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-rw-r--r--users/drashna/config.h6
-rw-r--r--users/drashna/drashna.c35
-rw-r--r--users/drashna/drashna.h120
-rw-r--r--users/drashna/rgb_stuff.c20
-rw-r--r--users/drashna/rules.mk3
-rw-r--r--users/drashna/tap_dances.c10
6 files changed, 94 insertions, 100 deletions
diff --git a/users/drashna/config.h b/users/drashna/config.h
index 3ddec93b13..4545b34ef6 100644
--- a/users/drashna/config.h
+++ b/users/drashna/config.h
@@ -19,10 +19,12 @@
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_SLEEP
+#undef RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
#endif // RGBLIGHT_ENABLE
-
-
#ifndef ONESHOT_TAP_TOGGLE
#define ONESHOT_TAP_TOGGLE 2
#endif // !ONESHOT_TAP_TOGGLE
diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c
index aad9fab611..5b6620cf33 100644
--- a/users/drashna/drashna.c
+++ b/users/drashna/drashna.c
@@ -36,11 +36,11 @@ bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
keycode = KC_ENTER;
}
clear_keyboard();
- tap(keycode);
+ tap_code(keycode);
wait_ms(50);
send_string_with_delay(str, MACRO_TIMER);
wait_ms(50);
- tap(KC_ENTER);
+ tap_code(KC_ENTER);
}
if (override) wait_ms(3000);
return false;
@@ -127,13 +127,13 @@ uint32_t default_layer_state_set_keymap (uint32_t state) {
__attribute__ ((weak))
void led_set_keymap(uint8_t usb_led) {}
-
+__attribute__ ((weak))
+void eeconfig_init_keymap(void) {}
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void matrix_init_user(void) {
- userspace_config.raw = eeprom_read_dword(EECONFIG_USERSPACE);
-
+ userspace_config.raw = eeconfig_read_user();
#ifdef BOOTLOADER_CATERINA
DDRD &= ~(1<<5);
@@ -250,7 +250,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
if (!record->event.pressed) {
- send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP
+ uint8_t temp_mod = get_mods();
+ clear_mods();
+ send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP), 10);
+ if (temp_mod & MODS_SHIFT_MASK) {
+ send_string_with_delay_P(PSTR(
#if defined(__ARM__)
":dfu-util"
#elif defined(BOOTLOADER_DFU)
@@ -260,7 +264,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#elif defined(BOOTLOADER_CATERINA)
":avrdude"
#endif // bootloader options
- SS_TAP(X_ENTER)), 10);
+ ), 10);
+ }
+ if (temp_mod & MODS_CTRL_MASK) { send_string_with_delay_P(PSTR(" -j8 --output-sync"), 10); }
+ send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), 10);
+ set_mods(temp_mod);
}
return false;
break;
@@ -268,8 +276,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case EPRM: // Resets EEPROM
if (record->event.pressed) {
eeconfig_init();
- default_layer_set(1UL<<eeconfig_read_default_layer());
- layer_state_set(layer_state);
}
return false;
break;
@@ -295,7 +301,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// to save on firmware space, since it's limited.
#ifdef MACROS_ENABLED
case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
- if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_dword(EECONFIG_USERSPACE, userspace_config.raw); }
+ if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeconfig_update_user(userspace_config.raw); }
#ifdef RGBLIGHT_ENABLE
userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
#endif //RGBLIGHT_ENABLE
@@ -344,11 +350,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
register_code(KC_LCTL);
- tap(KC_C);
+ tap_code(KC_C);
unregister_code(KC_LCTL);
} else { // Tap, paste
register_code(KC_LCTL);
- tap(KC_V);
+ tap_code(KC_V);
unregister_code(KC_LCTL);
}
}
@@ -413,3 +419,8 @@ uint32_t default_layer_state_set_user(uint32_t state) {
void led_set_user(uint8_t usb_led) {
led_set_keymap(usb_led);
}
+
+void eeconfig_init_user(void) {
+ userspace_config.raw = 0;
+ eeconfig_update_user(userspace_config.raw);
+}
diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h
index 49e3fc870b..7e69a9f8d9 100644
--- a/users/drashna/drashna.h
+++ b/users/drashna/drashna.h
@@ -19,14 +19,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "quantum.h"
#include "version.h"
#include "eeprom.h"
-#include "send_unicode.h"
#ifdef RGB_MATRIX_ENABLE
#include "rgb_matrix.h"
#endif
-// Define layer names
+/* Define layer names */
enum userspace_layers {
_QWERTY = 0,
_NUMLOCK = 0,
@@ -43,28 +42,27 @@ enum userspace_layers {
_ADJUST,
};
-//define modifiers
+/*
+define modifiers here, since MOD_* doesn't seem to work for these
+ */
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
-// RGB color codes are no longer located here anymore. Instead, you will want to
-// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
-
-extern bool rgb_layer_change;
+/*
+RGB color codes are no longer located here anymore. Instead, you will want to
+head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
+*/
#ifdef RGBLIGHT_ENABLE
void rgblight_sethsv_default_helper(uint8_t index);
#endif // RGBLIGHT_ENABLE
-inline void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed);
bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
-#define EECONFIG_USERSPACE (uint32_t *)19
-
typedef union {
uint32_t raw;
struct {
@@ -149,7 +147,7 @@ enum userspace_custom_keycodes {
#define DL_RAIS LT(_RAISE, KC_DEL)
#define ET_RAIS LT(_RAISE, KC_ENTER)
-// OSM keycodes, to keep things clean and easy to change
+/* OSM keycodes, to keep things clean and easy to change */
#define KC_MLSF OSM(MOD_LSFT)
#define KC_MRSF OSM(MOD_RSFT)
@@ -178,9 +176,11 @@ enum {
#endif // TAP_DANCE_ENABLE
