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diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS3BT.h b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS3BT.h
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-/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
-
- This software may be distributed and modified under the terms of the GNU
- General Public License version 2 (GPL2) as published by the Free Software
- Foundation and appearing in the file GPL2.TXT included in the packaging of
- this file. Please note that GPL2 Section 2[b] requires that all works based
- on this software must also be made publicly available under the terms of
- the GPL2 ("Copyleft").
-
- Contact information
- -------------------
-
- Kristian Lauszus, TKJ Electronics
- Web : http://www.tkjelectronics.com
- e-mail : kristianl@tkjelectronics.com
- */
-
-#ifndef _ps3bt_h_
-#define _ps3bt_h_
-
-#include "BTD.h"
-#include "PS3Enums.h"
-
-#define HID_BUFFERSIZE 50 // Size of the buffer for the Playstation Motion Controller
-
-/**
- * This BluetoothService class implements support for all the official PS3 Controllers:
- * Dualshock 3, Navigation or a Motion controller via Bluetooth.
- *
- * Information about the protocol can be found at the wiki: https://github.com/felis/USB_Host_Shield_2.0/wiki/PS3-Information.
- */
-class PS3BT : public BluetoothService {
-public:
- /**
- * Constructor for the PS3BT class.
- * @param pBtd Pointer to BTD class instance.
- * @param btadr5,btadr4,btadr3,btadr2,btadr1,btadr0
- * Pass your dongles Bluetooth address into the constructor,
- * This will set BTD#my_bdaddr, so you don't have to plug in the dongle before pairing with your controller.
- */
- PS3BT(BTD *pBtd, uint8_t btadr5 = 0, uint8_t btadr4 = 0, uint8_t btadr3 = 0, uint8_t btadr2 = 0, uint8_t btadr1 = 0, uint8_t btadr0 = 0);
-
- /** @name BluetoothService implementation */
- /** Used this to disconnect any of the controllers. */
- void disconnect();
- /**@}*/
-
- /** @name PS3 Controller functions */
- /**
- * getButtonPress(ButtonEnum b) will return true as long as the button is held down.
- *
- * While getButtonClick(ButtonEnum b) will only return it once.
- *
- * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b),
- * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b).
- * @param b ::ButtonEnum to read.
- * @return getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press.
- */
- bool getButtonPress(ButtonEnum b);
- bool getButtonClick(ButtonEnum b);
- /**@}*/
- /** @name PS3 Controller functions */
- /**
- * Used to get the analog value from button presses.
- * @param a The ::ButtonEnum to read.
- * The supported buttons are:
- * ::UP, ::RIGHT, ::DOWN, ::LEFT, ::L1, ::L2, ::R1, ::R2,
- * ::TRIANGLE, ::CIRCLE, ::CROSS, ::SQUARE, and ::T.
- * @return Analog value in the range of 0-255.
- */
- uint8_t getAnalogButton(ButtonEnum a);
- /**
- * Used to read the analog joystick.
- * @param a ::LeftHatX, ::LeftHatY, ::RightHatX, and ::RightHatY.
- * @return Return the analog value in the range of 0-255.
- */
- uint8_t getAnalogHat(AnalogHatEnum a);
- /**
- * Used to read the sensors inside the Dualshock 3 and Move controller.
- * @param a
- * The Dualshock 3 has a 3-axis accelerometer and a 1-axis gyro inside.
- * The Move controller has a 3-axis accelerometer, a 3-axis gyro, a 3-axis magnetometer
- * and a temperature sensor inside.
- * @return Return the raw sensor value.
- */
- int16_t getSensor(SensorEnum a);
- /**
- * Use this to get ::Pitch and ::Roll calculated using the accelerometer.
- * @param a Either ::Pitch or ::Roll.
- * @return Return the angle in the range of 0-360.
- */
- double getAngle(AngleEnum a);
- /**
- * Read the sensors inside the Move controller.
- * @param a ::aXmove, ::aYmove, ::aZmove, ::gXmove, ::gYmove, ::gZmove, ::mXmove, ::mYmove, and ::mXmove.
- * @return The value in SI units.
- */
- double get9DOFValues(SensorEnum a);
- /**
- * Get the status from the controller.
- * @param c The ::StatusEnum you want to read.
- * @return True if correct and false if not.
- */
- bool getStatus(StatusEnum c);
- /** Read all the available statuses from the controller and prints it as a nice formated string. */
- void printStatusString();
- /**
- * Read the temperature from the Move controller.
- * @return The temperature in degrees Celsius.
