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-rw-r--r--quantum/split_common/matrix.c332
1 files changed, 166 insertions, 166 deletions
diff --git a/quantum/split_common/matrix.c b/quantum/split_common/matrix.c
index e0f094e34b..313f7830b6 100644
--- a/quantum/split_common/matrix.c
+++ b/quantum/split_common/matrix.c
@@ -30,24 +30,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "transport.h"
#ifdef ENCODER_ENABLE
- #include "encoder.h"
+# include "encoder.h"
#endif
#if (MATRIX_COLS <= 8)
-# define print_matrix_header() print("\nr/c 01234567\n")
-# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
-# define matrix_bitpop(i) bitpop(matrix[i])
-# define ROW_SHIFTER ((uint8_t)1)
+# define print_matrix_header() print("\nr/c 01234567\n")
+# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop(matrix[i])
+# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
-# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
-# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
-# define matrix_bitpop(i) bitpop16(matrix[i])
-# define ROW_SHIFTER ((uint16_t)1)
+# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
+# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop16(matrix[i])
+# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
-# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
-# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
-# define matrix_bitpop(i) bitpop32(matrix[i])
-# define ROW_SHIFTER ((uint32_t)1)
+# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
+# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
+# define matrix_bitpop(i) bitpop32(matrix[i])
+# define ROW_SHIFTER ((uint32_t)1)
#endif
#define ERROR_DISCONNECT_COUNT 5
@@ -87,8 +87,8 @@ inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
bool matrix_is_modified(void) {
- if (debounce_active()) return false;
- return true;
+ if (debounce_active()) return false;
+ return true;
}
inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
@@ -96,22 +96,22 @@ inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((mat
inline matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; }
void matrix_print(void) {
- print_matrix_header();
-
- for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
- phex(row);
- print(": ");
- print_matrix_row(row);
- print("\n");
- }
+ print_matrix_header();
+
+ for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
+ phex(row);
+ print(": ");
+ print_matrix_row(row);
+ print("\n");
+ }
}
uint8_t matrix_key_count(void) {
- uint8_t count = 0;
- for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
- count += matrix_bitpop(i);
- }
- return count;
+ uint8_t count = 0;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ count += matrix_bitpop(i);
+ }
+ return count;
}
// matrix code
@@ -119,224 +119,224 @@ uint8_t matrix_key_count(void) {
#ifdef DIRECT_PINS
static void init_pins(void) {
- for (int row = 0; row < MATRIX_ROWS; row++) {
- for (int col = 0; col < MATRIX_COLS; col++) {
- pin_t pin = direct_pins[row][col];
- if (pin != NO_PIN) {
- setPinInputHigh(pin);
- }
+ for (int row = 0; row < MATRIX_ROWS; row++) {
+ for (int col = 0; col < MATRIX_COLS; col++) {
+ pin_t pin = direct_pins[row][col];
+ if (pin != NO_PIN) {
+ setPinInputHigh(pin);
+ }
+ }
}
- }
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
- matrix_row_t last_row_value = current_matrix[current_row];
- current_matrix[current_row] = 0;
+ matrix_row_t last_row_value = current_matrix[current_row];
+ current_matrix[current_row] = 0;
- for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
- pin_t pin = direct_pins[current_row][col_index];
- if (pin != NO_PIN) {
- current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index);
+ for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
+ pin_t pin = direct_pins[current_row][col_index];
+ if (pin != NO_PIN) {
+ current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index);
+ }
}
- }
- return (last_row_value != current_matrix[current_row]);
+ return (last_row_value != current_matrix[current_row]);
}
#elif (DIODE_DIRECTION == COL2ROW)
static void select_row(uint8_t row) {
- setPinOutput(row_pins[row]);
- writePinLow(row_pins[row]);
+ setPinOutput(row_pins[row]);
+ writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
static void unselect_rows(void) {
- for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
- setPinInputHigh(row_pins[x]);
- }
+ for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
+ setPinInputHigh(row_pins[x]);
+ }
}
static void init_pins(void) {
- unselect_rows();
- for (uint8_t x = 0; x < MATRIX_COLS; x++) {
- setPinInputHigh(col_pins[x]);
- }
+ unselect_rows();
+ for (uint8_t x = 0; x < MATRIX_COLS; x++) {
+ setPinInputHigh(col_pins[x]);
+ }
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
- // Store last value of row prior to reading
- matrix_row_t last_row_value = current_matrix[current_row];
+ // Store last value of row prior to reading
+ matrix_row_t last_row_value = current_matrix[current_row];
- // Clear data in matrix row
- current_matrix[current_row] = 0;
+ // Clear data in matrix row
+ current_matrix[current_row] = 0;
- // Select row and wait for row selecton to stabilize
- select_row(current_row);
- wait_us(30);
+ // Select row and wait for row selecton to stabilize
+ select_row(current_row);
+ wait_us(30);
- // For each col...
- for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
- // Populate the matrix row with the state of the col pin
- current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index);
- }
+ // For each col...
+ for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
+ // Populate the matrix row with the state of the col pin
+ current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index);
+ }
- // Unselect row
- unselect_row(current_row);
+ // Unselect row
+ unselect_row(current_row);
- return (last_row_value != current_matrix[current_row]);
+ return (last_row_value != current_matrix[current_row]);
}
#elif (DIODE_DIRECTION == ROW2COL)
static void select_col(uint8_t col) {
- setPinOutput(col_pins[col]);
- writePinLow(col_pins[col]);
+ setPinOutput(col_pins[col]);
+ writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
static void unselect_cols(void) {
- for (uint8_t x = 0; x < MATRIX_COLS; x++) {
- setPinInputHigh(col_pins[x]);
- }
+ for (uint8_t x = 0; x < MATRIX_COLS; x++) {
+ setPinInputHigh(col_pins[x]);
+ }
}
static void init_pins(void) {
- unselect_cols();
- for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
- setPinInputHigh(row_pins[x]);
- }
+ unselect_cols();
+ for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
+ setPinInputHigh(row_pins[x]);
+ }
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
- bool matrix_changed = false;
-
- // Select col and wait for col selecton to stabilize
- select_col(current_col);
- wait_us(30);
-
- // For each row...
