerk/nano_slider/keymaps/default/keymap.c
* Update keyboards/keebwerk/nano_slider/config.h
* Update keyboards/keebwerk/nano_slider/config.h
* Applied suggestions from code review
* Apply suggestions from code review
* Added fauxparks info.json
* Reverse midi value direction, move to QMKVID
* Update keyboards/keebwerk/nano_slider/config.h
* Update keyboards/keebwerk/nano_slider/config.h
* Update keyboards/keebwerk/nano_slider/keymaps/default/keymap.c
* Apply suggestions from code review
* Update keyboards/keebwerk/nano_slider/rules.mk
* Update keyboards/keebwerk/nano_slider/nano_slider.h
* Update keyboards/keebwerk/nano_slider/readme.md
* Defined backlight pin and settings
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Correct typo: "reasonal" to "reasonable"
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* Refactor more backlight to a common location
* BACKLIGHT_PIN not defined for custom backlight
* align function names
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* Added more led helpers
* Working keymap
* Added new mouse button an made lower layer toggleable
* Small improvement to process_record_user
* Removed extra layer buttons
* Added Numpad to apply layer
* Moved buttons and added toggle for raise button
* Added Menu,PrintScreen and Windowslock buttons, and left handmouse
* Fixed Scroll Buttons
* Turned TAPPING TOGGLE to 2
* Switched Del and Ctrl on left hand
* Added Home Button to Mouse layer
* Fixed led initialization to avoid red led on boot
* Updated formatting to follow guidelines
* Used enums instead of defines and used layer_state_t type
* Added license
* Moved TAPPING settings to keymap config
* Fixed small formatting issue in keymap.c
* Use GPIO Control instead of lowlevel ports
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