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-rw-r--r--quantum/rgb_matrix/animations/fractal_anim.h51
1 files changed, 32 insertions, 19 deletions
diff --git a/quantum/rgb_matrix/animations/fractal_anim.h b/quantum/rgb_matrix/animations/fractal_anim.h
index 99693165d7..83a69daa60 100644
--- a/quantum/rgb_matrix/animations/fractal_anim.h
+++ b/quantum/rgb_matrix/animations/fractal_anim.h
@@ -18,44 +18,57 @@
#ifdef ENABLE_RGB_MATRIX_FRACTAL
RGB_MATRIX_EFFECT(FRACTAL)
-# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static bool FRACTAL(effect_params_t* params) {
- #define MID_COL MATRIX_COLS / 2
+# define MID_COL MATRIX_COLS / 2
static bool led[MATRIX_ROWS][MATRIX_COLS];
static uint32_t wait_timer = 0;
- if (wait_timer > g_rgb_timer) { return false; }
+ if (wait_timer > g_rgb_timer) {
+ return false;
+ }
inline uint32_t interval(void) { return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); }
RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv);
for (uint8_t h = 0; h < MATRIX_ROWS; ++h) {
-
- for (uint8_t l = 0; l < MID_COL-1; ++l) { // Light and move left columns outwards
- if (led[h][l]) { rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b); }
- else { rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0); }
- led[h][l] = led[h][l+1];
+ for (uint8_t l = 0; l < MID_COL - 1; ++l) { // Light and move left columns outwards
+ if (led[h][l]) {
+ rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b);
+ } else {
+ rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0);
+ }
+ led[h][l] = led[h][l + 1];
}
- for (uint8_t r = MATRIX_COLS-1; r > MID_COL; --r) { // Light and move right columns outwards
- if (led[h][r]) { rgb_matrix_set_color(g_led_config.matrix_co[h][r], rgb.r, rgb.g, rgb.b); }
- else { rgb_matrix_set_color(g_led_config.matrix_co[h][r], 0, 0, 0); }
- led[h][r] = led[h][r-1];
+ for (uint8_t r = MATRIX_COLS - 1; r > MID_COL; --r) { // Light and move right columns outwards
+ if (led[h][r]) {
+ rgb_matrix_set_color(g_led_config.matrix_co[h][r], rgb.r, rgb.g, rgb.b);
+ } else {
+ rgb_matrix_set_color(g_led_config.matrix_co[h][r], 0, 0, 0);
+ }
+ led[h][r] = led[h][r - 1];
}
// Light both middle columns
- if (led[h][MID_COL]) { rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], rgb.r, rgb.g, rgb.b); }
- else { rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], 0, 0, 0); }
- if (led[h][MID_COL-1]) { rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL-1], rgb.r, rgb.g, rgb.b); }
- else { rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL-1], 0, 0, 0); }
+ if (led[h][MID_COL]) {
+ rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], rgb.r, rgb.g, rgb.b);
+ } else {
+ rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], 0, 0, 0);
+ }
+ if (led[h][MID_COL - 1]) {
+ rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b);
+ } else {
+ rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0);
+ }
// Generate new random fractal columns
- led[h][MID_COL] = led[h][MID_COL-1] = (random8() & 3) ? false : true;
+ led[h][MID_COL] = led[h][MID_COL - 1] = (random8() & 3) ? false : true;
}
wait_timer = g_rgb_timer + interval();
return false;
}
-# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-#endif // ENABLE_RGB_MATRIX_FRACTAL
+# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#endif // ENABLE_RGB_MATRIX_FRACTAL