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diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/XBOXRECV.h b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/XBOXRECV.h
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-/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
-
- This software may be distributed and modified under the terms of the GNU
- General Public License version 2 (GPL2) as published by the Free Software
- Foundation and appearing in the file GPL2.TXT included in the packaging of
- this file. Please note that GPL2 Section 2[b] requires that all works based
- on this software must also be made publicly available under the terms of
- the GPL2 ("Copyleft").
-
- Contact information
- -------------------
-
- Kristian Lauszus, TKJ Electronics
- Web : http://www.tkjelectronics.com
- e-mail : kristianl@tkjelectronics.com
-
- getBatteryLevel and checkStatus functions made by timstamp.co.uk found using BusHound from Perisoft.net
- */
-
-#ifndef _xboxrecv_h_
-#define _xboxrecv_h_
-
-#include "Usb.h"
-#include "xboxEnums.h"
-
-/* Data Xbox 360 taken from descriptors */
-#define EP_MAXPKTSIZE 32 // max size for data via USB
-
-/* Names we give to the 9 Xbox360 pipes */
-#define XBOX_CONTROL_PIPE 0
-#define XBOX_INPUT_PIPE_1 1
-#define XBOX_OUTPUT_PIPE_1 2
-#define XBOX_INPUT_PIPE_2 3
-#define XBOX_OUTPUT_PIPE_2 4
-#define XBOX_INPUT_PIPE_3 5
-#define XBOX_OUTPUT_PIPE_3 6
-#define XBOX_INPUT_PIPE_4 7
-#define XBOX_OUTPUT_PIPE_4 8
-
-// PID and VID of the different devices
-#define XBOX_VID 0x045E // Microsoft Corporation
-#define MADCATZ_VID 0x1BAD // For unofficial Mad Catz receivers
-#define JOYTECH_VID 0x162E // For unofficial Joytech controllers
-
-#define XBOX_WIRELESS_RECEIVER_PID 0x0719 // Microsoft Wireless Gaming Receiver
-#define XBOX_WIRELESS_RECEIVER_THIRD_PARTY_PID 0x0291 // Third party Wireless Gaming Receiver
-
-#define XBOX_MAX_ENDPOINTS 9
-
-/**
- * This class implements support for a Xbox Wireless receiver.
- *
- * Up to four controllers can connect to one receiver, if more is needed one can use a second receiver via the USBHub class.
- */
-class XBOXRECV : public USBDeviceConfig {
-public:
- /**
- * Constructor for the XBOXRECV class.
- * @param pUsb Pointer to USB class instance.
- */
- XBOXRECV(USB *pUsb);
-
- /** @name USBDeviceConfig implementation */
- /**
- * Address assignment and basic initilization is done here.
- * @param parent Hub number.
- * @param port Port number on the hub.
- * @param lowspeed Speed of the device.
- * @return 0 on success.
- */
- uint8_t ConfigureDevice(uint8_t parent, uint8_t port, bool lowspeed);
- /**
- * Initialize the Xbox wireless receiver.
- * @param parent Hub number.
- * @param port Port number on the hub.
- * @param lowspeed Speed of the device.
- * @return 0 on success.
- */
- uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
- /**
- * Release the USB device.
- * @return 0 on success.
- */
- uint8_t Release();
- /**
- * Poll the USB Input endpoins and run the state machines.
- * @return 0 on success.
- */
- uint8_t Poll();
-
- /**
- * Get the device address.
- * @return The device address.
- */
- virtual uint8_t GetAddress() {
- return bAddress;
- };
-
- /**
- * Used to check if the controller has been initialized.
- * @return True if it's ready.
- */
- virtual bool isReady() {
- return bPollEnable;
- };
-
- /**
- * Used by the USB core to check what this driver support.
- * @param vid The device's VID.
- * @param pid The device's PID.
- * @return Returns true if the device's VID and PID matches this driver.
- */
- virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) {
- return ((vid == XBOX_VID || vid == MADCATZ_VID || vid == JOYTECH_VID) && (pid == XBOX_WIRELESS_RECEIVER_PID || pid == XBOX_WIRELESS_RECEIVER_THIRD_PARTY_PID));
- };
- /**@}*/
-
- /** @name Xbox Controller functions */
- /**
- * getButtonPress(uint8_t controller, ButtonEnum b) will return true as long as the button is held down.
- *
- * While getButtonClick(uint8_t controller, ButtonEnum b) will only return it once.
- *
- * So you instance if you need to increase a variable once you would use getButtonClick(uint8_t controller, ButtonEnum b),
- * but if you need to drive a robot forward you would use getButtonPress(uint8_t controller, ButtonEnum b).
- * @param b ::ButtonEnum to read.
- * @param controller The controller to read from. Default to 0.
- * @return getButtonClick(uint8_t controller, ButtonEnum b) will return a bool, while getButtonPress(uint8_t controller, ButtonEnum b) will return a byte if reading ::L2 or ::R2.
- */
- uint8_t getButtonPress(ButtonEnum b, uint8_t controller = 0);
- bool getButtonClick(ButtonEnum b, uint8_t controller = 0);
- /**@}*/
-
- /** @name Xbox Controller functions */
- /**
- * Return the analog value from the joysticks on the controller.
