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-/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
-
- This software may be distributed and modified under the terms of the GNU
- General Public License version 2 (GPL2) as published by the Free Software
- Foundation and appearing in the file GPL2.TXT included in the packaging of
- this file. Please note that GPL2 Section 2[b] requires that all works based
- on this software must also be made publicly available under the terms of
- the GPL2 ("Copyleft").
-
- Contact information
- -------------------
-
- Kristian Lauszus, TKJ Electronics
- Web : http://www.tkjelectronics.com
- e-mail : kristianl@tkjelectronics.com
-
- IR camera support added by Allan Glover (adglover9.81@gmail.com) and Kristian Lauszus
- */
-
-#ifndef _wii_h_
-#define _wii_h_
-
-#include "BTD.h"
-#include "controllerEnums.h"
-
-/* Wii event flags */
-#define WII_FLAG_MOTION_PLUS_CONNECTED (1 << 0)
-#define WII_FLAG_NUNCHUCK_CONNECTED (1 << 1)
-#define WII_FLAG_CALIBRATE_BALANCE_BOARD (1 << 2)
-
-#define wii_check_flag(flag) (wii_event_flag & (flag))
-#define wii_set_flag(flag) (wii_event_flag |= (flag))
-#define wii_clear_flag(flag) (wii_event_flag &= ~(flag))
-
-/** Enum used to read the joystick on the Nunchuck. */
-enum HatEnum {
- /** Read the x-axis on the Nunchuck joystick. */
- HatX = 0,
- /** Read the y-axis on the Nunchuck joystick. */
- HatY = 1,
-};
-
-/** Enum used to read the weight on Wii Balance Board. */
-enum BalanceBoardEnum {
- TopRight = 0,
- BotRight = 1,
- TopLeft = 2,
- BotLeft = 3,
-};
-
-/**
- * This BluetoothService class implements support for the Wiimote including the Nunchuck and Motion Plus extension.
- *
- * It also support the Wii U Pro Controller.
- */
-class WII : public BluetoothService {
-public:
- /**
- * Constructor for the WII class.
- * @param p Pointer to BTD class instance.
- * @param pair Set this to true in order to pair with the Wiimote. If the argument is omitted then it won't pair with it.
- * One can use ::PAIR to set it to true.
- */
- WII(BTD *p, bool pair = false);
-
- /** @name BluetoothService implementation */
- /** Used this to disconnect any of the controllers. */
- void disconnect();
- /**@}*/
-
- /** @name Wii Controller functions */
- /**
- * getButtonPress(Button b) will return true as long as the button is held down.
- *
- * While getButtonClick(Button b) will only return it once.
- *
- * So you instance if you need to increase a variable once you would use getButtonClick(Button b),
- * but if you need to drive a robot forward you would use getButtonPress(Button b).
- * @param b ::ButtonEnum to read.
- * @return getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press.
- */
- bool getButtonPress(ButtonEnum b);
- bool getButtonClick(ButtonEnum b);
- /**@}*/
-
- /** @name Wii Controller functions */
-
- /** Call this to start the paring sequence with a controller */
- void pair(void) {
- if(pBtd)
- pBtd->pairWithWiimote();
- };
- /**
- * Used to read the joystick of the Nunchuck.
- * @param a Either ::HatX or ::HatY.
- * @return Return the analog value in the range from approximately 25-230.
- */
- uint8_t getAnalogHat(HatEnum a);
- /**
- * Used to read the joystick of the Wii U Pro Controller.
- * @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY.
- * @return Return the analog value in the range from approximately 800-3200.
- */
- uint16_t getAnalogHat(AnalogHatEnum a);
-
- /**
- * Pitch calculated from the Wiimote. A complimentary filter is used if the Motion Plus is connected.
- * @return Pitch in the range from 0-360.
- */
- double getPitch() {
- if(motionPlusConnected)
- return compPitch;
- return getWiimotePitch();
- };
-
- /**
- * Roll calculated from the Wiimote. A complimentary filter is used if the Motion Plus is connected.
- * @return Roll in the range from 0-360.
- */
- double getRoll() {
- if(motionPlusConnected)
- return compRoll;
- return getWiimoteRoll();
- };
-
- /**
- * This is the yaw calculated by the gyro.
