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Diffstat (limited to 'quantum/visualizer/visualizer.h')
-rw-r--r-- | quantum/visualizer/visualizer.h | 154 |
1 files changed, 0 insertions, 154 deletions
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h deleted file mode 100644 index 627c80a305..0000000000 --- a/quantum/visualizer/visualizer.h +++ /dev/null @@ -1,154 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#pragma once - -#include <stdlib.h> -#include <stdint.h> -#include <stdbool.h> - -#include "config.h" -#include "gfx.h" -#include "action_layer.h" - -#ifdef LCD_BACKLIGHT_ENABLE -# include "lcd_backlight.h" -#endif - -#ifdef BACKLIGHT_ENABLE -# include "backlight.h" -#endif - -// use this function to merge both real_mods and oneshot_mods in a uint16_t -uint8_t visualizer_get_mods(void); - -// This need to be called once at the start -void visualizer_init(void); -// This should be called at every matrix scan -void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds); - -// This should be called when the keyboard goes to suspend state -void visualizer_suspend(void); -// This should be called when the keyboard wakes up from suspend state -void visualizer_resume(void); - -// These functions are week, so they can be overridden by the keyboard -// if needed -GDisplay* get_lcd_display(void); -GDisplay* get_led_display(void); - -// For emulator builds, this function need to be implemented -#ifdef EMULATOR -void draw_emulator(void); -#endif - -// If you need support for more than 16 keyframes per animation, you can change this -#define MAX_VISUALIZER_KEY_FRAMES 16 - -struct keyframe_animation_t; - -typedef struct { - layer_state_t layer; - layer_state_t default_layer; - uint32_t leds; // See led.h for available statuses - uint8_t mods; - bool suspended; -#ifdef BACKLIGHT_ENABLE - uint8_t backlight_level; -#endif -#ifdef VISUALIZER_USER_DATA_SIZE - uint8_t user_data[VISUALIZER_USER_DATA_SIZE]; -#endif -} visualizer_keyboard_status_t; - -// The state struct is used by the various keyframe functions -// It's also used for setting the LCD color and layer text -// from the user customized code -typedef struct visualizer_state_t { - // The user code should primarily be modifying these - uint32_t target_lcd_color; - const char* layer_text; - - // The user visualizer(and animation functions) can read these - visualizer_keyboard_status_t status; - - // These are used by the animation functions - uint32_t current_lcd_color; - uint32_t prev_lcd_color; -#ifdef LCD_ENABLE - gFont font_fixed5x8; - gFont font_dejavusansbold12; -#endif -} visualizer_state_t; - -// Any custom keyframe function should have this signature -// return true to get continuous updates, otherwise you will only get one -// update per frame -typedef bool (*frame_func)(struct keyframe_animation_t*, visualizer_state_t*); - -// Represents a keyframe animation, so fields are internal to the system -// while others are meant to be initialized by the user code -typedef struct keyframe_animation_t { - // These should be initialized - int num_frames; - bool loop; - int frame_lengths[MAX_VISUALIZER_KEY_FRAMES]; - frame_func frame_functions[MAX_VISUALIZER_KEY_FRAMES]; - - // Used internally by the system, and can also be read by - // keyframe update functions - int current_frame; - int time_left_in_frame; - bool first_update_of_frame; - bool last_update_of_frame; - bool need_update; - -} keyframe_animation_t; - -extern GDisplay* LCD_DISPLAY; -extern GDisplay* LED_DISPLAY; - -void start_keyframe_animation(keyframe_animation_t* animation); -void stop_keyframe_animation(keyframe_animation_t* animation); -// This runs the next keyframe, but does not update the animation state -// Useful for crossfades for example -void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state); - -// The master can set userdata which will be transferred to the slave -#ifdef VISUALIZER_USER_DATA_SIZE -void visualizer_set_user_data(void* user_data); -#endif - -// These functions have to be implemented by the user -// Called regularly each time the state has changed (but not every scan loop) -void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status); -// Called when the computer goes to suspend, will also stop calling update_user_visualizer_state -void user_visualizer_suspend(visualizer_state_t* state); -// You have to start at least one animation as a response to the following two functions -// When the animation has finished the visualizer will resume normal operation and start calling the -// update_user_visualizer_state again -// Called when the keyboard boots up -void initialize_user_visualizer(visualizer_state_t* state); -// Called when the computer resumes from a suspend -void user_visualizer_resume(visualizer_state_t* state); |