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2017-09-08Remove all Makefiles from the keyboards directory. (#1660)skullydazed
* Remove all Makefiles from the keyboards directory. * update keymaps added in the last 8 days * Ignore keyboard/keymap makefiles * update hand_wire to reflect our new Makefile-less reality * Update the make guide to reflect the new reality * move planck keymap options to rules.mk * update planck keymaps 4real * trigger travis * add back build_keyboard.mk * restore changes to build_keyboard
2017-08-30Update drashna's keymap (#1649)drashna
* initial commit for my custom layout * fix switching into and out of numfun layer * enable tap dance to lock layers * enable layer indicator LEDs * remove Colemak2 layer because it was dumb * remove handler for nonexistent keycode * add new movement keys to lower layer * standardize indentation because I'm not a monster * add Woodpad keyboard with Michael's Tryggve layout * Add dvorak/colemak layers * add hash * Update keymap.c * Fixed OSL Symbol layer layout issue * Minor later tweak * Clean up actions * Diablo 3 macro keys remove * Fixed numbad issues * Remove Underglow toggle * Fix layer consistency * cleanup of code * line feed * small fixes * Major merge * Merge cleanup on my keymap * Cleanup * Update compile command * Swapped arrows * Additional cleanup * Revert "Woodpad" * update * minor update * staging for pull request * Finish removing layer underglow toggles
2017-08-21update building for .hex, secrets movingJack Humbert
2017-08-20travis files in gitignore for good measureJack Humbert
2017-08-07Updated .gitignore to properly have the master changesThat-Canadian
2017-08-07Modified gitignore file to allow the left and right hand eeprom files for ↵That-Canadian
the MiniDox to be added. They need to be there for proper flashing of the board. They do not change between builds, so no need to re-build them.
2017-07-10Initial structure for shared msys2 and wsl installationFred Sundvik
2017-07-08Exclude .build and .hex from Visual Studio codeFred Sundvik
2017-06-11remove most .pngsJack Humbert
2017-05-28Download windows flashing utils and driver_installerFred Sundvik
2017-03-11Update readme and default layout for TADA68James Barrett
Add the default function layer mappings for the keyboard. Provide flashing instructions in the readme.
2016-10-22added dvorak programmer layoutlucwastiaux
2016-10-15Added VS Code dir to .gitignoreJoshua T
2016-09-14Marked the Win_Check_Output.txt file as ignoredIBNobody
2016-08-11Added S60-X to keyboards with two layouts.Felix Uhl
2016-07-31Generate version information to version.hFred Sundvik
So that only the files that really needs a version are recompiled.
2016-07-17Update .gitignore to include VSCode setting.Will Wolff-Myren
2016-06-23Backlight abstraction and other changes (#439)Jack Humbert
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
2016-06-21Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)Jack Humbert
* fixes from tmk's repo * rename keyboard to keyboards
2016-06-11Makefile redo & other features (#395)Jack Humbert
* .build containment implemented * no destructive variable setting - builds in either folder * make from 3 places * cleans before each build * make from root with keyboard=keyboard, keymap=keymap * make from keyboard/keyboard with keymap=keymap * make from keymaps/keymap * only implemented on planck * adds color diag to avr-gcc * makefiles for all plancks, clean-up * quick build-all makefile for plancks * reformatting of make output (colors) * color toggle, tmk path corrections * correct if statement for color * move config.h to main makefile, updates preonic, atomic * format update, all keyboards targets * makefile optional for build all target, alps and arrow_pad updated * alps updated * make planck default, trying out travis recipe for all-keyboards * all-keymaps target, different travis recipe * updates alps64 * updates keyboards to new format * updates clue* projects * all projects updated, specialise EZ .hex, let .hex through * updates travis * automatically find root, keyboard, keymap * silent echo, cleaned-up mass make output * updates all keyboards' .hex files except EZ * Rename Bantam44.c to bantam44.c * Rename Bantam44.h to bantam44.h * nananana * adds six key keyboard * does same to ez as rest * updates send_string example * brings ergodox_ez up to date * updates template/new project script * adds sixkeyboard * adds readme for sixkeyboard * adds sixkeyboard to travis * filenames, gitignore mess * define clock prescaler stuff manually * make quick, size test example * documentation and dfu-no-build
2016-06-02Stops explorer.exe from being started with admin privilieges (#373)Noah Andrews
2016-03-27Adding clueboard/cluepad support to qmkskullY
2016-02-26ignore dfu-programme.exe in commitsLucas Hecht
2016-02-21Added eclipse settings files to .gitignoreDidier Loiseau
2016-02-06my personal ergodox keymap layoutDaniel Mijares
with pngs of layout and readme
2016-01-18Merge pull request #73 from dragon788/dragon_modErez Zukerman
Requesting some comments and review on my changes
2016-01-03Adding Vagrantfile for easier compile environment setupdragon788
2016-01-02Dave's custom keymapDave Jones
This moves the keys closer to a traditional layout with some redundancy around the middle to compensate for fast non-traditional typists like myself who tend to wander from the home row a fair bit. Navigation keys are provided in layer 2 (accessed by left thumb button), programming symbols and classic numeric keypad in layer 1 (accessed by right thumb button). Permanent layer switching is provided with a smaller thumb button. Ctrl provided in place of caps lock (because no-one needs caps/num lock), space, backspace, enter, shift all in traditional positions with layer 1 providing things like equals, tilde and apostrophe (an attempt to re-use existing muscle memory). LEDs are pimped to the point of being silly (fading in/out on layer switch, rolling on reboot ... because I can). Power and reset keys provided on left thumb pad in layer 2. No meh or hyper as I haven't found a burning need for them yet.
2014-11-24Merge branch 'rn42' into merge_rn42tmk
Conflicts: .gitignore common.mk common/debug_config.h common/print.h
2014-11-14ignore files with trailing ~Simon Stapleton
2014-07-30Fix build files for mbedtmk
2010-09-30add mouse function.tmk
2010-08-10change file name.tmk