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Diffstat (limited to 'quantum/process_keycode/process_tap_dance.c')
-rw-r--r--quantum/process_keycode/process_tap_dance.c24
1 files changed, 23 insertions, 1 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c
index 6ae362c4c2..b807ec3c30 100644
--- a/quantum/process_keycode/process_tap_dance.c
+++ b/quantum/process_keycode/process_tap_dance.c
@@ -1,6 +1,23 @@
+/* Copyright 2016 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
#include "quantum.h"
#include "action_tapping.h"
+uint8_t get_oneshot_mods(void);
+
static uint16_t last_td;
static int8_t highest_td = -1;
@@ -43,12 +60,16 @@ static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_acti
if (action->state.finished)
return;
action->state.finished = true;
+ add_mods(action->state.oneshot_mods);
+ send_keyboard_report();
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
}
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
{
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
+ del_mods(action->state.oneshot_mods);
+ send_keyboard_report();
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
@@ -70,6 +91,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
action->state.keycode = keycode;
action->state.count++;
action->state.timer = timer_read();
+ action->state.oneshot_mods = get_oneshot_mods();
process_tap_dance_action_on_each_tap (action);
if (last_td && last_td != keycode) {
@@ -109,7 +131,7 @@ void matrix_scan_tap_dance () {
if (highest_td == -1)
return;
- for (int i = 0; i <= highest_td; i++) {
+for (int i = 0; i <= highest_td; i++) {
qk_tap_dance_action_t *action = &tap_dance_actions[i];
if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {