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Diffstat (limited to 'tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4Parser.cpp')
-rw-r--r--tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4Parser.cpp116
1 files changed, 0 insertions, 116 deletions
diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4Parser.cpp b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4Parser.cpp
deleted file mode 100644
index ca6adce403..0000000000
--- a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4Parser.cpp
+++ /dev/null
@@ -1,116 +0,0 @@
-/* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved.
-
- This software may be distributed and modified under the terms of the GNU
- General Public License version 2 (GPL2) as published by the Free Software
- Foundation and appearing in the file GPL2.TXT included in the packaging of
- this file. Please note that GPL2 Section 2[b] requires that all works based
- on this software must also be made publicly available under the terms of
- the GPL2 ("Copyleft").
-
- Contact information
- -------------------
-
- Kristian Lauszus, TKJ Electronics
- Web : http://www.tkjelectronics.com
- e-mail : kristianl@tkjelectronics.com
- */
-
-#include "PS4Parser.h"
-
-// To enable serial debugging see "settings.h"
-//#define PRINTREPORT // Uncomment to print the report send by the PS4 Controller
-
-bool PS4Parser::checkDpad(ButtonEnum b) {
- switch (b) {
- case UP:
- return ps4Data.btn.dpad == DPAD_LEFT_UP || ps4Data.btn.dpad == DPAD_UP || ps4Data.btn.dpad == DPAD_UP_RIGHT;
- case RIGHT:
- return ps4Data.btn.dpad == DPAD_UP_RIGHT || ps4Data.btn.dpad == DPAD_RIGHT || ps4Data.btn.dpad == DPAD_RIGHT_DOWN;
- case DOWN:
- return ps4Data.btn.dpad == DPAD_RIGHT_DOWN || ps4Data.btn.dpad == DPAD_DOWN || ps4Data.btn.dpad == DPAD_DOWN_LEFT;
- case LEFT:
- return ps4Data.btn.dpad == DPAD_DOWN_LEFT || ps4Data.btn.dpad == DPAD_LEFT || ps4Data.btn.dpad == DPAD_LEFT_UP;
- default:
- return false;
- }
-}
-
-bool PS4Parser::getButtonPress(ButtonEnum b) {
- if (b <= LEFT) // Dpad
- return checkDpad(b);
- else
- return ps4Data.btn.val & (1UL << pgm_read_byte(&PS4_BUTTONS[(uint8_t)b]));
-}
-
-bool PS4Parser::getButtonClick(ButtonEnum b) {
- uint32_t mask = 1UL << pgm_read_byte(&PS4_BUTTONS[(uint8_t)b]);
- bool click = buttonClickState.val & mask;
- buttonClickState.val &= ~mask; // Clear "click" event
- return click;
-}
-
-uint8_t PS4Parser::getAnalogButton(ButtonEnum b) {
- if (b == L2) // These are the only analog buttons on the controller
- return ps4Data.trigger[0];
- else if (b == R2)
- return ps4Data.trigger[1];
- return 0;
-}
-
-uint8_t PS4Parser::getAnalogHat(AnalogHatEnum a) {
- return ps4Data.hatValue[(uint8_t)a];
-}
-
-void PS4Parser::Parse(uint8_t len, uint8_t *buf) {
- if (len > 1 && buf) {
-#ifdef PRINTREPORT
- Notify(PSTR("\r\n"), 0x80);
- for (uint8_t i = 0; i < len; i++) {
- D_PrintHex<uint8_t > (buf[i], 0x80);
- Notify(PSTR(" "), 0x80);
- }
-#endif
-
- if (buf[0] == 0x01) // Check report ID
- memcpy(&ps4Data, buf + 1, min((uint8_t)(len - 1), sizeof(ps4Data)));
- else if (buf[0] == 0x11) { // This report is send via Bluetooth, it has an offset of 2 compared to the USB data
- if (len < 4) {
-#ifdef DEBUG_USB_HOST
- Notify(PSTR("\r\nReport is too short: "), 0x80);
- D_PrintHex<uint8_t > (len, 0x80);
-#endif
- return;
- }
- memcpy(&ps4Data, buf + 3, min((uint8_t)(len - 3), sizeof(ps4Data)));
- } else {
-#ifdef DEBUG_USB_HOST
- Notify(PSTR("\r\nUnknown report id: "), 0x80);
- D_PrintHex<uint8_t > (buf[0], 0x80);
-#endif
- return;
- }
-
- if (ps4Data.btn.val != oldButtonState.val) { // Check if anything has changed
- buttonClickState.val = ps4Data.btn.val & ~oldButtonState.val; // Update click state variable
- oldButtonState.val = ps4Data.btn.val;
-
- // The DPAD buttons does not set the different bits, but set a value corresponding to the buttons pressed, we will simply set the bits ourself
- uint8_t newDpad = 0;
- if (checkDpad(UP))
- newDpad |= 1 << UP;
- if (checkDpad(RIGHT))
- newDpad |= 1 << RIGHT;
- if (checkDpad(DOWN))
- newDpad |= 1 << DOWN;
- if (checkDpad(LEFT))
- newDpad |= 1 << LEFT;
- if (newDpad != oldDpad) {
- buttonClickState.dpad = newDpad & ~oldDpad; // Override values
- oldDpad = newDpad;
- }
- }
- }
-
- if (ps4Output.reportChanged)
- sendOutputReport(&ps4Output); // Send output report
-}