diff options
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/keymap_common.c | 12 | ||||
-rw-r--r-- | quantum/process_keycode/process_magic.c | 179 | ||||
-rw-r--r-- | quantum/process_keycode/process_magic.h | 20 | ||||
-rw-r--r-- | quantum/process_keycode/process_rgb.c | 141 | ||||
-rw-r--r-- | quantum/process_keycode/process_rgb.h | 20 | ||||
-rw-r--r-- | quantum/quantum.c | 457 | ||||
-rw-r--r-- | quantum/quantum.h | 8 | ||||
-rw-r--r-- | quantum/quantum_keycodes.h | 35 | ||||
-rw-r--r-- | quantum/rgb_matrix.h | 40 |
9 files changed, 477 insertions, 435 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 4fa45ac37b..5877273931 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -52,9 +52,6 @@ action_t action_for_key(uint8_t layer, keypos_t key) { uint8_t action_layer, when, mod; switch (keycode) { - case KC_FN0 ... KC_FN31: - action.code = keymap_function_id_to_action(FN_INDEX(keycode)); - break; case KC_A ... KC_EXSEL: case KC_LCTRL ... KC_RGUI: action.code = ACTION_KEY(keycode); @@ -65,9 +62,11 @@ action_t action_for_key(uint8_t layer, keypos_t key) { case KC_AUDIO_MUTE ... KC_BRIGHTNESS_DOWN: action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); break; +#ifdef MOUSEKEY_ENABLE case KC_MS_UP ... KC_MS_ACCEL2: action.code = ACTION_MOUSEKEY(keycode); break; +#endif case KC_TRNS: action.code = ACTION_TRANSPARENT; break; @@ -76,17 +75,24 @@ action_t action_for_key(uint8_t layer, keypos_t key) { // Split it up action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key break; +#ifndef NO_ACTION_FUNCTION + case KC_FN0 ... KC_FN31: + action.code = keymap_function_id_to_action(FN_INDEX(keycode)); + break; case QK_FUNCTION ... QK_FUNCTION_MAX:; // Is a shortcut for function action_layer, pull last 12bits // This means we have 4,096 FN macros at our disposal action.code = keymap_function_id_to_action((int)keycode & 0xFFF); break; +#endif +#ifndef NO_ACTION_MACRO case QK_MACRO ... QK_MACRO_MAX: if (keycode & 0x800) // tap macros have upper bit set action.code = ACTION_MACRO_TAP(keycode & 0xFF); else action.code = ACTION_MACRO(keycode & 0xFF); break; +#endif case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); break; diff --git a/quantum/process_keycode/process_magic.c b/quantum/process_keycode/process_magic.c new file mode 100644 index 0000000000..c70764dea1 --- /dev/null +++ b/quantum/process_keycode/process_magic.c @@ -0,0 +1,179 @@ +/* Copyright 2019 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "process_magic.h" + +#ifdef AUDIO_ENABLE +# ifndef AG_NORM_SONG +# define AG_NORM_SONG SONG(AG_NORM_SOUND) +# endif +# ifndef AG_SWAP_SONG +# define AG_SWAP_SONG SONG(AG_SWAP_SOUND) +# endif +# ifndef CG_NORM_SONG +# define CG_NORM_SONG SONG(AG_NORM_SOUND) +# endif +# ifndef CG_SWAP_SONG +# define CG_SWAP_SONG SONG(AG_SWAP_SOUND) +# endif +float ag_norm_song[][2] = AG_NORM_SONG; +float ag_swap_song[][2] = AG_SWAP_SONG; +float cg_norm_song[][2] = CG_NORM_SONG; +float cg_swap_song[][2] = CG_SWAP_SONG; +#endif + +/** + * MAGIC actions (BOOTMAGIC without the boot) + */ +bool process_magic(uint16_t keycode, keyrecord_t *record) { + // skip anything that isn't a keyup + if (record->event.pressed) { + switch (keycode) { + case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI: + case MAGIC_SWAP_LCTL_LGUI ... MAGIC_TOGGLE_CTL_GUI: + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + switch (keycode) { + case MAGIC_SWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = true; + break; + case MAGIC_CAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = true; + break; + case