- * @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY.
- * @param controller The controller to read from. Default to 0.
- * @return Returns a signed 16-bit integer.
- */
- int16_t getAnalogHat(AnalogHatEnum a, uint8_t controller = 0);
-
- /**
- * Used to disconnect any of the controllers.
- * @param controller The controller to disconnect. Default to 0.
- */
- void disconnect(uint8_t controller = 0);
-
- /**
- * Turn rumble off and all the LEDs on the specific controller.
- * @param controller The controller to write to. Default to 0.
- */
- void setAllOff(uint8_t controller = 0) {
- setRumbleOn(0, 0, controller);
- setLedOff(controller);
- };
-
- /**
- * Turn rumble off the specific controller.
- * @param controller The controller to write to. Default to 0.
- */
- void setRumbleOff(uint8_t controller = 0) {
- setRumbleOn(0, 0, controller);
- };
- /**
- * Turn rumble on.
- * @param lValue Left motor (big weight) inside the controller.
- * @param rValue Right motor (small weight) inside the controller.
- * @param controller The controller to write to. Default to 0.
- */
- void setRumbleOn(uint8_t lValue, uint8_t rValue, uint8_t controller = 0);
- /**
- * Set LED value. Without using the ::LEDEnum or ::LEDModeEnum.
- * @param value See:
- * setLedOff(uint8_t controller), setLedOn(uint8_t controller, LED l),
- * setLedBlink(uint8_t controller, LED l), and setLedMode(uint8_t controller, LEDMode lm).
- * @param controller The controller to write to. Default to 0.
- */
- void setLedRaw(uint8_t value, uint8_t controller = 0);
-
- /**
- * Turn all LEDs off the specific controller.
- * @param controller The controller to write to. Default to 0.
- */
- void setLedOff(uint8_t controller = 0) {
- setLedRaw(0, controller);
- };
- /**
- * Turn on a LED by using ::LEDEnum.
- * @param l ::OFF, ::LED1, ::LED2, ::LED3 and ::LED4 is supported by the Xbox controller.
- * @param controller The controller to write to. Default to 0.
- */
- void setLedOn(LEDEnum l, uint8_t controller = 0);
- /**
- * Turn on a LED by using ::LEDEnum.
- * @param l ::ALL, ::LED1, ::LED2, ::LED3 and ::LED4 is supported by the Xbox controller.
- * @param controller The controller to write to. Default to 0.
- */
- void setLedBlink(LEDEnum l, uint8_t controller = 0);
- /**
- * Used to set special LED modes supported by the Xbox controller.
- * @param lm See ::LEDModeEnum.
- * @param controller The controller to write to. Default to 0.
- */
- void setLedMode(LEDModeEnum lm, uint8_t controller = 0);
- /**
- * Used to get the battery level from the controller.
- * @param controller The controller to read from. Default to 0.
- * @return Returns the battery level as an integer in the range of 0-3.
- */
- uint8_t getBatteryLevel(uint8_t controller = 0);
- /**
- * Used to check if a button has changed.
- * @param controller The controller to read from. Default to 0.
- * @return True if a button has changed.
- */
- bool buttonChanged(uint8_t controller = 0);
-
- /**
- * Used to call your own function when the controller is successfully initialized.
- * @param funcOnInit Function to call.
- */
- void attachOnInit(void (*funcOnInit)(void)) {
- pFuncOnInit = funcOnInit;
- };
- /**@}*/
-
- /** True if a wireless receiver is connected. */
- bool XboxReceiverConnected;
- /** Variable used to indicate if the XBOX 360 controller is successfully connected. */
- uint8_t Xbox360Connected[4];
-
-protected:
- /** Pointer to USB class instance. */
- USB *pUsb;
- /** Device address. */
- uint8_t bAddress;
- /** Endpoint info structure. */
- EpInfo epInfo[XBOX_MAX_ENDPOINTS];
-
-private:
- /**
- * Called when the controller is successfully initialized.
- * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
- * This is useful for instance if you want to set the LEDs in a specific way.
- * @param controller The initialized controller.
- */
- void onInit(uint8_t controller);
- void (*pFuncOnInit)(void); // Pointer to function called in onInit()
-
- bool bPollEnable;
-
- /* Variables to store the buttons */
- uint32_t ButtonState[4];
- uint32_t OldButtonState[4];
- uint16_t ButtonClickState[4];
- int16_t hatValue[4][4];
- uint16_t controllerStatus[4];
- bool buttonStateChanged[4]; // True if a button has changed
-
- bool L2Clicked[4]; // These buttons are analog, so we use we use these bools to check if they where clicked or not
- bool R2Clicked[4];
-
- uint32_t checkStatusTimer; // Timing for checkStatus() signals
-
- uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
- uint8_t writeBuf[7]; // General purpose buffer for output data
-
- void readReport(uint8_t controller); // read incoming data
- void printReport(uint8_t controller, uint8_t nBytes); // print incoming date - Uncomment for debugging
-
- /* Private commands */
- void XboxCommand(uint8_t controller, uint8_t* data, uint16_t nbytes);
- void checkStatus();
-};
-#endif