diff options
Diffstat (limited to 'tmk_core/common/keyboard.c')
-rw-r--r-- | tmk_core/common/keyboard.c | 138 |
1 files changed, 57 insertions, 81 deletions
diff --git a/tmk_core/common/keyboard.c b/tmk_core/common/keyboard.c index 1d99818481..bd543c45e1 100644 --- a/tmk_core/common/keyboard.c +++ b/tmk_core/common/keyboard.c @@ -1,5 +1,5 @@ /* -Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com> +Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -27,13 +27,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "command.h" #include "util.h" #include "sendchar.h" +#include "eeconfig.h" +#include "backlight.h" #ifdef BOOTMAGIC_ENABLE - #include "bootmagic.h" +# include "bootmagic.h" #else - #include "magic.h" +# include "magic.h" #endif -#include "eeconfig.h" -#include "backlight.h" #ifdef MOUSEKEY_ENABLE # include "mousekey.h" #endif @@ -41,40 +41,35 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # include "ps2_mouse.h" #endif #ifdef SERIAL_MOUSE_ENABLE -#include "serial_mouse.h" +# include "serial_mouse.h" #endif #ifdef ADB_MOUSE_ENABLE -#include "adb.h" +# include "adb.h" #endif - #ifdef MATRIX_HAS_GHOST -static bool has_ghost_in_row(uint8_t row) -{ - matrix_row_t matrix_row = matrix_get_row(row); - // No ghost exists when less than 2 keys are down on the row - if (((matrix_row - 1) & matrix_row) == 0) - return false; - - // Ghost occurs when the row shares column line with other row - for (uint8_t i=0; i < MATRIX_ROWS; i++) { - if (i != row && (matrix_get_row(i) & matrix_row)) - return true; +static bool is_row_ghosting(uint8_t row){ + matrix_row_t state = matrix_get_row(row); + /* no ghosting happens when only one key in the row is pressed */ + if (!(state - 1 & state)) return false; + /* ghosting occurs when two keys in the same column are pressed */ + for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { + if (r != row && matrix_get_row(r) & state) return true; } return false; } + #endif +__attribute__ ((weak)) +void matrix_setup(void) { +} -__attribute__ ((weak)) void matrix_setup(void) {} -void keyboard_setup(void) -{ +void keyboard_setup(void) { matrix_setup(); } -void keyboard_init(void) -{ - +void keyboard_init(void) { timer_init(); matrix_init(); #ifdef PS2_MOUSE_ENABLE @@ -86,104 +81,85 @@ void keyboard_init(void) #ifdef ADB_MOUSE_ENABLE adb_mouse_init(); #endif - - #ifdef BOOTMAGIC_ENABLE bootmagic(); #else magic(); #endif - #ifdef BACKLIGHT_ENABLE backlight_init(); #endif - #if defined(NKRO_ENABLE) && defined(FORCE_NKRO) keyboard_nkro = true; #endif - } -/* - * Do keyboard routine jobs: scan mantrix, light LEDs, ... - * This is repeatedly called as fast as possible. - */ -void keyboard_task(void) -{ - static matrix_row_t matrix_prev[MATRIX_ROWS]; -#ifdef MATRIX_HAS_GHOST - static matrix_row_t matrix_ghost[MATRIX_ROWS]; -#endif - static uint8_t led_status = 0; - matrix_row_t matrix_row = 0; - matrix_row_t matrix_change = 0; - +/* does routine keyboard jobs */ +void keyboard_task(void) { + static uint8_t led_status; matrix_scan(); - for (uint8_t r = 0; r < MATRIX_ROWS; r++) { - matrix_row = matrix_get_row(r); - matrix_change = matrix_row ^ matrix_prev[r]; - if (matrix_change) { + for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { + static matrix_row_t previous_matrix[MATRIX_ROWS]; + matrix_row_t state = matrix_get_row(r); + matrix_row_t changes = state ^ previous_matrix[r]; + if (changes) { #ifdef MATRIX_HAS_GHOST - if (has_ghost_in_row(r)) { - /* Keep track of whether ghosted status has changed for - * debugging. But don't update matrix_prev until un-ghosted, or - * the last key would be lost. + static matrix_row_t deghosting_matrix[MATRIX_ROWS]; + if (is_row_ghosting(r)) { + /* debugs the deghosting mechanism */ + /* doesn't update previous_matrix until the ghosting has stopped + * in order to prevent the last key from being lost */ - if (debug_matrix && matrix_ghost[r] != matrix_row) { + if (debug_matrix && deghosting_matrix[r] != state) { matrix_print(); } - matrix_ghost[r] = matrix_row; + deghosting_matrix[r] = state; continue; } - matrix_ghost[r] = matrix_row; + deghosting_matrix[r] = state; #endif if (debug_matrix) matrix_print(); - for (uint8_t c = 0; c < MATRIX_COLS; c++) { - if (matrix_change & ((matrix_row_t)1<<c)) { - action_exec((keyevent_t){ - .key = (keypos_t){ .row = r, .col = c }, - .pressed = (matrix_row & ((matrix_row_t)1<<c)), - .time = (timer_read() | 1) /* time should not be 0 */ - }); - // record a processed key - matrix_prev[r] ^= ((matrix_row_t)1<<c); - // process a key per task call - goto MATRIX_LOOP_END; + for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { + matrix_row_t mask = (matrix_row_t)1 << c; + if (changes & mask) { + keyevent_t event; + event.key = (keypos_t){ .row = r, .col = c }; + event.pressed = state & mask; + /* the time should not be 0 */ + event.time = timer_read() | 1; + action_exec(event); + /* records the processed key event */ + previous_matrix[r] ^= mask; + /* processes one key event per call */ + goto event_processed; } } } } - // call with pseudo tick event when no real key event. + /* sends tick events when the keyboard is idle */ action_exec(TICK); - -MATRIX_LOOP_END: - +event_processed: #ifdef MOUSEKEY_ENABLE - // mousekey repeat & acceleration + /* repeats and accelerates the mouse keys */ mousekey_task(); #endif - #ifdef PS2_MOUSE_ENABLE ps2_mouse_task(); #endif - #ifdef SERIAL_MOUSE_ENABLE - serial_mouse_task(); + serial_mouse_task(); #endif - #ifdef ADB_MOUSE_ENABLE - adb_mouse_task(); + adb_mouse_task(); #endif - - // update LED + /* updates the LEDs */ if (led_status != host_keyboard_leds()) { led_status = host_keyboard_leds(); keyboard_set_leds(led_status); } } -void keyboard_set_leds(uint8_t leds) -{ - if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); } +void keyboard_set_leds(uint8_t leds) { + if (debug_keyboard) dprintf("Keyboard LEDs state: %x\n", leds); led_set(leds); } |