diff options
Diffstat (limited to 'tmk_core/common/action.c')
-rw-r--r-- | tmk_core/common/action.c | 843 |
1 files changed, 843 insertions, 0 deletions
diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c new file mode 100644 index 0000000000..84e6615237 --- /dev/null +++ b/tmk_core/common/action.c @@ -0,0 +1,843 @@ +/* +Copyright 2012,2013 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include "host.h" +#include "keycode.h" +#include "keyboard.h" +#include "mousekey.h" +#include "command.h" +#include "led.h" +#include "backlight.h" +#include "action_layer.h" +#include "action_tapping.h" +#include "action_macro.h" +#include "action_util.h" +#include "action.h" +#include "wait.h" + +#ifdef DEBUG_ACTION +#include "debug.h" +#else +#include "nodebug.h" +#endif + +int tp_buttons; + +#ifdef FAUXCLICKY_ENABLE +#include <fauxclicky.h> +#endif + +void action_exec(keyevent_t event) +{ + if (!IS_NOEVENT(event)) { + dprint("\n---- action_exec: start -----\n"); + dprint("EVENT: "); debug_event(event); dprintln(); + } + +#ifdef FAUXCLICKY_ENABLE + if (IS_PRESSED(event)) { + FAUXCLICKY_ACTION_PRESS; + } + if (IS_RELEASED(event)) { + FAUXCLICKY_ACTION_RELEASE; + } + fauxclicky_check(); +#endif + +#ifdef ONEHAND_ENABLE + if (!IS_NOEVENT(event)) { + process_hand_swap(&event); + } +#endif + + keyrecord_t record = { .event = event }; + +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) + if (has_oneshot_layer_timed_out()) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } + if (has_oneshot_mods_timed_out()) { + clear_oneshot_mods(); + } +#endif + +#ifndef NO_ACTION_TAPPING + action_tapping_process(record); +#else + process_record(&record); + if (!IS_NOEVENT(record.event)) { + dprint("processed: "); debug_record(record); dprintln(); + } +#endif +} + +#ifdef ONEHAND_ENABLE +bool swap_hands = false; + +void process_hand_swap(keyevent_t *event) { + static swap_state_row_t swap_state[MATRIX_ROWS]; + + keypos_t pos = event->key; + swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col; + bool do_swap = event->pressed ? swap_hands : + swap_state[pos.row] & (col_bit); + + if (do_swap) { + event->key = hand_swap_config[pos.row][pos.col]; + swap_state[pos.row] |= col_bit; + } else { + swap_state[pos.row] &= ~(col_bit); + } +} +#endif + +#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) +bool disable_action_cache = false; + +void process_record_nocache(keyrecord_t *record) +{ + disable_action_cache = true; + process_record(record); + disable_action_cache = false; +} +#else +void process_record_nocache(keyrecord_t *record) +{ + process_record(record); +} +#endif + +__attribute__ ((weak)) +bool process_record_quantum(keyrecord_t *record) { + return true; +} + +void process_record(keyrecord_t *record) +{ + if (IS_NOEVENT(record->event)) { return; } + + if(!process_record_quantum(record)) + return; + + action_t action = store_or_get_action(record->event.pressed, record->event.key); + dprint("ACTION: "); debug_action(action); +#ifndef NO_ACTION_LAYER + dprint(" layer_state: "); layer_debug(); + dprint(" default_layer_state: "); default_layer_debug(); +#endif + dprintln(); + + process_action(record, action); +} + +void process_action(keyrecord_t *record, action_t action) +{ + keyevent_t event = record->event; +#ifndef NO_ACTION_TAPPING + uint8_t tap_count = record->tap.count; +#endif + + if (event.pressed) { + // clear the potential weak mods left by previously pressed keys + clear_weak_mods(); + } + +#ifndef NO_ACTION_ONESHOT + bool do_release_oneshot = false; + // notice we only clear the one shot layer if the pressed key is not a modifier. + if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + do_release_oneshot = !is_oneshot_layer_active(); + } +#endif + + switch (action.kind.id) { + /* Key and Mods */ + case ACT_LMODS: + case ACT_RMODS: + { + uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : + action.key.mods<<4; + if (event.pressed) { + if (mods) { + if (IS_MOD(action.key.code) || action.key.code == KC_NO) { + // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless. + // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT). + // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO). + add_mods(mods); + } else { + add_weak_mods(mods); + } + send_keyboard_report(); + } + register_code(action.key.code); + } else { + unregister_code(action.key.code); + if (mods) { + if (IS_MOD(action.key.code) || action.key.code == KC_NO) { + del_mods(mods); + } else { + del_weak_mods(mods); + } + send_keyboard_report(); + } + } + } + break; +#ifndef NO_ACTION_TAPPING + case ACT_LMODS_TAP: + case ACT_RMODS_TAP: + { + uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : + action.key.mods<<4; + switch (action.layer_tap.code) { + #ifndef NO_ACTION_ONESHOT + case MODS_ONESHOT: + // Oneshot modifier + if (event.pressed) { + if (tap_count == 0) { + dprint("MODS_TAP: Oneshot: 0\n"); + register_mods(mods); + } else if (tap_count == 1) { + dprint("MODS_TAP: Oneshot: start\n"); + set_oneshot_mods(mods); + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + } else if (tap_count == ONESHOT_TAP_TOGGLE) { + dprint("MODS_TAP: Toggling oneshot"); + clear_oneshot_mods(); + set_oneshot_locked_mods(mods); + register_mods(mods); + #endif + } else { + register_mods(mods); + } + } else { + if (tap_count == 0) { + clear_oneshot_mods(); + unregister_mods(mods); + } else if (tap_count == 1) { + // Retain Oneshot mods + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + if (mods & get_mods()) { + clear_oneshot_locked_mods(); + clear_oneshot_mods(); + unregister_mods(mods); + } + } else if (tap_count == ONESHOT_TAP_TOGGLE) { + // Toggle Oneshot Layer + #endif + } else { + clear_oneshot_mods(); + unregister_mods(mods); + } + } + break; + #endif + case MODS_TAP_TOGGLE: + if (event.pressed) { + if (tap_count <= TAPPING_TOGGLE) { + register_mods(mods); + } + } else { + if (tap_count < TAPPING_TOGGLE) { + unregister_mods(mods); + } + } + break; + default: + if (event.pressed) { + if (tap_count > 0) { +#ifndef IGNORE_MOD_TAP_INTERRUPT + if (record->tap.interrupted) { + dprint("mods_tap: tap: cancel: add_mods\n"); + // ad hoc: set 0 to cancel tap + record->tap.count = 0; + register_mods(mods); + } else +#endif + { + dprint("MODS_TAP: Tap: register_code\n"); + register_code(action.key.code); + } + } else { + dprint("MODS_TAP: No tap: add_mods\n"); + register_mods(mods); + } + } else { + if (tap_count > 0) { + dprint("MODS_TAP: Tap: unregister_code\n"); + unregister_code(action.key.code); + } else { + dprint("MODS_TAP: No tap: add_mods\n"); + unregister_mods(mods); + } + } + break; + } + } + break; +#endif +#ifdef EXTRAKEY_ENABLE + /* other HID usage */ + case ACT_USAGE: + switch (action.usage.page) { + case PAGE_SYSTEM: + if (event.pressed) { + host_system_send(action.usage.code); + } else { + host_system_send(0); + } + break; + case PAGE_CONSUMER: + if (event.pressed) { + host_consumer_send(action.usage.code); + } else { + host_consumer_send(0); + } + break; + } + break; +#endif +#ifdef MOUSEKEY_ENABLE + /* Mouse key */ + case ACT_MOUSEKEY: + if (event.pressed) { + switch (action.key.code) { + case KC_MS_BTN1: + tp_buttons |= (1<<0); + break; + case KC_MS_BTN2: + tp_buttons |= (1<<1); + break; + case KC_MS_BTN3: + tp_buttons |= (1<<2); + break; + default: + break; + } + mousekey_on(action.key.code); + mousekey_send(); + } else { + switch (action.key.code) { + case KC_MS_BTN1: + tp_buttons &= ~(1<<0); + break; + case KC_MS_BTN2: + tp_buttons &= ~(1<<1); + break; + case KC_MS_BTN3: + tp_buttons &= ~(1<<2); + break; + default: + break; + } + mousekey_off(action.key.code); + mousekey_send(); + } + break; +#endif +#ifndef NO_ACTION_LAYER + case ACT_LAYER: + if (action.layer_bitop.on == 0) { + /* Default Layer Bitwise Operation */ + if (!event.pressed) { + uint8_t shift = action.layer_bitop.part*4; + uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; + uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; + switch (action.layer_bitop.op) { + case OP_BIT_AND: default_layer_and(bits | mask); break; + case OP_BIT_OR: default_layer_or(bits | mask); break; + case OP_BIT_XOR: default_layer_xor(bits | mask); break; + case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break; + } + } + } else { + /* Layer Bitwise Operation */ + if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : + (action.layer_bitop.on & ON_RELEASE)) { + uint8_t shift = action.layer_bitop.part*4; + uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift; + uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0; + switch (action.layer_bitop.op) { + case OP_BIT_AND: layer_and(bits | mask); break; + case OP_BIT_OR: layer_or(bits | mask); break; + case OP_BIT_XOR: layer_xor(bits | mask); break; + case OP_BIT_SET: layer_and(mask); layer_or(bits); break; + } + } + } + break; + #ifndef NO_ACTION_TAPPING + case ACT_LAYER_TAP: + case ACT_LAYER_TAP_EXT: + switch (action.layer_tap.code) { + case 0xe0 ... 0xef: + /* layer On/Off with modifiers(left only) */ + if (event.pressed) { + layer_on(action.layer_tap.val); + register_mods(action.layer_tap.code & 0x0f); + } else { + layer_off(action.layer_tap.val); + unregister_mods(action.layer_tap.code & 0x0f); + } + break; + case OP_TAP_TOGGLE: + /* tap toggle */ + if (event.pressed) { + if (tap_count < TAPPING_TOGGLE) { + layer_invert(action.layer_tap.val); + } + } else { + if (tap_count <= TAPPING_TOGGLE) { + layer_invert(action.layer_tap.val); + } + } + break; + case OP_ON_OFF: + event.pressed ? layer_on(action.layer_tap.val) : + layer_off(action.layer_tap.val); + break; + case OP_OFF_ON: + event.pressed ? layer_off(action.layer_tap.val) : + layer_on(action.layer_tap.val); + break; + case OP_SET_CLEAR: + event.pressed ? layer_move(action.layer_tap.val) : + layer_clear(); + break; + #ifndef NO_ACTION_ONESHOT + case OP_ONESHOT: + // Oneshot modifier + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + do_release_oneshot = false; + if (event.pressed) { + del_mods(get_oneshot_locked_mods()); + if (get_oneshot_layer_state() == ONESHOT_TOGGLED) { + reset_oneshot_layer(); + layer_off(action.layer_tap.val); + break; + } else if (tap_count < ONESHOT_TAP_TOGGLE) { + layer_on(action.layer_tap.val); + set_oneshot_layer(action.layer_tap.val, ONESHOT_START); + } + } else { + add_mods(get_oneshot_locked_mods()); + if (tap_count >= ONESHOT_TAP_TOGGLE) { + reset_oneshot_layer(); + clear_oneshot_locked_mods(); + set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED); + } else { + clear_oneshot_layer_state(ONESHOT_PRESSED); + } + } + #else + if (event.pressed) { + layer_on(action.layer_tap.val); + set_oneshot_layer(action.layer_tap.val, ONESHOT_START); + } else { + clear_oneshot_layer_state(ONESHOT_PRESSED); + if (tap_count > 1) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } + } + #endif + break; + #endif + default: + /* tap key */ + if (event.pressed) { + if (tap_count > 0) { + dprint("KEYMAP_TAP_KEY: Tap: register_code\n"); + register_code(action.layer_tap.code); + } else { + dprint("KEYMAP_TAP_KEY: No tap: On on press\n"); + layer_on(action.layer_tap.val); + } + } else { + if (tap_count > 0) { + dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n"); + if (action.layer_tap.code == KC_CAPS) { + wait_ms(80); + } + unregister_code(action.layer_tap.code); + } else { + dprint("KEYMAP_TAP_KEY: No tap: Off on