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-rw-r--r--users/drashna/drashna.h76
1 files changed, 40 insertions, 36 deletions
diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h
index c19b189434..5df67792a5 100644
--- a/users/drashna/drashna.h
+++ b/users/drashna/drashna.h
@@ -22,32 +22,36 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "wrappers.h"
#include "process_records.h"
#ifdef TAP_DANCE_ENABLE
- #include "tap_dances.h"
+# include "tap_dances.h"
#endif // TAP_DANCE_ENABLE
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
- #include "rgb_stuff.h"
+# include "rgb_stuff.h"
+#endif
+#if defined(AUDIO_ENABLE) && __GNUC__ > 7
+# if __has_include("drashna_song_list.h")
+# include "drashna_song_list.h"
+# endif
#endif
-
/* Define layer names */
enum userspace_layers {
- _QWERTY = 0,
- _NUMLOCK = 0,
- _COLEMAK,
- _DVORAK,
- _WORKMAN,
- _NORMAN,
- _MALTRON,
- _EUCALYN,
- _CARPLAX,
- _MODS, /* layer 8 */
- _GAMEPAD,
- _DIABLO,
- _MACROS,
- _MEDIA,
- _LOWER,
- _RAISE,
- _ADJUST,
+ _QWERTY = 0,
+ _NUMLOCK = 0,
+ _COLEMAK,
+ _DVORAK,
+ _WORKMAN,
+ _NORMAN,
+ _MALTRON,
+ _EUCALYN,
+ _CARPLAX,
+ _MODS, /* layer 8 */
+ _GAMEPAD,
+ _DIABLO,
+ _MACROS,
+ _MEDIA,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
};
/*
@@ -69,14 +73,14 @@ void led_set_keymap(uint8_t usb_led);
void eeconfig_init_keymap(void);
typedef union {
- uint32_t raw;
- struct {
- bool rgb_layer_change :1;
- bool is_overwatch :1;
- bool nuke_switch :1;
- uint8_t unicode_mod :4;
- bool swapped_numbers :1;
- };
+ uint32_t raw;
+ struct {
+ bool rgb_layer_change :1;
+ bool is_overwatch :1;
+ bool nuke_switch :1;
+ uint8_t unicode_mod :4;
+ bool swapped_numbers :1;
+ };
} userspace_config_t;
extern userspace_config_t userspace_config;
@@ -88,13 +92,13 @@ But since TD() doesn't work when tap dance is disabled
We use custom codes here, so we can substitute the right stuff
*/
#ifdef TAP_DANCE_ENABLE
-#define KC_D3_1 TD(TD_D3_1)
-#define KC_D3_2 TD(TD_D3_2)
-#define KC_D3_3 TD(TD_D3_3)
-#define KC_D3_4 TD(TD_D3_4)
+# define KC_D3_1 TD(TD_D3_1)
+# define KC_D3_2 TD(TD_D3_2)
+# define KC_D3_3 TD(TD_D3_3)
+# define KC_D3_4 TD(TD_D3_4)
#else // TAP_DANCE_ENABLE
-#define KC_D3_1 KC_1
-#define KC_D3_2 KC_2
-#define KC_D3_3 KC_3
-#define KC_D3_4 KC_4
+# define KC_D3_1 KC_1
+# define KC_D3_2 KC_2
+# define KC_D3_3 KC_3
+# define KC_D3_4 KC_4
#endif // TAP_DANCE_ENABLE