Age | Commit message (Collapse) | Author |
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As of v1.60, vscode has a much faster built-in method of colorizing bracket pairs, making the extension unnecessary.
https://code.visualstudio.com/blogs/2021/09/29/bracket-pair-colorization
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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* Define Horizon keyboard
* Set indentation according to QMK coding convention
* Update horizon keyboard readme to satisfy current QMK template
* Use row-column order in horizon readme
* Update keyboards/horizon/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/horizon/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/horizon/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/horizon/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/horizon/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/horizon/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/horizon/info.json
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/horizon/info.json
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add KC_BSLS to Horizon default keymap
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Apparently the default keymaps for `contra` and `fractal` were derived
from some `planck` keymap which contained code to control the status LED
in the implementation of the `BACKLIT` custom keycode. Unfortunately,
the code to control the LED manipulated the `E6` pin directly, and it
was copied without changes, but the `contra` and `fractal` boards use
the `E6` pin in the matrix, therefore pressing the key mapped to
`BACKLIT` resulted in phantom keypresses for all keys in the
corresponding column.
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* refactor default keymap
- correct keycode sequence (`KC_RGHT` was in the wrong place)
- change tabs to spaces (four-space indent)
- update grid alignment
* refactor via keymap
- change tabs to spaces (four-space indent)
- update grid alignment
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* refactor keymaps for readability
- use QMK-native keycode aliases
- physically align keycodes
* rework layout macro
A discrepancy between the default and via keymaps prompted a deep dive into the keyboard's switch matrix, which led to the discovery that (1) the layout macro's arguments were not arranged physically, and (2) the keymaps didn't assign the keycodes to the same switches (the default keymap's keycodes were in the wrong sequence).
Additionally, the layout macro was built to support a split Backspace, but named as if it were for a 2u Backspace, which broke the enabled support for Community Layout keymaps.
This commit:
- arranges the layout macro arguments according to physical order
- corrects the keymaps
- renames the layout macro to specify the split Backspace
- disables Community Layout support
- updates the `info.json` data
* add LAYOUT_65_ansi_blocker
* enable Community Layout support
* update `info.json` metadata
- use full product listing URL
- use GitHub username for maintainer field
* update readme
- fix vendor link in lead paragraph
- update metadata list
- use GitHub username of keyboard maintainer
- correct Supported Hardware
- add Hardware Availability link
- add flashing and bootloader instructions
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* friendly-format info.json
* mnk88.h: use QMK 3-character notation
* mnk88.h: add matrix diagram
* add LAYOUT_tkl_ansi_f13
* add LAYOUT_tkl_ansi_tsangan_f13
* add LAYOUT_tkl_iso_f13
* add LAYOUT_tkl_iso_tsangan_f13
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Joel Challis <git@zvecr.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joris Wachsmuth <jwachsmuth@techfak.uni-bielefeld.de>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Jonavin <=>
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* handwired/nicekey optimisation
* Add some consts
* Read address from progmem, pass it into send_string_with_delay_P
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* Allow AVR Bootloader size to be configurable
* revert changes to atmel dfu
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Co-authored-by: Benjamin Große <ste3ls@gmail.com>
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Co-authored-by: Quinn Mikelson <quinn.mikelson@tyvak.com>
Co-authored-by: Drashna Jael're <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: filterpaper <filterpaper@localhost>
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Co-authored-by: filterpaper <filterpaper@localhost>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
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and adding the B9 init workaround to obe.c so the I2C EEPROM will initialize correctly since we are using B9 for caps lock indicator. (#14677)
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* Add cg108 keyboard and fix keymap Dosa40rgb
* Update keyboards/dtisaac/cg108/readme.md
* Update keyboards/dtisaac/dosa40rgb/rules.mk
* Update keyboards/dtisaac/cg108/info.json
* Update keyboards/dtisaac/cg108/keymaps/default/keymap.c
* Update keyboards/dtisaac/cg108/rules.mk
* Update keyboards/dtisaac/cg108/rules.mk
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