release\n"); + layer_off(action.layer_tap.val); + } + } + break; + } + break; + #endif +#endif + /* Extentions */ +#ifndef NO_ACTION_MACRO + case ACT_MACRO: + action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); + break; +#endif +#ifdef BACKLIGHT_ENABLE + case ACT_BACKLIGHT: + if (!event.pressed) { + switch (action.backlight.opt) { + case BACKLIGHT_INCREASE: + backlight_increase(); + break; + case BACKLIGHT_DECREASE: + backlight_decrease(); + break; + case BACKLIGHT_TOGGLE: + backlight_toggle(); + break; + case BACKLIGHT_STEP: + backlight_step(); + break; + case BACKLIGHT_LEVEL: + backlight_level(action.backlight.level); + break; + } + } + break; +#endif + case ACT_COMMAND: + break; +#ifdef ONEHAND_ENABLE + case ACT_SWAP_HANDS: + switch (action.swap.code) { + case OP_SH_TOGGLE: + if (event.pressed) { + swap_hands = !swap_hands; + } + break; + case OP_SH_ON_OFF: + swap_hands = event.pressed; + break; + case OP_SH_OFF_ON: + swap_hands = !event.pressed; + break; + case OP_SH_ON: + if (!event.pressed) { + swap_hands = true; + } + break; + case OP_SH_OFF: + if (!event.pressed) { + swap_hands = false; + } + break; + #ifndef NO_ACTION_TAPPING + case OP_SH_TAP_TOGGLE: + /* tap toggle */ + if (tap_count > 0) { + if (!event.pressed) { + swap_hands = !swap_hands; + } + } else { + swap_hands = event.pressed; + } + break; + default: + if (tap_count > 0) { + if (event.pressed) { + register_code(action.swap.code); + } else { + unregister_code(action.swap.code); + } + } else { + swap_hands = event.pressed; + } + #endif + } +#endif +#ifndef NO_ACTION_FUNCTION + case ACT_FUNCTION: + action_function(record, action.func.id, action.func.opt); + break; +#endif + default: + break; + } + +#ifndef NO_ACTION_LAYER + // if this event is a layer action, update the leds + switch (action.kind.id) { + case ACT_LAYER: + #ifndef NO_ACTION_TAPPING + case ACT_LAYER_TAP: + case ACT_LAYER_TAP_EXT: + #endif + led_set(host_keyboard_leds()); + break; + default: + break; + } +#endif + +#ifndef NO_ACTION_ONESHOT + /* Because we switch layers after a oneshot event, we need to release the + * key before we leave the layer or no key up event will be generated. + */ + if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) { + record->event.pressed = false; + layer_on(get_oneshot_layer()); + process_record(record); + layer_off(get_oneshot_layer()); + } +#endif +} + + + + +/* + * Utilities for actions. + */ +void register_code(uint8_t code) +{ + if (code == KC_NO) { + return; + } + +#ifdef LOCKING_SUPPORT_ENABLE + else if (KC_LOCKING_CAPS == code) { +#ifdef LOCKING_RESYNC_ENABLE + // Resync: ignore if caps lock already is on + if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return; +#endif + add_key(KC_CAPSLOCK); + send_keyboard_report(); + del_key(KC_CAPSLOCK); + send_keyboard_report(); + } + + else if (KC_LOCKING_NUM == code) { +#ifdef LOCKING_RESYNC_ENABLE + if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return; +#endif + add_key(KC_NUMLOCK); + send_keyboard_report(); + del_key(KC_NUMLOCK); + send_keyboard_report(); + } + + else if (KC_LOCKING_SCROLL == code) { +#ifdef LOCKING_RESYNC_ENABLE + if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return; +#endif + add_key(KC_SCROLLLOCK); + send_keyboard_report(); + del_key(KC_SCROLLLOCK); + send_keyboard_report(); + } +#endif + + else if IS_KEY(code) { + // TODO: should push command_proc out of this block? + if (command_proc(code)) return; + +#ifndef NO_ACTION_ONESHOT +/* TODO: remove + if (oneshot_state.mods && !oneshot_state.disabled) { + uint8_t tmp_mods = get_mods(); + add_mods(oneshot_state.mods); + + add_key(code); + send_keyboard_report(); + + set_mods(tmp_mods); + send_keyboard_report(); + oneshot_cancel(); + } else +*/ +#endif + { + add_key(code); + send_keyboard_report(); + } + } + else if