Age | Commit message (Collapse) | Author |
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Co-authored-by: gbotin <geoffrey.botin@gmail.com>
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* First pass
* Add config options to docs
* Update some wording
* Slight tidy up of backlight caps logic
* Init pin to correct state
* Move init location
* Reverse default state
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* Basic qmk lint command
* check for keymap readme
* change the workflow from qmk info to qmk lint
* add a strict mode
* parsing -> parse
* document qmk lint
* small info logging cleanup
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* honor --strict in more places
* change the job name to lint
Co-authored-by: Ryan <fauxpark@gmail.com>
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This is a simple change.Support for IS31FL3731 has been changed from 2 to 4.
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* `qmk info`: Add `--ascii` flag
* Fix typo
* Force ASCII for Windows/MSYS2
* Make it gooder
* Remove redundant windows check
* ...And this too
* Make pytest work on Windows
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* Add brightness level API to OLED driver
* Set default brightness to 255
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The `KEYBOARD_SHARED_EP=yes` option was breaking the VIA support,
because the raw HID interface number in this case was 0 instead of 1,
and the VIA app depends on the exact interface number for raw HID.
Change the interface ordering to put the shared interface before the raw
HID interface if `KEYBOARD_SHARED_EP` is enabled, so that the raw HID
interface can keep its number.
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* 3731 bug fix
* bug fixes
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* nix-shell: update nixpkgs reference
* nix-shell: add missing python dependency
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* Added STM32F042x6 support for EEPROM emulation
* Default to lower stack size on STM32F042
* Moved stack setting
* Re-moved stack definition
* Removed unnecessary check
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This makes it overall easier to package for downstream distributions
instead of keeping tabs with inline documentation.
Signed-off-by: Morten Linderud <morten@linderud.pw>
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058737f broke it ¯\_(ツ)_/¯
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* Basic keymap parsing finally works
* Add 'keymap.json' creation to the qmk.keymap module
* Add tests and fix formatting
* Fix/exclude flake8 errors
* Convert keymap.c to valid keymap.json
* Fix some errors
* Add tests
* Finalize keymap.json creation, add json template
* Add docs
* Move pygments to the standard requirements
* Add support for nameless layers, fix tests
* Fix things after rebase
* Add missing 'keymap' value.
* Fix missing layer numbers from advanced keycodes
Buckwich noticed that if the advanced keycode / layer toggling key
contains a number, it goes missing.
Now we properly handle them.
Thx for noticing!
* Apply suggestions from code review
* fixup tests
Co-authored-by: Zach White <skullydazed@drpepper.org>
Co-authored-by: skullY <skullydazed@gmail.com>
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* Improve LAYOUT macro searching
* Apply suggestions from code review
Co-authored-by: Zach White <skullydazed@users.noreply.github.com>
* Adjust signature
* Try to copy the makefile's handling of DEFAULT_FOLDER
* Move it further up, into `info_json()`
* Move it even further up so that keyboard_folder is correct
* Update lib/python/qmk/info.py
Co-authored-by: Zach White <skullydazed@drpepper.org>
* Update lib/python/qmk/info.py
Co-authored-by: Zach White <skullydazed@drpepper.org>
Co-authored-by: Zach White <skullydazed@users.noreply.github.com>
Co-authored-by: Zach White <skullydazed@drpepper.org>
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* Fix dirtying in oled_write_pixel()
Set the dirty bit for the block only if oled_write_pixel() actually
changed the buffer state. Without this check oled_write_pixel() could
not be used inside the oled_task_user() code using the “redraw always”
style, because the blocks touched by oled_write_pixel() would always
appear dirty, and oled_render() would not proceed beyond the first such
dirty block.
* Fix oled_write_pixel() with 90/270 degree rotation
Use oled_rotation_width instead of OLED_DISPLAY_WIDTH, so that a rotated
display would be handled correctly.
* Fix compilation with custom OLED_BLOCK_COUNT and OLED_BLOCK_SIZE
Some OLED sizes (e.g., 64×48) may require a nonstandard value of
OLED_BLOCK_COUNT. The documentation says that this value may be
redefined in config.h, but actually trying to redefine it caused a
compile error, because the macro was redefined in oled_driver.c.
Make the OLED_BLOCK_COUNT definition in oled_driver.c respect any
user override, and do the same for OLED_BLOCK_SIZE just in case.
* Fix handling of out-of-range bits in oled_dirty
If a custom OLED_BLOCK_COUNT value is specified, some bits in oled_dirty
may not correspond to existing blocks; however, if those bits are set
somewhere (e.g., by code with sets oled_dirty to ~0 or even -1),
oled_render() would try to handle them and could access memory beyond
oled_buffer and perform hardware operations with out of range values.
Prevent this by masking off unused bits in oled_render(), and also avoid
setting those bits in other functions.
* Fix potentially wrong dirtying in oled_write_char()
oled_write_char() tried to mark the position just beyond the written
character as dirty; use (OLED_FONT_WIDTH - 1) to dirty the last position
still belonging to the character instead.
* Fix `#define OLED_BLOCK_TYPE uint32_t` on AVR
Using uint32_t as OLED_BLOCK_TYPE did not work properly on AVR, because
some bit shifts were performed using 16-bit int. Add explicit casts to
OLED_BLOCK_TYPE to those shifts.
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* Fix issue with data transfer of CS1_SW7 to CS18_SW7.
* Fix issue with handling of scaling register buffer's dirty flag.
* Remove unused extern declaration.
* Compaction of struct is31_led utilizing bit fields.
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control (#10460)
Co-authored-by: s-ol <s-ol@users.noreply.github.com>
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Specifically, the `BE_CIRC` is an alt-ed keycode, which means it
doesn't fit into the 8 bit keycode range... It should be `BE_SECT`,
as it is already alt-ed by the alt lut.
Confirmed that this change fixes compilation warnings and works
correctly, on reddit.
https://www.reddit.com/r/olkb/comments/iywin1/unsigned_conversion_from_int_to_unsigned_char/g6jvfgl/
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* Reorder STM32 MCUs
* Add STM32F4xx to mcu_selection.mk
* Set MCU for phoenix and tkw/stoutgat/v2/f411
Author: Ryan <fauxpark@gmail.com>
Date: Sat Sep 19 13:00:18 2020 +1000
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Console on ARM boards can cause some weird issues, and because they're not needed, lets disable.
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This keymap is very similar to the existing portuguese keymap, but
some symbols are moved around.
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* Additionall fixes
* fix spelling errors
* Remove bad matrix wake code
Co-authored-by: Drashna Jael're <drashna@live.com>
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