-// Custom Keycodes for Diablo 3 layer
-// But since TD() doesn't work when tap dance is disabled
-// We use custom codes here, so we can substitute the right stuff
+/*
+Custom Keycodes for Diablo 3 layer
+But since TD() doesn't work when tap dance is disabled
+We use custom codes here, so we can substitute the right stuff
+*/
#ifdef TAP_DANCE_ENABLE
#define KC_D3_1 TD(TD_D3_1)
#define KC_D3_2 TD(TD_D3_2)
@@ -193,11 +193,11 @@ enum {
#define KC_D3_4 KC_4
#endif // TAP_DANCE_ENABLE
-
-
-// Since our quirky block definitions are basically a list of comma separated
-// arguments, we need a wrapper in order for these definitions to be
-// expanded before being used as arguments to the LAYOUT_xxx macro.
+/*
+Since our quirky block definitions are basically a list of comma separated
+arguments, we need a wrapper in order for these definitions to be
+expanded before being used as arguments to the LAYOUT_xxx macro.
+*/
#if (!defined(LAYOUT) && defined(KEYMAP))
#define LAYOUT KEYMAP
#endif
@@ -208,112 +208,114 @@ enum {
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
-// Blocks for each of the four major keyboard layouts
-// Organized so we can quickly adapt and modify all of them
-// at once, rather than for each keyboard, one at a time.
-// And this allows for much cleaner blocks in the keymaps.
-// For instance Tap/Hold for Control on all of the layouts
-
-// NOTE: These are all the same length. If you do a search/replace
-// then you need to add/remove underscores to keep the
-// lengths consistent.
+/*
+Blocks for each of the four major keyboard layouts
+Organized so we can quickly adapt and modify all of them
+at once, rather than for each keyboard, one at a time.
+And this allows for much cleaner blocks in the keymaps.
+For instance Tap/Hold for Control on all of the layouts
+
+NOTE: These are all the same length. If you do a search/replace
+ then you need to add/remove underscores to keep the
+ lengths consistent.
+*/
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
-#define _________________QWERTY_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
+#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
-#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
-#define _________________COLEMAK_L3________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
+#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
-#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B
#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G
-#define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z), KC_X, KC_C, KC_D, KC_V
+#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V
#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
-#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH
#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I
-#define _________________DVORAK_L3_________________ CTL_T(KC_SCLN),KC_Q, KC_J, KC_K, KC_X
+#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L
#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S
-#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z)
+#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z
#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
-#define _________________WORKMAN_L3________________ CTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V
+#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V
#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
-#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH
#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K
#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G
-#define _________________NORMAN_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B
+#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
-#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH)
+#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH
#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B
#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F
-#define _________________MALTRON_L3________________ CTL_T(KC_SCLN), KC_SLSH, KC_J KC_G, KC_COMM
+#define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J KC_G, KC_COMM
#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L
#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R
-#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, CTL_T(KC_x)
+#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X
#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q
#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U
-#define _________________EUCALYN_L3________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_W
+#define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W
#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P
#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N
-#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, CTL_T(KC_SCLN)
+#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN
#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W
#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
-#define _____________CARPLAX_QFMLWY_L3_____________ CTL_T(KC_Z), KC_V, KC_G, KC_C, KC_X
+#define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X
#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J
#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN
-#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, CTL_T(KC_SLSH)
+#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH
