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path: root/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino
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Diffstat (limited to 'tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino')
-rw-r--r--tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino133
1 files changed, 0 insertions, 133 deletions
diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino
deleted file mode 100644
index d0d76790ec..0000000000
--- a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PS4USB/PS4USB.ino
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- Example sketch for the PS4 USB library - developed by Kristian Lauszus
- For more information visit my blog: http://blog.tkjelectronics.dk/ or
- send me an e-mail: kristianl@tkjelectronics.com
- */
-
-#include <PS4USB.h>
-
-// Satisfy the IDE, which needs to see the include statment in the ino too.
-#ifdef dobogusinclude
-#include <spi4teensy3.h>
-#include <SPI.h>
-#endif
-
-USB Usb;
-PS4USB PS4(&Usb);
-
-bool printAngle, printTouch;
-uint8_t oldL2Value, oldR2Value;
-
-void setup() {
- Serial.begin(115200);
-#if !defined(__MIPSEL__)
- while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
-#endif
- if (Usb.Init() == -1) {
- Serial.print(F("\r\nOSC did not start"));
- while (1); // Halt
- }
- Serial.print(F("\r\nPS4 USB Library Started"));
-}
-
-void loop() {
- Usb.Task();
-
- if (PS4.connected()) {
- if (PS4.getAnalogHat(LeftHatX) > 137 || PS4.getAnalogHat(LeftHatX) < 117 || PS4.getAnalogHat(LeftHatY) > 137 || PS4.getAnalogHat(LeftHatY) < 117 || PS4.getAnalogHat(RightHatX) > 137 || PS4.getAnalogHat(RightHatX) < 117 || PS4.getAnalogHat(RightHatY) > 137 || PS4.getAnalogHat(RightHatY) < 117) {
- Serial.print(F("\r\nLeftHatX: "));
- Serial.print(PS4.getAnalogHat(LeftHatX));
- Serial.print(F("\tLeftHatY: "));
- Serial.print(PS4.getAnalogHat(LeftHatY));
- Serial.print(F("\tRightHatX: "));
- Serial.print(PS4.getAnalogHat(RightHatX));
- Serial.print(F("\tRightHatY: "));
- Serial.print(PS4.getAnalogHat(RightHatY));
- }
-
- if (PS4.getAnalogButton(L2) || PS4.getAnalogButton(R2)) { // These are the only analog buttons on the PS4 controller
- Serial.print(F("\r\nL2: "));
- Serial.print(PS4.getAnalogButton(L2));
- Serial.print(F("\tR2: "));
- Serial.print(PS4.getAnalogButton(R2));
- }
- if (PS4.getAnalogButton(L2) != oldL2Value || PS4.getAnalogButton(R2) != oldR2Value) // Only write value if it's different
- PS4.setRumbleOn(PS4.getAnalogButton(L2), PS4.getAnalogButton(R2));
- oldL2Value = PS4.getAnalogButton(L2);
- oldR2Value = PS4.getAnalogButton(R2);
-
- if (PS4.getButtonClick(PS))
- Serial.print(F("\r\nPS"));
- if (PS4.getButtonClick(TRIANGLE)) {
- Serial.print(F("\r\nTraingle"));
- PS4.setRumbleOn(RumbleLow);
- }
- if (PS4.getButtonClick(CIRCLE)) {
- Serial.print(F("\r\nCircle"));
- PS4.setRumbleOn(RumbleHigh);
- }
- if (PS4.getButtonClick(CROSS)) {
- Serial.print(F("\r\nCross"));
- PS4.setLedFlash(10, 10); // Set it to blink rapidly
- }
- if (PS4.getButtonClick(SQUARE)) {
- Serial.print(F("\r\nSquare"));
- PS4.setLedFlash(0, 0); // Turn off blinking
- }
-
- if (PS4.getButtonClick(UP)) {
- Serial.print(F("\r\nUp"));
- PS4.setLed(Red);
- } if (PS4.getButtonClick(RIGHT)) {
- Serial.print(F("\r\nRight"));
- PS4.setLed(Blue);
- } if (PS4.getButtonClick(DOWN)) {
- Serial.print(F("\r\nDown"));
- PS4.setLed(Yellow);
- } if (PS4.getButtonClick(LEFT)) {
- Serial.print(F("\r\nLeft"));
- PS4.setLed(Green);
- }
-
- if (PS4.getButtonClick(L1))
- Serial.print(F("\r\nL1"));
- if (PS4.getButtonClick(L3))
- Serial.print(F("\r\nL3"));
- if (PS4.getButtonClick(R1))
- Serial.print(F("\r\nR1"));
- if (PS4.getButtonClick(R3))
- Serial.print(F("\r\nR3"));
-
- if (PS4.getButtonClick(SHARE))
- Serial.print(F("\r\nShare"));
- if (PS4.getButtonClick(OPTIONS)) {
- Serial.print(F("\r\nOptions"));
- printAngle = !printAngle;
- }
- if (PS4.getButtonClick(TOUCHPAD)) {
- Serial.print(F("\r\nTouchpad"));
- printTouch = !printTouch;
- }
-
- if (printAngle) { // Print angle calculated using the accelerometer only
- Serial.print(F("\r\nPitch: "));
- Serial.print(PS4.getAngle(Pitch));
- Serial.print(F("\tRoll: "));
- Serial.print(PS4.getAngle(Roll));
- }
-
- if (printTouch) { // Print the x, y coordinates of the touchpad
- if (PS4.isTouching(0) || PS4.isTouching(1)) // Print newline and carriage return if any of the fingers are touching the touchpad
- Serial.print(F("\r\n"));
- for (uint8_t i = 0; i < 2; i++) { // The touchpad track two fingers
- if (PS4.isTouching(i)) { // Print the position of the finger if it is touching the touchpad
- Serial.print(F("X")); Serial.print(i + 1); Serial.print(F(": "));
- Serial.print(PS4.getX(i));
- Serial.print(F("\tY")); Serial.print(i + 1); Serial.print(F(": "));
- Serial.print(PS4.getY(i));
- Serial.print(F("\t"));
- }
- }
- }
- }
-}