MAGIC_SWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = true; + break; + case MAGIC_SWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = true; + break; + case MAGIC_SWAP_LCTL_LGUI: + keymap_config.swap_lctl_lgui = true; + break; + case MAGIC_SWAP_RCTL_RGUI: + keymap_config.swap_rctl_rgui = true; + break; + case MAGIC_NO_GUI: + keymap_config.no_gui = true; + break; + case MAGIC_SWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = true; + break; + case MAGIC_SWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = true; + break; + case MAGIC_HOST_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = true; + break; + case MAGIC_SWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true; +#ifdef AUDIO_ENABLE + PLAY_SONG(ag_swap_song); +#endif + break; + case MAGIC_SWAP_CTL_GUI: + keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true; +#ifdef AUDIO_ENABLE + PLAY_SONG(cg_swap_song); +#endif + break; + case MAGIC_UNSWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = false; + break; + case MAGIC_UNCAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = false; + break; + case MAGIC_UNSWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = false; + break; + case MAGIC_UNSWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = false; + break; + case MAGIC_UNSWAP_LCTL_LGUI: + keymap_config.swap_lctl_lgui = false; + break; + case MAGIC_UNSWAP_RCTL_RGUI: + keymap_config.swap_rctl_rgui = false; + break; + case MAGIC_UNNO_GUI: + keymap_config.no_gui = false; + break; + case MAGIC_UNSWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = false; + break; + case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = false; + break; + case MAGIC_UNHOST_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = false; + break; + case MAGIC_UNSWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false; +#ifdef AUDIO_ENABLE + PLAY_SONG(ag_norm_song); +#endif + break; + case MAGIC_UNSWAP_CTL_GUI: + keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false; +#ifdef AUDIO_ENABLE + PLAY_SONG(cg_norm_song); +#endif + break; + case MAGIC_TOGGLE_ALT_GUI: + keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui; + keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui; +#ifdef AUDIO_ENABLE + if (keymap_config.swap_ralt_rgui) { + PLAY_SONG(ag_swap_song); + } else { + PLAY_SONG(ag_norm_song); + } +#endif + break; + case MAGIC_TOGGLE_CTL_GUI: + keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui; + keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui; +#ifdef AUDIO_ENABLE + if (keymap_config.swap_rctl_rgui) { + PLAY_SONG(cg_swap_song); + } else { + PLAY_SONG(cg_norm_song); + } +#endif + break; + case MAGIC_TOGGLE_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = !keymap_config.nkro; + break; +#if 0 + case MAGIC_EE_HANDS_LEFT: + eeconfig_update_handedness(true); + break; + case MAGIC_EE_HANDS_RIGHT: + eeconfig_update_handedness(false); + break; +#endif + } + eeconfig_update_keymap(keymap_config.raw); + clear_keyboard(); // clear to prevent stuck keys + + return false; + } + } + + // Not a magic keycode so continue processing + return true; +} diff --git a/quantum/process_keycode/process_magic.h b/quantum/process_keycode/process_magic.h new file mode 100644 index 0000000000..1eb39f1455 --- /dev/null +++ b/quantum/process_keycode/process_magic.h @@ -0,0 +1,20 @@ +/* Copyright 2019 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "quantum.h" + +bool process_magic(uint16_t keycode, keyrecord_t *record); diff --git a/quantum/process_keycode/process_rgb.c