- *
- * <B>NOTE:</B> This angle will drift a lot and is only available if the Motion Plus extension is connected.
- * @return The angle calculated using the gyro.
- */
- double getYaw() {
- return gyroYaw;
- };
-
- /** Used to set all LEDs and rumble off. */
- void setAllOff();
- /** Turn off rumble. */
- void setRumbleOff();
- /** Turn on rumble. */
- void setRumbleOn();
- /** Toggle rumble. */
- void setRumbleToggle();
-
- /**
- * Set LED value without using the ::LEDEnum.
- * @param value See: ::LEDEnum.
- */
- void setLedRaw(uint8_t value);
-
- /** Turn all LEDs off. */
- void setLedOff() {
- setLedRaw(0);
- };
- /**
- * Turn the specific ::LEDEnum off.
- * @param a The ::LEDEnum to turn off.
- */
- void setLedOff(LEDEnum a);
- /**
- * Turn the specific ::LEDEnum on.
- * @param a The ::LEDEnum to turn on.
- */
- void setLedOn(LEDEnum a);
- /**
- * Toggle the specific ::LEDEnum.
- * @param a The ::LEDEnum to toggle.
- */
- void setLedToggle(LEDEnum a);
- /**
- * This will set the LEDs, so the user can see which connections are active.
- *
- * The first ::LEDEnum indicate that the Wiimote is connected,
- * the second ::LEDEnum indicate indicate that a Motion Plus is also connected
- * the third ::LEDEnum will indicate that a Nunchuck controller is also connected.
- */
- void setLedStatus();
-
- /**
- * Return the battery level of the Wiimote.
- * @return The battery level in the range 0-255.
- */
- uint8_t getBatteryLevel();
-
- /**
- * Return the Wiimote state.
- * @return See: http://wiibrew.org/wiki/Wiimote#0x20:_Status.
- */
- uint8_t getWiiState() {
- return wiiState;
- };
- /**@}*/
-
- /**@{*/
- /** Variable used to indicate if a Wiimote is connected. */
- bool wiimoteConnected;
- /** Variable used to indicate if a Nunchuck controller is connected. */
- bool nunchuckConnected;
- /** Variable used to indicate if a Nunchuck controller is connected. */
- bool motionPlusConnected;
- /** Variable used to indicate if a Wii U Pro controller is connected. */
- bool wiiUProControllerConnected;
- /** Variable used to indicate if a Wii Balance Board is connected. */
- bool wiiBalanceBoardConnected;
- /**@}*/
-
- /* IMU Data, might be usefull if you need to do something more advanced than just calculating the angle */
-
- /**@{*/
-
- /** Pitch and roll calculated from the accelerometer inside the Wiimote. */
- double getWiimotePitch() {
- return (atan2(accYwiimote, accZwiimote) + PI) * RAD_TO_DEG;
- };
-
- double getWiimoteRoll() {
- return (atan2(accXwiimote, accZwiimote) + PI) * RAD_TO_DEG;
- };
- /**@}*/
-
- /**@{*/
-
- /** Pitch and roll calculated from the accelerometer inside the Nunchuck. */
- double getNunchuckPitch() {
- return (atan2(accYnunchuck, accZnunchuck) + PI) * RAD_TO_DEG;
- };
-
- double getNunchuckRoll() {
- return (atan2(accXnunchuck, accZnunchuck) + PI) * RAD_TO_DEG;
- };
- /**@}*/
-
- /**@{*/
- /** Accelerometer values used to calculate pitch and roll. */
- int16_t accXwiimote, accYwiimote, accZwiimote;
- int16_t accXnunchuck, accYnunchuck, accZnunchuck;
- /**@}*/
-
- /* Variables for the gyro inside the Motion Plus */
- /** This is the pitch calculated by the gyro - use this to tune WII#pitchGyroScale. */
- double gyroPitch;
- /** This is the roll calculated by the gyro - use this to tune WII#rollGyroScale. */
- double gyroRoll;
- /** This is the yaw calculated by the gyro - use this to tune WII#yawGyroScale. */
- double gyroYaw;
-
- /**@{*/
- /** The speed in deg/s from the gyro. */
- double pitchGyroSpeed;
- double rollGyroSpeed;
- double yawGyroSpeed;
- /**@}*/
-
- /**@{*/
- /** You might need to fine-tune these values. */
- uint16_t pitchGyroScale;
- uint16_t rollGyroScale;
- uint16_t yawGyroScale;
- /**@}*/
-
- /**@{*/
- /** Raw value read directly from the Motion Plus. */
- int16_t gyroYawRaw;
- int16_t gyroRollRaw;
- int16_t gyroPitchRaw;
- /**@}*/
-
- /**@{*/
- /** These values are set when the controller is first initialized. */
- int16_t gyroYawZero;
- int16_t gyroRollZero;
- int16_t gyroPitchZero;
- /**@}*/
-
- /** @name Wii Balance Board functions */
-
- /**
- * Used to get the weight at the specific position on the Wii Balance Board.
