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-rw-r--r--quantum/matrix_common.c114
1 files changed, 94 insertions, 20 deletions
diff --git a/quantum/matrix_common.c b/quantum/matrix_common.c
index 66c89970b1..1497ceae71 100644
--- a/quantum/matrix_common.c
+++ b/quantum/matrix_common.c
@@ -4,6 +4,15 @@
#include "wait.h"
#include "print.h"
#include "debug.h"
+#ifdef SPLIT_KEYBOARD
+# include "split_common/split_util.h"
+# include "split_common/transactions.h"
+# include <string.h>
+
+# define ROWS_PER_HAND (MATRIX_ROWS / 2)
+#else
+# define ROWS_PER_HAND (MATRIX_ROWS)
+#endif
#ifndef MATRIX_IO_DELAY
# define MATRIX_IO_DELAY 30
@@ -13,15 +22,24 @@
matrix_row_t raw_matrix[MATRIX_ROWS];
matrix_row_t matrix[MATRIX_ROWS];
+#ifdef SPLIT_KEYBOARD
+// row offsets for each hand
+uint8_t thisHand, thatHand;
+#endif
+
#ifdef MATRIX_MASKED
extern const matrix_row_t matrix_mask[];
#endif
// user-defined overridable functions
-__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
+__attribute__((weak)) void matrix_init_kb(void) {
+ matrix_init_user();
+}
-__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
+__attribute__((weak)) void matrix_scan_kb(void) {
+ matrix_scan_user();
+}
__attribute__((weak)) void matrix_init_user(void) {}
@@ -29,11 +47,17 @@ __attribute__((weak)) void matrix_scan_user(void) {}
// helper functions
-inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
+inline uint8_t matrix_rows(void) {
+ return MATRIX_ROWS;
+}
-inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
+inline uint8_t matrix_cols(void) {
+ return MATRIX_COLS;
+}
-inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
+inline bool matrix_is_on(uint8_t row, uint8_t col) {
+ return (matrix[row] & ((matrix_row_t)1 << col));
+}
inline matrix_row_t matrix_get_row(uint8_t row) {
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
@@ -45,12 +69,6 @@ inline matrix_row_t matrix_get_row(uint8_t row) {
#endif
}
-// Deprecated.
-bool matrix_is_modified(void) {
- if (debounce_active()) return false;
- return true;
-}
-
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
@@ -84,18 +102,67 @@ uint8_t matrix_key_count(void) {
return count;
}
-/* `matrix_io_delay ()` exists for backwards compatibility. From now on, use matrix_output_unselect_delay(). */
-__attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); }
+#ifdef SPLIT_KEYBOARD
+bool matrix_post_scan(void) {
+ bool changed = false;
+ if (is_keyboard_master()) {
+ static bool last_connected = false;
+ matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
+ if (transport_master_if_connected(matrix + thisHand, slave_matrix)) {
+ changed = memcmp(matrix + thatHand, slave_matrix, sizeof(slave_matrix)) != 0;
+
+ last_connected = true;
+ } else if (last_connected) {
+ // reset other half when disconnected
+ memset(slave_matrix, 0, sizeof(slave_matrix));
+ changed = true;
-__attribute__((weak)) void matrix_output_select_delay(void) { waitInputPinDelay(); }
-__attribute__((weak)) void matrix_output_unselect_delay(uint8_t line, bool key_pressed) { matrix_io_delay(); }
+ last_connected = false;
+ }
+
+ if (changed) memcpy(matrix + thatHand, slave_matrix, sizeof(slave_matrix));
+
+ matrix_scan_quantum();
+ } else {
+ transport_slave(matrix + thatHand, matrix + thisHand);
+
+ matrix_slave_scan_kb();
+ }
+
+ return changed;
+}
+#endif
+
+/* `matrix_io_delay ()` exists for backwards compatibility. From now on, use matrix_output_unselect_delay(). */
+__attribute__((weak)) void matrix_io_delay(void) {
+ wait_us(MATRIX_IO_DELAY);
+}
+__attribute__((weak)) void matrix_output_select_delay(void) {
+ waitInputPinDelay();
+}
+__attribute__((weak)) void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
+ matrix_io_delay();
+}
// CUSTOM MATRIX 'LITE'
__attribute__((weak)) void matrix_init_custom(void) {}
+__attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) {
+ return true;
+}
-__attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) { return true; }
+#ifdef SPLIT_KEYBOARD
+__attribute__((weak)) void matrix_slave_scan_kb(void) {
+ matrix_slave_scan_user();
+}
+__attribute__((weak)) void matrix_slave_scan_user(void) {}
+#endif
__attribute__((weak)) void matrix_init(void) {
+#ifdef SPLIT_KEYBOARD
+ thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
+ thatHand = ROWS_PER_HAND - thisHand;
+#endif
+
matrix_init_custom();
// initialize matrix state: all keys off
@@ -104,7 +171,7 @@ __attribute__((weak)) void matrix_init(void) {
matrix[i] = 0;
}
- debounce_init(MATRIX_ROWS);
+ debounce_init(ROWS_PER_HAND);
matrix_init_quantum();
}
@@ -112,10 +179,17 @@ __attribute__((weak)) void matrix_init(void) {
__attribute__((weak)) uint8_t matrix_scan(void) {
bool changed = matrix_scan_custom(raw_matrix);
- debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
-
+#ifdef SPLIT_KEYBOARD
+ debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
+ changed = (changed || matrix_post_scan());
+#else
+ debounce(raw_matrix, matrix, ROWS_PER_HAND, changed);
matrix_scan_quantum();
+#endif
+
return changed;
}
-__attribute__((weak)) bool peek_matrix(uint8_t row_index, uint8_t col_index, bool raw) { return 0 != ((raw ? raw_matrix[row_index] : matrix[row_index]) & (MATRIX_ROW_SHIFTER << col_index)); }
+__attribute__((weak)) bool peek_matrix(uint8_t row_index, uint8_t col_index, bool raw) {
+ return 0 != ((raw ? raw_matrix[row_index] : matrix[row_index]) & (MATRIX_ROW_SHIFTER << col_index));
+}