b/quantum/process_keycode/process_rgb.c new file mode 100644 index 0000000000..c76166342f --- /dev/null +++ b/quantum/process_keycode/process_rgb.c @@ -0,0 +1,141 @@ +/* Copyright 2019 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "process_rgb.h" +#include "rgb.h" + +typedef void (*rgb_func_pointer)(void); + +/** + * Wrapper for inc/dec rgb keycode + * + * noinline to optimise for firmware size not speed (not in hot path) + */ +static void __attribute__((noinline)) handleKeycodeRGB(const uint8_t is_shifted, const rgb_func_pointer inc_func, const rgb_func_pointer dec_func) { + if (is_shifted) { + dec_func(); + } else { + inc_func(); + } +} + +/** + * Wrapper for animation mode + * - if not in animation family -> jump to that animation + * - otherwise -> wrap round animation speed + * + * noinline to optimise for firmware size not speed (not in hot path) + */ +static void __attribute__((noinline,unused)) handleKeycodeRGBMode(const uint8_t start, const uint8_t end) { + if ((start <= rgblight_get_mode()) && (rgblight_get_mode() < end)) { + rgblight_step(); + } else { + rgblight_mode(start); + } +} + +/** + * Handle keycodes for both rgblight and rgbmatrix + */ +bool process_rgb(const uint16_t keycode, const keyrecord_t *record) { +#ifndef SPLIT_KEYBOARD + if (record->event.pressed) { +#else + // Split keyboards need to trigger on key-up for edge-case issue + if (!record->event.pressed) { +#endif + uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)); + switch (keycode) { + case RGB_TOG: + rgblight_toggle(); + return false; + case RGB_MODE_FORWARD: + handleKeycodeRGB(shifted, rgblight_step, rgblight_step_reverse); + return false; + case RGB_MODE_REVERSE: + handleKeycodeRGB(shifted, rgblight_step_reverse, rgblight_step); + return false; + case RGB_HUI: + handleKeycodeRGB(shifted, rgblight_increase_hue, rgblight_decrease_hue); + return false; + case RGB_HUD: + handleKeycodeRGB(shifted, rgblight_decrease_hue, rgblight_increase_hue); + return false; + case RGB_SAI: + handleKeycodeRGB(shifted, rgblight_increase_sat, rgblight_decrease_sat); + return false; + case RGB_SAD: + handleKeycodeRGB(shifted, rgblight_decrease_sat, rgblight_increase_sat); + return false; + case RGB_VAI: + handleKeycodeRGB(shifted, rgblight_increase_val, rgblight_decrease_val); + return false; + case RGB_VAD: + handleKeycodeRGB(shifted, rgblight_decrease_val, rgblight_increase_val); + return false; + case RGB_SPI: + handleKeycodeRGB(shifted, rgblight_increase_speed, rgblight_decrease_speed); + return false; + case RGB_SPD: + handleKeycodeRGB(shifted, rgblight_decrease_speed, rgblight_increase_speed); + return false; + case RGB_MODE_PLAIN: + rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); + return false; + case RGB_MODE_BREATHE: +#ifdef RGBLIGHT_EFFECT_BREATHING + handleKeycodeRGBMode(RGBLIGHT_MODE_BREATHING, RGBLIGHT_MODE_BREATHING_end); +#endif + return false; + case RGB_MODE_RAINBOW: +#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD + handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_MOOD, RGBLIGHT_MODE_RAINBOW_MOOD_end); +#endif + return false; + case RGB_MODE_SWIRL: +#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL + handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_SWIRL, RGBLIGHT_MODE_RAINBOW_SWIRL_end); +#endif + return false; + case RGB_MODE_SNAKE: +#ifdef RGBLIGHT_EFFECT_SNAKE + handleKeycodeRGBMode(RGBLIGHT_MODE_SNAKE, RGBLIGHT_MODE_SNAKE_end); +#endif + return false; + case RGB_MODE_KNIGHT: +#ifdef RGBLIGHT_EFFECT_KNIGHT + handleKeycodeRGBMode(RGBLIGHT_MODE_KNIGHT, RGBLIGHT_MODE_KNIGHT_end); +#endif + return false; + case RGB_MODE_XMAS: +#ifdef RGBLIGHT_EFFECT_CHRISTMAS + rgblight_mode(RGBLIGHT_MODE_CHRISTMAS); +#endif + return false; + case RGB_MODE_GRADIENT: +#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT + handleKeycodeRGBMode(RGBLIGHT_MODE_STATIC_GRADIENT, RGBLIGHT_MODE_STATIC_GRADIENT_end); +#endif + return false; + case RGB_MODE_RGBTEST: +#ifdef RGBLIGHT_EFFECT_RGB_TEST + rgblight_mode(RGBLIGHT_MODE_RGB_TEST); +#endif + return false; + } + } + + return true; +} diff --git a/quantum/process_keycode/process_rgb.h b/quantum/process_keycode/process_rgb.h new file mode 100644 index 0000000000..26aca46896 --- /dev/null +++ b/quantum/process_keycode/process_rgb.h @@ -0,0 +1,20 @@ +/* Copyright 2019 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "quantum.h" + +bool process_rgb(const uint16_t keycode, const keyrecord_t *record); diff --git a/quantum/quantum.c b/quantum/quantum.c index 141a153400..a3ff7adfbd 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -16,10 +16,6 @@ #include "quantum.h" -#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE) -# include "rgb.h" -#endif - #ifdef PROTOCOL_LUFA # include "outputselect.h" #endif @@ -61,23 +57,7 @@ extern backlight_config_t backlight_config; # ifndef GOODBYE_SONG # define GOODBYE_SONG SONG(GOODBYE_SOUND) # endif -# ifndef AG_NORM_SONG -# define AG_NORM_SONG SONG(AG_NORM_SOUND) -# endif -# ifndef AG_SWAP_SONG -# define AG_SWAP_SONG SONG(AG_SWAP_SOUND) -# endif -# ifndef CG_NORM_SONG -# define CG_NORM_SONG SONG(AG_NORM_SOUND) -# endif -# ifndef CG_SWAP_SONG -# define CG_SWAP_SONG SONG(AG_SWAP_SOUND) -# endif float goodbye_song[][2] = GOODBYE_SONG; -float ag_norm_song[][2] = AG_NORM_SONG; -float ag_swap_song[][2] = AG_SWAP_SONG; -float cg_norm_song[][2] = CG_NORM_SONG; -float cg_swap_song[][2] = CG_SWAP_SONG; # ifdef DEFAULT_LAYER_SONGS float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; # endif @@ -168,11 +148,6 @@ void reset_keyboard(void) { bootloader_jump(); } -/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise. - * Used to ensure that the correct keycode is released if the key is released. - */ -static bool grave_esc_was_shifted = false; - /* Convert record into usable keycode via the contained event. */ uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); } @@ -276,402 +251,82 @@ bool process_record_quantum(keyrecord_t *record) { #ifdef SPACE_CADET_ENABLE process_space_cadet(keycode, record) && #endif +#ifdef MAGIC_KEYCODE_ENABLE + process_magic(keycode, record) && +#endif +#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) + process_rgb(keycode, record) && +#endif true)) { return false; } - // Shift / paren setup - - switch (keycode) { - case RESET: - if (record->event.pressed) { + if (record->event.pressed) { + switch (keycode) { + case RESET: reset_keyboard(); - } - return false; - case DEBUG: - if (record->event.pressed) { + return false; +#ifndef NO_DEBUG + case DEBUG: debug_enable ^= 1; if (debug_enable) { print("DEBUG: enabled.\n"); } else { print("DEBUG: disabled.