IS_MOD(code) { + add_mods(MOD_BIT(code)); + send_keyboard_report(); + } + else if IS_SYSTEM(code) { + host_system_send(KEYCODE2SYSTEM(code)); + } + else if IS_CONSUMER(code) { + host_consumer_send(KEYCODE2CONSUMER(code)); + } +} + +void unregister_code(uint8_t code) +{ + if (code == KC_NO) { + return; + } + +#ifdef LOCKING_SUPPORT_ENABLE + else if (KC_LOCKING_CAPS == code) { +#ifdef LOCKING_RESYNC_ENABLE + // Resync: ignore if caps lock already is off + if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return; +#endif + add_key(KC_CAPSLOCK); + send_keyboard_report(); + del_key(KC_CAPSLOCK); + send_keyboard_report(); + } + + else if (KC_LOCKING_NUM == code) { +#ifdef LOCKING_RESYNC_ENABLE + if (!(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))) return; +#endif + add_key(KC_NUMLOCK); + send_keyboard_report(); + del_key(KC_NUMLOCK); + send_keyboard_report(); + } + + else if (KC_LOCKING_SCROLL == code) { +#ifdef LOCKING_RESYNC_ENABLE + if (!(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK))) return; +#endif + add_key(KC_SCROLLLOCK); + send_keyboard_report(); + del_key(KC_SCROLLLOCK); + send_keyboard_report(); + } +#endif + + else if IS_KEY(code) { + del_key(code); + send_keyboard_report(); + } + else if IS_MOD(code) { + del_mods(MOD_BIT(code)); + send_keyboard_report(); + } + else if IS_SYSTEM(code) { + host_system_send(0); + } + else if IS_CONSUMER(code) { + host_consumer_send(0); + } +} + +void register_mods(uint8_t mods) +{ + if (mods) { + add_mods(mods); + send_keyboard_report(); + } +} + +void unregister_mods(uint8_t mods) +{ + if (mods) { + del_mods(mods); + send_keyboard_report(); + } +} + +void clear_keyboard(void) +{ + clear_mods(); + clear_keyboard_but_mods(); +} + +void clear_keyboard_but_mods(void) +{ + clear_weak_mods(); + clear_macro_mods(); + clear_keys(); + send_keyboard_report(); +#ifdef MOUSEKEY_ENABLE + mousekey_clear(); + mousekey_send(); +#endif +#ifdef EXTRAKEY_ENABLE + host_system_send(0); + host_consumer_send(0); +#endif +} + +bool is_tap_key(keypos_t key) +{ + action_t action = layer_switch_get_action(key); + + switch (action.kind.id) { + case ACT_LMODS_TAP: + case ACT_RMODS_TAP: + case ACT_LAYER_TAP: + case ACT_LAYER_TAP_EXT: + switch (action.layer_tap.code) { + case 0x00 ... 0xdf: + case OP_TAP_TOGGLE: + case OP_ONESHOT: + return true; + } + return false; + case ACT_SWAP_HANDS: + switch (action.swap.code) { + case 0x00 ... 0xdf: + case OP_SH_TAP_TOGGLE: + return true; + } + return false; + case ACT_MACRO: + case ACT_FUNCTION: + if (action.func.opt & FUNC_TAP) { return true; } + return false; + } + return false; +} + + +/* + * debug print + */ +void debug_event(keyevent_t event) +{ + dprintf("%04X%c(%u)", (event.key.row<<8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time); +} + +void debug_record(keyrecord_t record) +{ + debug_event(record.event); +#ifndef NO_ACTION_TAPPING + dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' ')); +#endif +} + +void debug_action(action_t action) +{ + switch (action.kind.id) { + case ACT_LMODS: dprint("ACT_LMODS"); break; + case ACT_RMODS: dprint("ACT_RMODS"); break; + case ACT_LMODS_TAP: dprint("ACT_LMODS_TAP"); break; + case ACT_RMODS_TAP: dprint("ACT_RMODS_TAP"); break; + case ACT_USAGE: dprint("ACT_USAGE"); break; + case ACT_MOUSEKEY: dprint("ACT_MOUSEKEY"); break; + case ACT_LAYER: dprint("ACT_LAYER"); break; + case ACT_LAYER_TAP: dprint("ACT_LAYER_TAP"); break; + case ACT_LAYER_TAP_EXT: dprint("ACT_LAYER_TAP_EXT"); break; + case ACT_MACRO: dprint("ACT_MACRO"); break; + case ACT_COMMAND: dprint("ACT_COMMAND"); break; + case ACT_FUNCTION: dprint("ACT_FUNCTION"); break; + case ACT_SWAP_HANDS: dprint("ACT_SWAP_HANDS"); break; + default: dprint("UNKNOWN"); break; + } + dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff); +} |