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-rw-r--r--quantum/quantum.c122
1 files changed, 105 insertions, 17 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c
index e60378afe4..ac8857df85 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -25,10 +25,6 @@
# include "backlight.h"
#endif
-#ifdef API_ENABLE
-# include "api.h"
-#endif
-
#ifdef MIDI_ENABLE
# include "process_midi.h"
#endif
@@ -145,12 +141,13 @@ void reset_keyboard(void) {
/* Convert record into usable keycode via the contained event. */
uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
#ifdef COMBO_ENABLE
- if (record->keycode) { return record->keycode; }
+ if (record->keycode) {
+ return record->keycode;
+ }
#endif
return get_event_keycode(record->event, update_layer_cache);
}
-
/* Convert event into usable keycode. Checks the layer cache to ensure that it
* retains the correct keycode after a layer change, if the key is still pressed.
* "update_layer_cache" is to ensure that it only updates the layer cache when
@@ -179,12 +176,12 @@ uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
bool pre_process_record_quantum(keyrecord_t *record) {
if (!(
#ifdef COMBO_ENABLE
- process_combo(get_record_keycode(record, true), record) &&
+ process_combo(get_record_keycode(record, true), record) &&
#endif
- true)) {
+ true)) {
return false;
}
- return true; // continue processing
+ return true; // continue processing
}
/* Get keycode, and then call keyboard function */
@@ -296,6 +293,9 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef JOYSTICK_ENABLE
process_joystick(keycode, record) &&
#endif
+#ifdef PROGRAMMABLE_BUTTON_ENABLE
+ process_programmable_button(keycode, record) &&
+#endif
true)) {
return false;
}
@@ -465,14 +465,6 @@ void matrix_scan_quantum() {
# include "hd44780.h"
#endif
-void api_send_unicode(uint32_t unicode) {
-#ifdef API_ENABLE
- uint8_t chunk[4];
- dword_to_bytes(unicode, chunk);
- MT_SEND_DATA(DT_UNICODE, chunk, 5);
-#endif
-}
-
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// different events such as startup and bootloader jump
@@ -480,3 +472,99 @@ void api_send_unicode(uint32_t unicode) {
__attribute__((weak)) void startup_user() {}
__attribute__((weak)) void shutdown_user() {}
+
+/** \brief Run keyboard level Power down
+ *
+ * FIXME: needs doc
+ */
+__attribute__((weak)) void suspend_power_down_user(void) {}
+/** \brief Run keyboard level Power down
+ *
+ * FIXME: needs doc
+ */
+__attribute__((weak)) void suspend_power_down_kb(void) { suspend_power_down_user(); }
+
+void suspend_power_down_quantum(void) {
+#ifndef NO_SUSPEND_POWER_DOWN
+// Turn off backlight
+# ifdef BACKLIGHT_ENABLE
+ backlight_set(0);
+# endif
+
+# ifdef LED_MATRIX_ENABLE
+ led_matrix_task();
+# endif
+# ifdef RGB_MATRIX_ENABLE
+ rgb_matrix_task();
+# endif
+
+ // Turn off LED indicators
+ uint8_t leds_off = 0;
+# if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
+ if (is_backlight_enabled()) {
+ // Don't try to turn off Caps Lock indicator as it is backlight and backlight is already off
+ leds_off |= (1 << USB_LED_CAPS_LOCK);
+ }
+# endif
+ led_set(leds_off);
+
+// Turn off audio
+# ifdef AUDIO_ENABLE
+ stop_all_notes();
+# endif
+
+// Turn off underglow
+# if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
+ rgblight_suspend();
+# endif
+
+# if defined(LED_MATRIX_ENABLE)
+ led_matrix_set_suspend_state(true);
+# endif
+# if defined(RGB_MATRIX_ENABLE)
+ rgb_matrix_set_suspend_state(true);
+# endif
+
+# ifdef OLED_ENABLE
+ oled_off();
+# endif
+# ifdef ST7565_ENABLE
+ st7565_off();
+# endif
+#endif
+}
+
+/** \brief run user level code immediately after wakeup
+ *
+ * FIXME: needs doc
+ */
+__attribute__((weak)) void suspend_wakeup_init_user(void) {}
+
+/** \brief run keyboard level code immediately after wakeup
+ *
+ * FIXME: needs doc
+ */
+__attribute__((weak)) void suspend_wakeup_init_kb(void) { suspend_wakeup_init_user(); }
+
+__attribute__((weak)) void suspend_wakeup_init_quantum(void) {
+// Turn on backlight
+#ifdef BACKLIGHT_ENABLE
+ backlight_init();
+#endif
+
+ // Restore LED indicators
+ led_set(host_keyboard_leds());
+
+// Wake up underglow
+#if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
+ rgblight_wakeup();
+#endif
+
+#if defined(LED_MATRIX_ENABLE)
+ led_matrix_set_suspend_state(false);
+#endif
+#if defined(RGB_MATRIX_ENABLE)
+ rgb_matrix_set_suspend_state(false);
+#endif
+ suspend_wakeup_init_kb();
+}