\n"); } - } - return false; - case EEPROM_RESET: - if (record->event.pressed) { +#endif + return false; + case EEPROM_RESET: eeconfig_init(); - } - return false; + return false; #ifdef FAUXCLICKY_ENABLE - case FC_TOG: - if (record->event.pressed) { + case FC_TOG: FAUXCLICKY_TOGGLE; - } - return false; - case FC_ON: - if (record->event.pressed) { + return false; + case FC_ON: FAUXCLICKY_ON; - } - return false; - case FC_OFF: - if (record->event.pressed) { + return false; + case FC_OFF: FAUXCLICKY_OFF; - } - return false; + return false; #endif -#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) - case RGB_TOG: -// Split keyboards need to trigger on key-up for edge-case issue -# ifndef SPLIT_KEYBOARD - if (record->event.pressed) { -# else - if (!record->event.pressed) { -# endif - rgblight_toggle(); - } - return false; - case RGB_MODE_FORWARD: - if (record->event.pressed) { - uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)); - if (shifted) { - rgblight_step_reverse(); - } else { - rgblight_step(); - } - } - return false; - case RGB_MODE_REVERSE: - if (record->event.pressed) { - uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)); - if (shifted) { - rgblight_step(); - } else { - rgblight_step_reverse(); - } - } - return false; - case RGB_HUI: -// Split keyboards need to trigger on key-up for edge-case issue -# ifndef SPLIT_KEYBOARD - if (record->event.pressed) { -# else - if (!record->event.pressed) { -# endif - rgblight_increase_hue(); - } - return false; - case RGB_HUD: -// Split keyboards need to trigger on key-up for edge-case issue -# ifndef SPLIT_KEYBOARD - if (record->event.pressed) { -# else - if (!record->event.pressed) { -# endif - rgblight_decrease_hue(); - } - return false; - case RGB_SAI: -// Split keyboards need to trigger on key-up for edge-case issue -# ifndef SPLIT_KEYBOARD - if (record->event.pressed) { -# else - if (!record->event.pressed) { -# endif - rgblight_increase_sat(); - } - return false; - case RGB_SAD: -// Split keyboards need to trigger on key-up for edge-case issue -# ifndef SPLIT_KEYBOARD - if (record->event.pressed) { -# else - if (!record->event.pressed) { -# endif - rgblight_decrease_sat(); - } - return false; - case RGB_VAI: -// Split keyboards need to trigger on key-up for edge-case issue -# ifndef SPLIT_KEYBOARD - if (record->event.pressed) { -# else - if (!record->event.pressed) { -# endif - rgblight_increase_val(); - } - return false; - case RGB_VAD: -// Split keyboards need to trigger on key-up for edge-case issue -# ifndef SPLIT_KEYBOARD - if (record->event.pressed) { -# else - if (!record->event.pressed) { -# endif - rgblight_decrease_val(); - } - return false; - case RGB_SPI: - if (record->event.pressed) { - rgblight_increase_speed(); - } - return false; - case RGB_SPD: - if (record->event.pressed) { - rgblight_decrease_speed(); - } - return false; - case RGB_MODE_PLAIN: - if (record->event.pressed) { - rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT); - } - return false; - case RGB_MODE_BREATHE: -# ifdef RGBLIGHT_EFFECT_BREATHING - if (record->event.pressed) { - if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_BREATHING); - } - } -# endif - return false; - case RGB_MODE_RAINBOW: -# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD - if (record->event.pressed) { - if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD); - } - } -# endif - return false; - case RGB_MODE_SWIRL: -# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL - if (record->event.pressed) { - if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL); - } - } -# endif - return false; - case RGB_MODE_SNAKE: -# ifdef RGBLIGHT_EFFECT_SNAKE - if (record->event.pressed) { - if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_SNAKE); - } - } -# endif - return false; - case RGB_MODE_KNIGHT: -# ifdef RGBLIGHT_EFFECT_KNIGHT - if (record->event.pressed) { - if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_KNIGHT); - } - } -# endif - return false; - case RGB_MODE_XMAS: -# ifdef RGBLIGHT_EFFECT_CHRISTMAS - if (record->event.pressed) { - rgblight_mode(RGBLIGHT_MODE_CHRISTMAS); - } -# endif - return false; - case RGB_MODE_GRADIENT: -# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT - if (record->event.pressed) { - if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) { - rgblight_step(); - } else { - rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT); - } - } -# endif - return false; - case RGB_MODE_RGBTEST: -# ifdef RGBLIGHT_EFFECT_RGB_TEST - if (record->event.pressed) { - rgblight_mode(RGBLIGHT_MODE_RGB_TEST); - } -# endif - return false; -#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) #ifdef VELOCIKEY_ENABLE - case VLK_TOG: - if (record->event.pressed) { + case VLK_TOG: velocikey_toggle(); - } - return false; + return false; #endif -#ifdef PROTOCOL_LUFA - case OUT_AUTO: - if (record->event.pressed) { +#ifdef BLUETOOTH_ENABLE + case OUT_AUTO: set_output(OUTPUT_AUTO); - } - return false; - case OUT_USB: - if (record->event.pressed) { + return false; + case OUT_USB: set_output(OUTPUT_USB); - } - return false; -# ifdef BLUETOOTH_ENABLE - case OUT_BT: - if (record->event.pressed) { + return false; + case OUT_BT: set_output(OUTPUT_BLUETOOTH); - } - return false; -# endif -#endif - case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI: - case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT: - if (record->event.pressed) { - // MAGIC actions (BOOTMAGIC without the boot) - if (!eeconfig_is_enabled()) { - eeconfig_init(); - } - /* keymap config */ - keymap_config.raw = eeconfig_read_keymap(); - switch (keycode) { - case MAGIC_SWAP_CONTROL_CAPSLOCK: - keymap_config.swap_control_capslock = true; - break; - case MAGIC_CAPSLOCK_TO_CONTROL: - keymap_config.capslock_to_control = true; - break; - case MAGIC_SWAP_LALT_LGUI: - keymap_config.swap_lalt_lgui = true; - break; - case MAGIC_SWAP_RALT_RGUI: - keymap_config.swap_ralt_rgui = true; - break; - case MAGIC_SWAP_LCTL_LGUI: - keymap_config.swap_lctl_lgui = true; - break; - case MAGIC_SWAP_RCTL_RGUI: - keymap_config.swap_rctl_rgui = true; - break; - case MAGIC_NO_GUI: - keymap_config.no_gui = true; - break; - case MAGIC_SWAP_GRAVE_ESC: - keymap_config.swap_grave_esc = true; - break; - case MAGIC_SWAP_BACKSLASH_BACKSPACE: - keymap_config.swap_backslash_backspace = true; - break; - case MAGIC_HOST_NKRO: - clear_keyboard(); // clear first buffer to prevent stuck keys - keymap_config.nkro = true; - break; - case MAGIC_SWAP_ALT_GUI: - keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true; -#ifdef AUDIO_ENABLE - PLAY_SONG(ag_swap_song); -#endif - break; - case MAGIC_SWAP_CTL_GUI: - keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true; -#ifdef AUDIO_ENABLE - PLAY_SONG(cg_swap_song); -#endif - break; - case MAGIC_UNSWAP_CONTROL_CAPSLOCK: - keymap_config.swap_control_capslock = false; - break; - case MAGIC_UNCAPSLOCK_TO_CONTROL: - keymap_config.capslock_to_control = false; - break; - case MAGIC_UNSWAP_LALT_LGUI: - keymap_config.swap_lalt_lgui = false; - break; - case MAGIC_UNSWAP_RALT_RGUI: - keymap_config.swap_ralt_rgui = false; - break; - case MAGIC_UNSWAP_LCTL_LGUI: - keymap_config.swap_lctl_lgui = false; - break; - case MAGIC_UNSWAP_RCTL_RGUI: - keymap_config.swap_rctl_rgui = false; - break; - case MAGIC_UNNO_GUI: - keymap_config.no_gui = false; - break; - case MAGIC_UNSWAP_GRAVE_ESC: - keymap_config.swap_grave_esc = false; - break; - case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: - keymap_config.swap_backslash_backspace = false; - break; - case MAGIC_UNHOST_NKRO: - clear_keyboard(); // clear first buffer to prevent stuck keys - keymap_config.nkro = false; - break; - case MAGIC_UNSWAP_ALT_GUI: - keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false; -#ifdef AUDIO_ENABLE - PLAY_SONG(ag_norm_song); + return false; #endif - break; - case MAGIC_UNSWAP_CTL_GUI: - keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false; -#ifdef AUDIO_ENABLE - PLAY_SONG(cg_norm_song); +#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING) + case BL_BRTG: + backlight_toggle_breathing(); + return false; #endif - break; - case MAGIC_TOGGLE_ALT_GUI: - keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui; - keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui; -#ifdef AUDIO_ENABLE - if (keymap_config.swap_ralt_rgui) { - PLAY_SONG(ag_swap_song); - } else { - PLAY_SONG(ag_norm_song); - } -#endif - break; - case MAGIC_TOGGLE_CTL_GUI: - keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui; - keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui; -#ifdef AUDIO_ENABLE - if (keymap_config.swap_rctl_rgui) { - PLAY_SONG(cg_swap_song); - } else { - PLAY_SONG(cg_norm_song); - } -#endif - break; - case MAGIC_TOGGLE_NKRO: - clear_keyboard(); // clear first buffer to prevent stuck keys - keymap_config.nkro = !keymap_config.nkro; - break; - case MAGIC_EE_HANDS_LEFT: - eeconfig_update_handedness(true); - break; - case MAGIC_EE_HANDS_RIGHT: - eeconfig_update_handedness(false); - break; - default: - break; - } - eeconfig_update_keymap(keymap_config.raw); - clear_keyboard(); // clear to prevent stuck keys - +#ifdef WEBUSB_ENABLE + case WEBUSB_PAIR: + webusb_state.pairing = true; return false; - } - break; +#endif + } + } + // keycodes that depend on both pressed and non-pressed state + switch (keycode) { case GRAVE_ESC: { + /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise. + * Used to ensure that the correct keycode is released if the key is released. + */ + static bool grave_esc_was_shifted = false; + uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))); #ifdef GRAVE_ESC_ALT_OVERRIDE @@ -714,22 +369,6 @@ bool process_record_quantum(keyrecord_t *record) { send_keyboard_report(); return false; } - -#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING) - case BL_BRTG: { - if (record->event.pressed) { - backlight_toggle_breathing(); - } - return false; - } -#endif -#ifdef WEBUSB_ENABLE - case WEBUSB_PAIR: - if (record->event.pressed) { - webusb_state.pairing = true; - } - return false; -#endif } return process_action_kb(record); diff --git a/quantum/quantum.h b/quantum/quantum.h index c288a76457..d1f9c086f0 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -133,6 +133,14 @@ extern layer_state_t layer_state; # include "process_space_cadet.h" #endif +#ifdef MAGIC_KEYCODE_ENABLE +# include "process_magic.h" +#endif + +#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) +# include "process_rgb.h" +#endif + #ifdef HD44780_ENABLE # include "hd44780.h" #endif diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h index 90c7a03d81..278b445a41 100644 --- a/quantum/quantum_keycodes.h +++ b/quantum/quantum_keycodes.h @@ -657,13 +657,42 @@ enum quantum_keycodes { // L-ayer, T-ap - 256 keycode max, 16 layer max #define LT(layer, kc) (QK_LAYER_TAP | (((layer)&0xF) << 8) | ((kc)&0xFF)) +#define CL_SWAP MAGIC_SWAP_CONTROL_CAPSLOCK +#define CL_NORM MAGIC_UNSWAP_CONTROL_CAPSLOCK +#define CL_CTRL MAGIC_CAPSLOCK_TO_CONTROL +#define CL_CAPS MAGIC_UNCAPSLOCK_TO_CONTROL + +#define LCG_SWP MAGIC_SWAP_LCTL_LGUI +#define LCG_NRM MAGIC_UNSWAP_LCTL_LGUI +#define RCG_SWP MAGIC_SWAP_RCTL_RGUI +#define RCG_NRM MAGIC_UNSWAP_RCTL_RGUI +#define CG_SWAP