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Diffstat (limited to 'quantum/keymap_common.c')
-rw-r--r-- | quantum/keymap_common.c | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c new file mode 100644 index 0000000000..b1460c53cc --- /dev/null +++ b/quantum/keymap_common.c @@ -0,0 +1,191 @@ +/* +Copyright 2012-2017 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "keymap.h" +#include "report.h" +#include "keycode.h" +#include "action_layer.h" +#if defined(__AVR__) +#include <util/delay.h> +#include <stdio.h> +#endif +#include "action.h" +#include "action_macro.h" +#include "debug.h" +#include "backlight.h" +#include "quantum.h" + +#ifdef MIDI_ENABLE + #include "process_midi.h" +#endif + +extern keymap_config_t keymap_config; + +#include <inttypes.h> + +/* converts key to action */ +action_t action_for_key(uint8_t layer, keypos_t key) +{ + // 16bit keycodes - important + uint16_t keycode = keymap_key_to_keycode(layer, key); + + // keycode remapping + keycode = keycode_config(keycode); + + action_t action; + uint8_t action_layer, when, mod; + + switch (keycode) { + case KC_FN0 ... KC_FN31: + action.code = keymap_function_id_to_action(FN_INDEX(keycode)); + break; + case KC_A ... KC_EXSEL: + case KC_LCTRL ... KC_RGUI: + action.code = ACTION_KEY(keycode); + break; + case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: + action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); + break; + case KC_AUDIO_MUTE ... KC_MEDIA_REWIND: + action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); + break; + case KC_MS_UP ... KC_MS_ACCEL2: + action.code = ACTION_MOUSEKEY(keycode); + break; + case KC_TRNS: + action.code = ACTION_TRANSPARENT; + break; + case QK_MODS ... QK_MODS_MAX: ; + // Has a modifier + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key + break; + case QK_FUNCTION ... QK_FUNCTION_MAX: ; + // Is a shortcut for function action_layer, pull last 12bits + // This means we have 4,096 FN macros at our disposal + action.code = keymap_function_id_to_action( (int)keycode & 0xFFF ); + break; + case QK_MACRO ... QK_MACRO_MAX: + if (keycode & 0x800) // tap macros have upper bit set + action.code = ACTION_MACRO_TAP(keycode & 0xFF); + else + action.code = ACTION_MACRO(keycode & 0xFF); + break; + case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + case QK_TO ... QK_TO_MAX: ; + // Layer set "GOTO" + when = (keycode >> 0x4) & 0x3; + action_layer = keycode & 0xF; + action.code = ACTION_LAYER_SET(action_layer, when); + break; + case QK_MOMENTARY ... QK_MOMENTARY_MAX: ; + // Momentary action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_MOMENTARY(action_layer); + break; + case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ; + // Set default action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_DEFAULT_LAYER_SET(action_layer); + break; + case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ; + // Set toggle + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_TOGGLE(action_layer); + break; + case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ; + // OSL(action_layer) - One-shot action_layer + action_layer = keycode & 0xFF; + action.code = ACTION_LAYER_ONESHOT(action_layer); + break; + case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ; + // OSM(mod) - One-shot mod + mod = keycode & 0xFF; + action.code = ACTION_MODS_ONESHOT(mod); + break; + case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX: + action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF); + break; + case QK_MOD_TAP ... QK_MOD_TAP_MAX: + mod = mod_config((keycode >> 0x8) & 0x1F); + action.code = ACTION_MODS_TAP_KEY(mod, keycode & 0xFF); + break; + #ifdef BACKLIGHT_ENABLE + case BL_0 ... BL_15: + action.code = ACTION_BACKLIGHT_LEVEL(keycode - BL_0); + break; + case BL_DEC: + action.code = ACTION_BACKLIGHT_DECREASE(); + break; + case BL_INC: + action.code = ACTION_BACKLIGHT_INCREASE(); + break; + case BL_TOGG: + action.code = ACTION_BACKLIGHT_TOGGLE(); + break; + case BL_STEP: + action.code = ACTION_BACKLIGHT_STEP(); + break; + #endif + default: + action.code = ACTION_NO; + break; + } + return action; +} + +__attribute__ ((weak)) +const uint16_t PROGMEM fn_actions[] = { + +}; + +/* Macro */ +__attribute__ ((weak)) +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +} + +/* Function */ +__attribute__ ((weak)) +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) +{ +} + +// translates key to keycode +__attribute__ ((weak)) +uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) +{ + // Read entire word (16bits) + return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); +} + +// translates function id to action +__attribute__ ((weak)) +uint16_t keymap_function_id_to_action( uint16_t function_id ) +{ + // The compiler sees the empty (weak) fn_actions and generates a warning + // This function should not be called in that case, so the warning is too strict + // If this function is called however, the keymap should have overridden fn_actions, and then the compile + // is comparing against the wrong array + #pragma GCC diagnostic push + #pragma GCC diagnostic ignored "-Warray-bounds" + return pgm_read_word(&fn_actions[function_id]); + #pragma GCC diagnostic pop +} |