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+/* Copyright 2017 Jason Williams
+ * Copyright 2017 Jack Humbert
+ * Copyright 2018 Yiancar
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "rgb_matrix_types.h"
+#include "color.h"
+#include "quantum.h"
+
+#ifdef IS31FL3731
+# include "is31fl3731.h"
+#elif defined(IS31FL3733)
+# include "is31fl3733.h"
+#elif defined(IS31FL3737)
+# include "is31fl3737.h"
+#elif defined(IS31FL3741)
+# include "is31fl3741.h"
+#elif defined(AW20216)
+# include "aw20216.h"
+#elif defined(WS2812)
+# include "ws2812.h"
+#endif
+
+#ifndef RGB_MATRIX_LED_FLUSH_LIMIT
+# define RGB_MATRIX_LED_FLUSH_LIMIT 16
+#endif
+
+#ifndef RGB_MATRIX_LED_PROCESS_LIMIT
+# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5
+#endif
+
+#if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL
+# define RGB_MATRIX_USE_LIMITS(min, max) \
+ uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \
+ uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \
+ if (max > DRIVER_LED_TOTAL) max = DRIVER_LED_TOTAL;
+#else
+# define RGB_MATRIX_USE_LIMITS(min, max) \
+ uint8_t min = 0; \
+ uint8_t max = DRIVER_LED_TOTAL;
+#endif
+
+#define RGB_MATRIX_INDICATOR_SET_COLOR(i, r, g, b) \
+ if (i >= led_min && i <= led_max) { \
+ rgb_matrix_set_color(i, r, g, b); \
+ }
+
+#define RGB_MATRIX_TEST_LED_FLAGS() \
+ if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue
+
+enum rgb_matrix_effects {
+ RGB_MATRIX_NONE = 0,
+
+// --------------------------------------
+// -----Begin rgb effect enum macros-----
+#define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_##name,
+#include "rgb_matrix_effects.inc"
+#undef RGB_MATRIX_EFFECT
+
+#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
+# define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_CUSTOM_##name,
+# ifdef RGB_MATRIX_CUSTOM_KB
+# include "rgb_matrix_kb.inc"
+# endif
+# ifdef RGB_MATRIX_CUSTOM_USER
+# include "rgb_matrix_user.inc"
+# endif
+# undef RGB_MATRIX_EFFECT
+#endif
+ // --------------------------------------
+ // -----End rgb effect enum macros-------
+
+ RGB_MATRIX_EFFECT_MAX
+};
+
+void eeconfig_update_rgb_matrix_default(void);
+void eeconfig_update_rgb_matrix(void);
+
+uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i);
+uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i);
+
+void rgb_matrix_set_color(int index, uint8_t red, uint8_t green, uint8_t blue);
+void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
+
+void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed);
+
+void rgb_matrix_task(void);
+
+// This runs after another backlight effect and replaces
+// colors already set
+void rgb_matrix_indicators(void);
+void rgb_matrix_indicators_kb(void);
+void rgb_matrix_indicators_user(void);
+
+void rgb_matrix_indicators_advanced(effect_params_t *params);
+void rgb_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max);
+void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max);
+
+void rgb_matrix_init(void);
+
+void rgb_matrix_set_suspend_state(bool state);
+bool rgb_matrix_get_suspend_state(void);
+void rgb_matrix_toggle(void);
+void rgb_matrix_toggle_noeeprom(void);
+void rgb_matrix_enable(void);
+void rgb_matrix_enable_noeeprom(void);
+void rgb_matrix_disable(void);
+void rgb_matrix_disable_noeeprom(void);
+uint8_t rgb_matrix_is_enabled(void);
+void rgb_matrix_mode(uint8_t mode);
+void rgb_matrix_mode_noeeprom(uint8_t mode);
+uint8_t rgb_matrix_get_mode(void);
+void rgb_matrix_step(void);
+void rgb_matrix_step_noeeprom(void);
+void rgb_matrix_step_reverse(void);
+void rgb_matrix_step_reverse_noeeprom(void);
+void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
+void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
+HSV rgb_matrix_get_hsv(void);
+uint8_t rgb_matrix_get_hue(void);
+uint8_t rgb_matrix_get_sat(void);
+uint8_t rgb_matrix_get_val(void);
+void rgb_matrix_increase_hue(void);
+void rgb_matrix_increase_hue_noeeprom(void);
+void rgb_matrix_decrease_hue(void);
+void rgb_matrix_decrease_hue_noeeprom(void);