#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
-#define _____________CARPLAX_QGMLWB_L3_____________ CTL_T(KC_Z), KC_X, KC_C, KC_F, KC_J
+#define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J
#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN
#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
-#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, CTL_T(KC_SLSH)
+#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
-#define _____________CARPLAX_QGMLWY_L3_____________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_J
+#define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J
#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN
#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
-#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, CTL_T(KC_SLSH)
+#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
@@ -352,21 +354,3 @@ enum {
#define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN
#define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT
-
-// Since we have 4 default layouts (QWERTY, DVORAK, COLEMAK and WORKMAN),
-// this allows us to quickly modify the bottom row for all of the layouts
-// so we don't have to alter it 4 times and hope that we haven't missed
-// anything
-#define ___________ERGODOX_BOTTOM_LEFT_____________ OSM(MOD_MEH), OSM(MOD_LGUI), KC_LBRC, KC_RBRC
-#define ___________ERGODOX_BOTTOM_RIGHT____________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
-
-
-#define ___________ORTHODOX_THUMP_TOP_____________ ALT_APP, OS_LGUI, KC_LALT, OS_RGUI
-#define ___________________ORTHODOX_THUMB_BOTTOM____________________ LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE
-
-
-#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), OSM(MOD_LGUI), OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \
- KC_HOME, KC_PGUP, \
- LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER)
-
-
diff --git a/users/drashna/rgb_stuff.c b/users/drashna/rgb_stuff.c
index 4a1a8de692..dc6075320e 100644
--- a/users/drashna/rgb_stuff.c
+++ b/users/drashna/rgb_stuff.c
@@ -230,7 +230,7 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
userspace_config.rgb_layer_change ^= 1;
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
- eeprom_update_dword(EECONFIG_USERSPACE, userspace_config.raw);
+ eeconfig_update_user(userspace_config.raw);
if (userspace_config.rgb_layer_change) {
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
}
@@ -243,7 +243,7 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
if (userspace_config.rgb_layer_change) {
userspace_config.rgb_layer_change = false;
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
- eeprom_update_dword(EECONFIG_USERSPACE, userspace_config.raw);
+ eeconfig_update_user(userspace_config.raw);
}
}
return true; break;
@@ -295,31 +295,31 @@ uint32_t layer_state_set_rgb(uint32_t state) {
switch (biton32(state)) {
case _MACROS:
rgblight_sethsv_noeeprom_orange();
- userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
+ userspace_config.is_overwatch ? rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 2) : rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 3);
break;
case _MEDIA:
rgblight_sethsv_noeeprom_chartreuse();
- rgblight_mode_noeeprom(22);
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
break;
case _GAMEPAD:
rgblight_sethsv_noeeprom_orange();
- rgblight_mode_noeeprom(17);
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
break;
case _DIABLO:
rgblight_sethsv_noeeprom_red();
- rgblight_mode_noeeprom(5);
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _RAISE:
rgblight_sethsv_noeeprom_yellow();
- rgblight_mode_noeeprom(5);
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _LOWER:
rgblight_sethsv_noeeprom_green();
- rgblight_mode_noeeprom(5);
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _ADJUST:
rgblight_sethsv_noeeprom_red();
- rgblight_mode_noeeprom(23);
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
default: // for any other layers, or the default layer
switch (biton32(default_layer_state)) {
@@ -332,7 +332,7 @@ uint32_t layer_state_set_rgb(uint32_t state) {
default:
rgblight_sethsv_noeeprom_cyan(); break;
}
- biton32(state) == _MODS ? rgblight_mode_noeeprom(2) : rgblight_mode_noeeprom(1); // if _MODS layer is on, then breath to denote it
+ biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
break;
}
// layer_state_set_indicator(); // Runs every scan, so need to call this here .... since I can't get it working "right" anyhow
diff --git a/users/drashna/rules.mk b/users/drashna/rules.mk
index 3d6213eff2..964c96c522 100644
--- a/users/drashna/rules.mk
+++ b/users/drashna/rules.mk
@@ -37,6 +37,3 @@ ifdef CONSOLE_ENABLE
endif
endif
-ifeq ($(strip $(UNICODE_ENABLE)), yes)
- SRC += send_unicode.c
-endif
diff --git a/users/drashna/tap_dances.c b/users/drashna/tap_dances.c
index c9e4b1d0ff..3466758530 100644
--- a/users/drashna/tap_dances.c
+++ b/users/drashna/tap_dances.c
@@ -38,16 +38,16 @@ qk_tap_dance_action_t tap_dance_actions[] = {
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
- if (biton32(layer_state) == _DIABLO) {
+ if (IS_LAYER_ON(_DIABLO)) {
switch (diablo_key) {
case 0:
- tap(KC_1); break;
+ tap_code(KC_1); break;
case 1:
- tap(KC_2); break;
+ tap_code(KC_2); break;
case 2:
- tap(KC_3); break;
+ tap_code(KC_3); break;
case 3:
- tap(KC_4); break;
+ tap_code(KC_4); break;
}
}
}