- * @param ::BalanceBoardEnum to read from.
- * @return Returns the weight in kg.
- */
- float getWeight(BalanceBoardEnum pos);
-
- /**
- * Used to get total weight on the Wii Balance Board.
- * @returnReturns the weight in kg.
- */
- float getTotalWeight();
-
- /**
- * Used to get the raw reading at the specific position on the Wii Balance Board.
- * @param ::BalanceBoardEnum to read from.
- * @return Returns the raw reading.
- */
- uint16_t getWeightRaw(BalanceBoardEnum pos) {
- return wiiBalanceBoardRaw[pos];
- };
- /**@}*/
-
-#ifdef WIICAMERA
- /** @name Wiimote IR camera functions
- * You will have to set ::ENABLE_WII_IR_CAMERA in settings.h to 1 in order use the IR camera.
- */
- /** Initialises the camera as per the steps from: http://wiibrew.org/wiki/Wiimote#IR_Camera */
- void IRinitialize();
-
- /**
- * IR object 1 x-position read from the Wii IR camera.
- * @return The x-position of the object in the range 0-1023.
- */
- uint16_t getIRx1() {
- return IR_object_x1;
- };
-
- /**
- * IR object 1 y-position read from the Wii IR camera.
- * @return The y-position of the object in the range 0-767.
- */
- uint16_t getIRy1() {
- return IR_object_y1;
- };
-
- /**
- * IR object 1 size read from the Wii IR camera.
- * @return The size of the object in the range 0-15.
- */
- uint8_t getIRs1() {
- return IR_object_s1;
- };
-
- /**
- * IR object 2 x-position read from the Wii IR camera.
- * @return The x-position of the object in the range 0-1023.
- */
- uint16_t getIRx2() {
- return IR_object_x2;
- };
-
- /**
- * IR object 2 y-position read from the Wii IR camera.
- * @return The y-position of the object in the range 0-767.
- */
- uint16_t getIRy2() {
- return IR_object_y2;
- };
-
- /**
- * IR object 2 size read from the Wii IR camera.
- * @return The size of the object in the range 0-15.
- */
- uint8_t getIRs2() {
- return IR_object_s2;
- };
-
- /**
- * IR object 3 x-position read from the Wii IR camera.
- * @return The x-position of the object in the range 0-1023.
- */
- uint16_t getIRx3() {
- return IR_object_x3;
- };
-
- /**
- * IR object 3 y-position read from the Wii IR camera.
- * @return The y-position of the object in the range 0-767.
- */
- uint16_t getIRy3() {
- return IR_object_y3;
- };
-
- /**
- * IR object 3 size read from the Wii IR camera.
- * @return The size of the object in the range 0-15.
- */
- uint8_t getIRs3() {
- return IR_object_s3;
- };
-
- /**
- * IR object 4 x-position read from the Wii IR camera.
- * @return The x-position of the object in the range 0-1023.
- */
- uint16_t getIRx4() {
- return IR_object_x4;
- };
-
- /**
- * IR object 4 y-position read from the Wii IR camera.
- * @return The y-position of the object in the range 0-767.
- */
- uint16_t getIRy4() {
- return IR_object_y4;
- };
-
- /**
- * IR object 4 size read from the Wii IR camera.
- * @return The size of the object in the range 0-15.
- */
- uint8_t getIRs4() {
- return IR_object_s4;
- };
-
- /**
- * Use this to check if the camera is enabled or not.
- * If not call WII#IRinitialize to initialize the IR camera.
- * @return True if it's enabled, false if not.