- for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
- // Store last value of row prior to reading
- matrix_row_t last_row_value = current_matrix[row_index];
-
- // Check row pin state
- if (readPin(row_pins[row_index])) {
- // Pin HI, clear col bit
- current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
- } else {
- // Pin LO, set col bit
- current_matrix[row_index] |= (ROW_SHIFTER << current_col);
- }
+ bool matrix_changed = false;
+
+ // Select col and wait for col selecton to stabilize
+ select_col(current_col);
+ wait_us(30);
+
+ // For each row...
+ for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
+ // Store last value of row prior to reading
+ matrix_row_t last_row_value = current_matrix[row_index];
+
+ // Check row pin state
+ if (readPin(row_pins[row_index])) {
+ // Pin HI, clear col bit
+ current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
+ } else {
+ // Pin LO, set col bit
+ current_matrix[row_index] |= (ROW_SHIFTER << current_col);
+ }
- // Determine if the matrix changed state
- if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
- matrix_changed = true;
+ // Determine if the matrix changed state
+ if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
+ matrix_changed = true;
+ }
}
- }
- // Unselect col
- unselect_col(current_col);
+ // Unselect col
+ unselect_col(current_col);
- return matrix_changed;
+ return matrix_changed;
}
#endif
void matrix_init(void) {
- debug_enable = true;
- debug_matrix = true;
- debug_mouse = true;
+ debug_enable = true;
+ debug_matrix = true;
+ debug_mouse = true;
- // Set pinout for right half if pinout for that half is defined
- if (!isLeftHand) {
+ // Set pinout for right half if pinout for that half is defined
+ if (!isLeftHand) {
#ifdef DIRECT_PINS_RIGHT
- const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
- for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
- for (uint8_t j = 0; j < MATRIX_COLS; j++) {
- direct_pins[i][j] = direct_pins_right[i][j];
- }
- }
+ const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ for (uint8_t j = 0; j < MATRIX_COLS; j++) {
+ direct_pins[i][j] = direct_pins_right[i][j];
+ }
+ }
#endif
#ifdef MATRIX_ROW_PINS_RIGHT
- const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
- for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
- row_pins[i] = row_pins_right[i];
- }
+ const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ row_pins[i] = row_pins_right[i];
+ }
#endif
#ifdef MATRIX_COL_PINS_RIGHT
- const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
- for (uint8_t i = 0; i < MATRIX_COLS; i++) {
- col_pins[i] = col_pins_right[i];
- }
+ const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
+ for (uint8_t i = 0; i < MATRIX_COLS; i++) {
+ col_pins[i] = col_pins_right[i];
+ }
#endif
- }
+ }
- thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
- thatHand = ROWS_PER_HAND - thisHand;
+ thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
+ thatHand = ROWS_PER_HAND - thisHand;
- // initialize key pins
- init_pins();
+ // initialize key pins
+ init_pins();
- // initialize matrix state: all keys off
- for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
- matrix[i] = 0;
- }
+ // initialize matrix state: all keys off
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = 0;
+ }
- debounce_init(ROWS_PER_HAND);
+ debounce_init(ROWS_PER_HAND);
- matrix_init_quantum();
+ matrix_init_quantum();
}
uint8_t _matrix_scan(void) {
- bool changed = false;
+ bool changed = false;
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
- // Set row, read cols
- for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
- changed |= read_cols_on_row(raw_matrix, current_row);
- }
+ // Set row, read cols
+ for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
+ changed |= read_cols_on_row(raw_matrix, current_row);
+ }
#elif (DIODE_DIRECTION == ROW2COL)
- // Set col, read rows
- for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
- changed |= read_rows_on_col(raw_matrix, current_col);
- }
+ // Set col, read rows
+ for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
+ changed |= read_rows_on_col(raw_matrix, current_col);
+ }
#endif
- debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
+ debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
- return (uint8_t)changed;
+ return (uint8_t)changed;
}
uint8_t matrix_scan(void) {
- uint8_t ret = _matrix_scan();
-
- if (is_keyboard_master()) {
- static uint8_t error_count;
-
- if (!transport_master(matrix + thatHand)) {
- error_count++;
-
- if (error_count > ERROR_DISCONNECT_COUNT) {
- // reset other half if disconnected
- for (int i = 0; i < ROWS_PER_HAND; ++i) {
- matrix[thatHand + i] = 0;
+ uint8_t ret = _matrix_scan();
+
+ if (is_keyboard_master()) {
+ static uint8_t error_count;
+
+ if (!transport_master(matrix + thatHand)) {
+ error_count++;
+
+ if (error_count > ERROR_DISCONNECT_COUNT) {
+ // reset other half if disconnected
+ for (int i = 0; i < ROWS_PER_HAND; ++i) {
+ matrix[thatHand + i] = 0;
+ }
+ }
+ } else {
+ error_count = 0;
}
- }
- } else {
- error_count = 0;
- }
- matrix_scan_quantum();
- } else {
- transport_slave(matrix + thisHand);
+ matrix_scan_quantum();
+ } else {
+ transport_slave(matrix + thisHand);
#ifdef ENCODER_ENABLE
- encoder_read();
+ encoder_read();
#endif
- matrix_slave_scan_user();
- }
+ matrix_slave_scan_user();
+ }
- return ret;
+ return ret;
}