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Diffstat (limited to 'quantum/visualizer/lcd_backlight.c')
-rw-r--r--quantum/visualizer/lcd_backlight.c50
1 files changed, 24 insertions, 26 deletions
diff --git a/quantum/visualizer/lcd_backlight.c b/quantum/visualizer/lcd_backlight.c
index 6cd996f75e..23978974e3 100644
--- a/quantum/visualizer/lcd_backlight.c
+++ b/quantum/visualizer/lcd_backlight.c
@@ -25,9 +25,9 @@ SOFTWARE.
#include "lcd_backlight.h"
#include <math.h>
-static uint8_t current_hue = 0;
+static uint8_t current_hue = 0;
static uint8_t current_saturation = 0;
-static uint8_t current_intensity = 0;
+static uint8_t current_intensity = 0;
static uint8_t current_brightness = 0;
void lcd_backlight_init(void) {
@@ -40,26 +40,26 @@ void lcd_backlight_init(void) {
// http://blog.saikoled.com/post/43693602826/why-every-led-light-should-be-using-hsi
static void hsi_to_rgb(float h, float s, float i, uint16_t* r_out, uint16_t* g_out, uint16_t* b_out) {
unsigned int r, g, b;
- h = fmodf(h, 360.0f); // cycle h around to 0-360 degrees
- h = 3.14159f * h / 180.0f; // Convert to radians.
- s = s > 0.0f ? (s < 1.0f ? s : 1.0f) : 0.0f; // clamp s and i to interval [0,1]
+ h = fmodf(h, 360.0f); // cycle h around to 0-360 degrees
+ h = 3.14159f * h / 180.0f; // Convert to radians.
+ s = s > 0.0f ? (s < 1.0f ? s : 1.0f) : 0.0f; // clamp s and i to interval [0,1]
i = i > 0.0f ? (i < 1.0f ? i : 1.0f) : 0.0f;
// Math! Thanks in part to Kyle Miller.
- if(h < 2.09439f) {
- r = 65535.0f * i/3.0f *(1.0f + s * cos(h) / cosf(1.047196667f - h));
- g = 65535.0f * i/3.0f *(1.0f + s *(1.0f - cosf(h) / cos(1.047196667f - h)));
- b = 65535.0f * i/3.0f *(1.0f - s);
- } else if(h < 4.188787) {
+ if (h < 2.09439f) {
+ r = 65535.0f * i / 3.0f * (1.0f + s * cos(h) / cosf(1.047196667f - h));
+ g = 65535.0f * i / 3.0f * (1.0f + s * (1.0f - cosf(h) / cos(1.047196667f - h)));
+ b = 65535.0f * i / 3.0f * (1.0f - s);
+ } else if (h < 4.188787) {
h = h - 2.09439;
- g = 65535.0f * i/3.0f *(1.0f + s * cosf(h) / cosf(1.047196667f - h));
- b = 65535.0f * i/3.0f *(1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h)));
- r = 65535.0f * i/3.0f *(1.0f - s);
+ g = 65535.0f * i / 3.0f * (1.0f + s * cosf(h) / cosf(1.047196667f - h));
+ b = 65535.0f * i / 3.0f * (1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h)));
+ r = 65535.0f * i / 3.0f * (1.0f - s);
} else {
h = h - 4.188787;
- b = 65535.0f*i/3.0f * (1.0f + s * cosf(h) / cosf(1.047196667f - h));
- r = 65535.0f*i/3.0f * (1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h)));
- g = 65535.0f*i/3.0f * (1.0f - s);
+ b = 65535.0f * i / 3.0f * (1.0f + s * cosf(h) / cosf(1.047196667f - h));
+ r = 65535.0f * i / 3.0f * (1.0f + s * (1.0f - cosf(h) / cosf(1.047196667f - h)));
+ g = 65535.0f * i / 3.0f * (1.0f - s);
}
*r_out = r > 65535 ? 65535 : r;
*g_out = g > 65535 ? 65535 : g;
@@ -68,15 +68,15 @@ static void hsi_to_rgb(float h, float s, float i, uint16_t* r_out, uint16_t* g_o
void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity) {
uint16_t r, g, b;
- float hue_f = 360.0f * (float)hue / 255.0f;
- float saturation_f = (float)saturation / 255.0f;
- float intensity_f = (float)intensity / 255.0f;
+ float hue_f = 360.0f * (float)hue / 255.0f;
+ float saturation_f = (float)saturation / 255.0f;
+ float intensity_f = (float)intensity / 255.0f;
intensity_f *= (float)current_brightness / 255.0f;
hsi_to_rgb(hue_f, saturation_f, intensity_f, &r, &g, &b);
- current_hue = hue;
- current_saturation = saturation;
- current_intensity = intensity;
- lcd_backlight_hal_color(r, g, b);
+ current_hue = hue;
+ current_saturation = saturation;
+ current_intensity = intensity;
+ lcd_backlight_hal_color(r, g, b);
}
void lcd_backlight_brightness(uint8_t b) {
@@ -84,6 +84,4 @@ void lcd_backlight_brightness(uint8_t b) {
lcd_backlight_color(current_hue, current_saturation, current_intensity);
}
-uint8_t lcd_get_backlight_brightness(void) {
- return current_brightness;
-}
+uint8_t lcd_get_backlight_brightness(void) { return current_brightness; }