MAGIC_SWAP_CTL_GUI +#define CG_NORM MAGIC_UNSWAP_CTL_GUI +#define CG_TOGG MAGIC_TOGGLE_CTL_GUI + +#define LAG_SWP MAGIC_SWAP_LALT_LGUI +#define LAG_NRM MAGIC_UNSWAP_LALT_LGUI +#define RAG_SWP MAGIC_SWAP_RALT_RGUI +#define RAG_NRM MAGIC_UNSWAP_RALT_RGUI #define AG_SWAP MAGIC_SWAP_ALT_GUI #define AG_NORM MAGIC_UNSWAP_ALT_GUI #define AG_TOGG MAGIC_TOGGLE_ALT_GUI -#define CG_SWAP MAGIC_SWAP_CTL_GUI -#define CG_NORM MAGIC_UNSWAP_CTL_GUI -#define CG_TOGG MAGIC_TOGGLE_CTL_GUI +#define GUI_OFF MAGIC_NO_GUI +#define GUI_ON MAGIC_UNNO_GUI + +#define GE_SWAP MAGIC_SWAP_GRAVE_ESC +#define GE_NORM MAGIC_UNSWAP_GRAVE_ESC + +#define BS_SWAP MAGIC_SWAP_BACKSLASH_BACKSPACE +#define BS_NORM MAGIC_UNSWAP_BACKSLASH_BACKSPACE + +#define NK_ON MAGIC_HOST_NKRO +#define NK_OFF MAGIC_UNHOST_NKRO +#define NK_TOGG MAGIC_TOGGLE_NKRO + +#define EH_LEFT MAGIC_EE_HANDS_LEFT +#define EH_RGHT MAGIC_EE_HANDS_RIGHT // GOTO layer - 16 layers max // when: diff --git a/quantum/rgb_matrix.h b/quantum/rgb_matrix.h index 16ec96f036..96494836ee 100644 --- a/quantum/rgb_matrix.h +++ b/quantum/rgb_matrix.h @@ -128,26 +128,26 @@ void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val); void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val); #ifndef RGBLIGHT_ENABLE -# define rgblight_toggle() rgb_matrix_toggle() -# define rgblight_enable() rgb_matrix_enable() -# define rgblight_enable_noeeprom() rgb_matrix_enable_noeeprom() -# define rgblight_disable() rgb_matrix_disable() -# define rgblight_disable_noeeprom() rgb_matrix_disable_noeeprom() -# define rgblight_step() rgb_matrix_step() -# define rgblight_sethsv(hue, sat, val) rgb_matrix_sethsv(hue, sat, val) -# define rgblight_sethsv_noeeprom(hue, sat, val) rgb_matrix_sethsv_noeeprom(hue, sat, val) -# define rgblight_step_reverse() rgb_matrix_step_reverse() -# define rgblight_increase_hue() rgb_matrix_increase_hue() -# define rgblight_decrease_hue() rgb_matrix_decrease_hue() -# define rgblight_increase_sat() rgb_matrix_increase_sat() -# define rgblight_decrease_sat() rgb_matrix_decrease_sat() -# define rgblight_increase_val() rgb_matrix_increase_val() -# define rgblight_decrease_val() rgb_matrix_decrease_val() -# define rgblight_increase_speed() rgb_matrix_increase_speed() -# define rgblight_decrease_speed() rgb_matrix_decrease_speed() -# define rgblight_mode(mode) rgb_matrix_mode(mode) -# define rgblight_mode_noeeprom(mode) rgb_matrix_mode_noeeprom(mode) -# define rgblight_get_mode() rgb_matrix_get_mode() +# define rgblight_toggle rgb_matrix_toggle +# define rgblight_enable rgb_matrix_enable +# define rgblight_enable_noeeprom rgb_matrix_enable_noeeprom +# define rgblight_disable rgb_matrix_disable +# define rgblight_disable_noeeprom rgb_matrix_disable_noeeprom +# define rgblight_step rgb_matrix_step +# define rgblight_sethsv rgb_matrix_sethsv +# define rgblight_sethsv_noeeprom rgb_matrix_sethsv_noeeprom +# define rgblight_step_reverse rgb_matrix_step_reverse +# define rgblight_increase_hue rgb_matrix_increase_hue +# define rgblight_decrease_hue rgb_matrix_decrease_hue +# define rgblight_increase_sat rgb_matrix_increase_sat +# define rgblight_decrease_sat rgb_matrix_decrease_sat +# define rgblight_increase_val rgb_matrix_increase_val +# define rgblight_decrease_val rgb_matrix_decrease_val +# define rgblight_increase_speed rgb_matrix_increase_speed +# define rgblight_decrease_speed rgb_matrix_decrease_speed +# define rgblight_mode rgb_matrix_mode +# define rgblight_mode_noeeprom rgb_matrix_mode_noeeprom +# define rgblight_get_mode rgb_matrix_get_mode #endif typedef struct { |