+void rgb_matrix_increase_sat(void);
+void rgb_matrix_increase_sat_noeeprom(void);
+void rgb_matrix_decrease_sat(void);
+void rgb_matrix_decrease_sat_noeeprom(void);
+void rgb_matrix_increase_val(void);
+void rgb_matrix_increase_val_noeeprom(void);
+void rgb_matrix_decrease_val(void);
+void rgb_matrix_decrease_val_noeeprom(void);
+void rgb_matrix_set_speed(uint8_t speed);
+void rgb_matrix_set_speed_noeeprom(uint8_t speed);
+uint8_t rgb_matrix_get_speed(void);
+void rgb_matrix_increase_speed(void);
+void rgb_matrix_increase_speed_noeeprom(void);
+void rgb_matrix_decrease_speed(void);
+void rgb_matrix_decrease_speed_noeeprom(void);
+led_flags_t rgb_matrix_get_flags(void);
+void rgb_matrix_set_flags(led_flags_t flags);
+
+#ifndef RGBLIGHT_ENABLE
+# define eeconfig_update_rgblight_current eeconfig_update_rgb_matrix
+# define rgblight_toggle rgb_matrix_toggle
+# define rgblight_toggle_noeeprom rgb_matrix_toggle_noeeprom
+# define rgblight_enable rgb_matrix_enable
+# define rgblight_enable_noeeprom rgb_matrix_enable_noeeprom
+# define rgblight_disable rgb_matrix_disable
+# define rgblight_disable_noeeprom rgb_matrix_disable_noeeprom
+# define rgblight_is_enabled rgb_matrix_is_enabled
+# define rgblight_mode rgb_matrix_mode
+# define rgblight_mode_noeeprom rgb_matrix_mode_noeeprom
+# define rgblight_get_mode rgb_matrix_get_mode
+# define rgblight_get_hue rgb_matrix_get_hue
+# define rgblight_get_sat rgb_matrix_get_sat
+# define rgblight_get_val rgb_matrix_get_val
+# define rgblight_get_hsv rgb_matrix_get_hsv
+# define rgblight_step rgb_matrix_step
+# define rgblight_step_noeeprom rgb_matrix_step_noeeprom
+# define rgblight_step_reverse rgb_matrix_step_reverse
+# define rgblight_step_reverse_noeeprom rgb_matrix_step_reverse_noeeprom
+# define rgblight_sethsv rgb_matrix_sethsv
+# define rgblight_sethsv_noeeprom rgb_matrix_sethsv_noeeprom
+# define rgblight_increase_hue rgb_matrix_increase_hue
+# define rgblight_increase_hue_noeeprom rgb_matrix_increase_hue_noeeprom
+# define rgblight_decrease_hue rgb_matrix_decrease_hue
+# define rgblight_decrease_hue_noeeprom rgb_matrix_decrease_hue_noeeprom
+# define rgblight_increase_sat rgb_matrix_increase_sat
+# define rgblight_increase_sat_noeeprom rgb_matrix_increase_sat_noeeprom
+# define rgblight_decrease_sat rgb_matrix_decrease_sat
+# define rgblight_decrease_sat_noeeprom rgb_matrix_decrease_sat_noeeprom
+# define rgblight_increase_val rgb_matrix_increase_val
+# define rgblight_increase_val_noeeprom rgb_matrix_increase_val_noeeprom
+# define rgblight_decrease_val rgb_matrix_decrease_val
+# define rgblight_decrease_val_noeeprom rgb_matrix_decrease_val_noeeprom
+# define rgblight_set_speed rgb_matrix_set_speed
+# define rgblight_set_speed_noeeprom rgb_matrix_set_speed_noeeprom
+# define rgblight_get_speed rgb_matrix_get_speed
+# define rgblight_increase_speed rgb_matrix_increase_speed
+# define rgblight_increase_speed_noeeprom rgb_matrix_increase_speed_noeeprom
+# define rgblight_decrease_speed rgb_matrix_decrease_speed
+# define rgblight_decrease_speed_noeeprom rgb_matrix_decrease_speed_noeeprom
+#endif
+
+typedef struct {
+ /* Perform any initialisation required for the other driver functions to work. */
+ void (*init)(void);
+ /* Set the colour of a single LED in the buffer. */
+ void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
+ /* Set the colour of all LEDS on the keyboard in the buffer. */
+ void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b);
+ /* Flush any buffered changes to the hardware. */
+ void (*flush)(void);
+} rgb_matrix_driver_t;
+
+extern const rgb_matrix_driver_t rgb_matrix_driver;
+
+extern rgb_config_t rgb_matrix_config;
+
+extern uint32_t g_rgb_timer;
+extern led_config_t g_led_config;
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+extern last_hit_t g_last_hit_tracker;
+#endif
+#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
+extern uint8_t g_rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
+#endif