- */
- bool isIRCameraEnabled() {
- return (wiiState & 0x08);
- };
- /**@}*/
-#endif
-
-protected:
- /** @name BluetoothService implementation */
- /**
- * Used to pass acldata to the services.
- * @param ACLData Incoming acldata.
- */
- void ACLData(uint8_t* ACLData);
- /** Used to run part of the state machine. */
- void Run();
- /** Use this to reset the service. */
- void Reset();
- /**
- * Called when the controller is successfully initialized.
- * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
- * This is useful for instance if you want to set the LEDs in a specific way.
- */
- void onInit();
- /**@}*/
-
-private:
-
- void L2CAP_task(); // L2CAP state machine
-
- /* Variables filled from HCI event management */
- bool activeConnection; // Used to indicate if it's already has established a connection
-
- /* Variables used by high level L2CAP task */
- uint8_t l2cap_state;
- uint8_t wii_event_flag; // Used for Wii flags
-
- uint32_t ButtonState;
- uint32_t OldButtonState;
- uint32_t ButtonClickState;
- uint16_t hatValues[4];
-
- uint8_t HIDBuffer[3]; // Used to store HID commands
-
- uint16_t stateCounter;
- bool unknownExtensionConnected;
- bool extensionConnected;
- bool checkBatteryLevel; // Set to true when getBatteryLevel() is called otherwise if should be false
- bool motionPlusInside; // True if it's a new Wiimote with the Motion Plus extension build into it
-
- /* L2CAP Channels */
- uint8_t control_scid[2]; // L2CAP source CID for HID_Control
- uint8_t control_dcid[2]; // 0x0060
- uint8_t interrupt_scid[2]; // L2CAP source CID for HID_Interrupt
- uint8_t interrupt_dcid[2]; // 0x0061
-
- /* HID Commands */
- void HID_Command(uint8_t* data, uint8_t nbytes);
- void setReportMode(bool continuous, uint8_t mode);
-
- void writeData(uint32_t offset, uint8_t size, uint8_t* data);
- void initExtension1();
- void initExtension2();
-
- void statusRequest(); // Used to update the Wiimote state and battery level
-
- void readData(uint32_t offset, uint16_t size, bool EEPROM);
- void readExtensionType();
- void readCalData();
- void readWiiBalanceBoardCalibration(); // Used by the library to read the Wii Balance Board calibration values
-
- void checkMotionPresent(); // Used to see if a Motion Plus is connected to the Wiimote
- void initMotionPlus();
- void activateMotionPlus();
-
- uint16_t wiiBalanceBoardRaw[4]; // Wii Balance Board raw values
- uint16_t wiiBalanceBoardCal[3][4]; // Wii Balance Board calibration values
-
- double compPitch; // Fusioned angle using a complimentary filter if the Motion Plus is connected
- double compRoll; // Fusioned angle using a complimentary filter if the Motion Plus is connected
-
- bool activateNunchuck;
- bool motionValuesReset; // This bool is true when the gyro values has been reset
- uint32_t timer;
-
- uint8_t wiiState; // Stores the value in l2capinbuf[12] - (0x01: Battery is nearly empty), (0x02: An Extension Controller is connected), (0x04: Speaker enabled), (0x08: IR enabled), (0x10: LED1, 0x20: LED2, 0x40: LED3, 0x80: LED4)
- uint8_t batteryLevel;
-
-#ifdef WIICAMERA
- /* Private function and variables for the readings from the IR Camera */
- void enableIRCamera1(); // Sets bit 2 of output report 13
- void enableIRCamera2(); // Sets bit 2 of output report 1A
- void writeSensitivityBlock1();
- void writeSensitivityBlock2();
- void write0x08Value();
- void setWiiModeNumber(uint8_t mode_number);
-
- uint16_t IR_object_x1; // IR x position 10 bits
- uint16_t IR_object_y1; // IR y position 10 bits
- uint8_t IR_object_s1; // IR size value
- uint16_t IR_object_x2;
- uint16_t IR_object_y2;
- uint8_t IR_object_s2;
- uint16_t IR_object_x3; // IR x position 10 bits
- uint16_t IR_object_y3; // IR y position 10 bits
- uint8_t IR_object_s3; // IR size value
- uint16_t IR_object_x4;
- uint16_t IR_object_y4;
- uint8_t IR_object_s4;
-#endif
-};
-#endif