diff options
Diffstat (limited to 'tmk_core/common/action_layer.c')
-rw-r--r-- | tmk_core/common/action_layer.c | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/tmk_core/common/action_layer.c b/tmk_core/common/action_layer.c new file mode 100644 index 0000000000..c535615f44 --- /dev/null +++ b/tmk_core/common/action_layer.c @@ -0,0 +1,138 @@ +#include <stdint.h> +#include "keyboard.h" +#include "action.h" +#include "util.h" +#include "action_layer.h" + +#ifdef DEBUG_ACTION +#include "debug.h" +#else +#include "nodebug.h" +#endif + + +/* + * Default Layer State + */ +uint32_t default_layer_state = 0; + +static void default_layer_state_set(uint32_t state) +{ + debug("default_layer_state: "); + default_layer_debug(); debug(" to "); + default_layer_state = state; + default_layer_debug(); debug("\n"); + clear_keyboard_but_mods(); // To avoid stuck keys +} + +void default_layer_debug(void) +{ + dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); +} + +void default_layer_set(uint32_t state) +{ + default_layer_state_set(state); +} + +#ifndef NO_ACTION_LAYER +void default_layer_or(uint32_t state) +{ + default_layer_state_set(default_layer_state | state); +} +void default_layer_and(uint32_t state) +{ + default_layer_state_set(default_layer_state & state); +} +void default_layer_xor(uint32_t state) +{ + default_layer_state_set(default_layer_state ^ state); +} +#endif + + +#ifndef NO_ACTION_LAYER +/* + * Keymap Layer State + */ +uint32_t layer_state = 0; + +static void layer_state_set(uint32_t state) +{ + dprint("layer_state: "); + layer_debug(); dprint(" to "); + layer_state = state; + layer_debug(); dprintln(); + clear_keyboard_but_mods(); // To avoid stuck keys +} + +void layer_clear(void) +{ + layer_state_set(0); +} + +void layer_move(uint8_t layer) +{ + layer_state_set(1UL<<layer); +} + +void layer_on(uint8_t layer) +{ + layer_state_set(layer_state | (1UL<<layer)); +} + +void layer_off(uint8_t layer) +{ + layer_state_set(layer_state & ~(1UL<<layer)); +} + +void layer_invert(uint8_t layer) +{ + layer_state_set(layer_state ^ (1UL<<layer)); +} + +void layer_or(uint32_t state) +{ + layer_state_set(layer_state | state); +} +void layer_and(uint32_t state) +{ + layer_state_set(layer_state & state); +} +void layer_xor(uint32_t state) +{ + layer_state_set(layer_state ^ state); +} + +void layer_debug(void) +{ + dprintf("%08lX(%u)", layer_state, biton32(layer_state)); +} +#endif + + + +action_t layer_switch_get_action(keypos_t key) +{ + action_t action; + action.code = ACTION_TRANSPARENT; + +#ifndef NO_ACTION_LAYER + uint32_t layers = layer_state | default_layer_state; + /* check top layer first */ + for (int8_t i = 31; i >= 0; i--) { + if (layers & (1UL<<i)) { + action = action_for_key(i, key); + if (action.code != ACTION_TRANSPARENT) { + return action; + } + } + } + /* fall back to layer 0 */ + action = action_for_key(0, key); + return action; +#else + action = action_for_key(biton32(default_layer_state), key); + return action; +#endif +} |