- */
- String getTemperature();
-
- /** Used to set all LEDs and rumble off. */
- void setAllOff();
- /** Turn off rumble. */
- void setRumbleOff();
- /**
- * Turn on rumble.
- * @param mode Either ::RumbleHigh or ::RumbleLow.
- */
- void setRumbleOn(RumbleEnum mode);
- /**
- * Turn on rumble using custom duration and power.
- * @param rightDuration The duration of the right/low rumble effect.
- * @param rightPower The intensity of the right/low rumble effect.
- * @param leftDuration The duration of the left/high rumble effect.
- * @param leftPower The intensity of the left/high rumble effect.
- */
- void setRumbleOn(uint8_t rightDuration, uint8_t rightPower, uint8_t leftDuration, uint8_t leftPower);
-
- /**
- * Set LED value without using ::LEDEnum.
- * @param value See: ::LEDEnum.
- */
- void setLedRaw(uint8_t value);
-
- /** Turn all LEDs off. */
- void setLedOff() {
- setLedRaw(0);
- };
- /**
- * Turn the specific LED off.
- * @param a The ::LEDEnum to turn off.
- */
- void setLedOff(LEDEnum a);
- /**
- * Turn the specific LED on.
- * @param a The ::LEDEnum to turn on.
- */
- void setLedOn(LEDEnum a);
- /**
- * Toggle the specific LED.
- * @param a The ::LEDEnum to toggle.
- */
- void setLedToggle(LEDEnum a);
-
- /**
- * Use this to set the Color using RGB values.
- * @param r,g,b RGB value.
- */
- void moveSetBulb(uint8_t r, uint8_t g, uint8_t b);
- /**
- * Use this to set the color using the predefined colors in ::ColorsEnum.
- * @param color The desired color.
- */
- void moveSetBulb(ColorsEnum color);
- /**
- * Set the rumble value inside the Move controller.
- * @param rumble The desired value in the range from 64-255.
- */
- void moveSetRumble(uint8_t rumble);
-
- /** Used to get the millis() of the last message */
- uint32_t getLastMessageTime() {
- return lastMessageTime;
- };
- /**@}*/
-
- /** Variable used to indicate if the normal Playstation controller is successfully connected. */
- bool PS3Connected;
- /** Variable used to indicate if the Move controller is successfully connected. */
- bool PS3MoveConnected;
- /** Variable used to indicate if the Navigation controller is successfully connected. */
- bool PS3NavigationConnected;
-
-protected:
- /** @name BluetoothService implementation */
- /**
- * Used to pass acldata to the services.
- * @param ACLData Incoming acldata.
- */
- void ACLData(uint8_t* ACLData);
- /** Used to run part of the state machine. */
- void Run();
- /** Use this to reset the service. */
- void Reset();
- /**
- * Called when the controller is successfully initialized.
- * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
- * This is useful for instance if you want to set the LEDs in a specific way.
- */
- void onInit();
- /**@}*/
-
-private:
-
- void L2CAP_task(); // L2CAP state machine
-
- /* Variables filled from HCI event management */
- char remote_name_first; // First letter in remote name
- bool activeConnection; // Used to indicate if it's already has established a connection
-
- /* Variables used by high level L2CAP task */
- uint8_t l2cap_state;
-
- uint32_t lastMessageTime; // Variable used to store the millis value of the last message.
-
- uint32_t ButtonState;
- uint32_t OldButtonState;
- uint32_t ButtonClickState;
-
- uint32_t timer; // Timer used to limit time between messages and also used to continuously set PS3 Move controller Bulb and rumble values
- uint32_t timerHID; // Timer used see if there has to be a delay before a new HID command
-
- uint8_t l2capinbuf[BULK_MAXPKTSIZE]; // General purpose buffer for L2CAP in data
- uint8_t HIDBuffer[HID_BUFFERSIZE]; // Used to store HID commands
- uint8_t HIDMoveBuffer[HID_BUFFERSIZE]; // Used to store HID commands for the Move controller
-
- /* L2CAP Channels */
- uint8_t control_scid[2]; // L2CAP source CID for HID_Control
- uint8_t control_dcid[2]; // 0x0040
- uint8_t interrupt_scid[2]; // L2CAP source CID for HID_Interrupt
- uint8_t interrupt_dcid[2]; // 0x0041
-
- /* HID Commands */
- void HID_Command(uint8_t* data, uint8_t nbytes);
- void HIDMove_Command(uint8_t* data, uint8_t nbytes);
- void enable_sixaxis(); // Command used to enable the Dualshock 3 and Navigation controller to send data via Bluetooth
-};
-#endif