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-rw-r--r--quantum/encoder.c35
1 files changed, 27 insertions, 8 deletions
diff --git a/quantum/encoder.c b/quantum/encoder.c
index 7ca31afedc..8fb87281c2 100644
--- a/quantum/encoder.c
+++ b/quantum/encoder.c
@@ -59,9 +59,9 @@ static uint8_t thisHand, thatHand;
static uint8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
#endif
-__attribute__((weak)) void encoder_update_user(int8_t index, bool clockwise) {}
+__attribute__((weak)) bool encoder_update_user(uint8_t index, bool clockwise) { return true; }
-__attribute__((weak)) void encoder_update_kb(int8_t index, bool clockwise) { encoder_update_user(index, clockwise); }
+__attribute__((weak)) bool encoder_update_kb(uint8_t index, bool clockwise) { return encoder_update_user(index, clockwise); }
void encoder_init(void) {
#if defined(SPLIT_KEYBOARD) && defined(ENCODERS_PAD_A_RIGHT) && defined(ENCODERS_PAD_B_RIGHT)
@@ -94,13 +94,14 @@ void encoder_init(void) {
#endif
}
-static void encoder_update(int8_t index, uint8_t state) {
- uint8_t i = index;
+static bool encoder_update(uint8_t index, uint8_t state) {
+ bool changed = false;
+ uint8_t i = index;
#ifdef ENCODER_RESOLUTIONS
- int8_t resolution = encoder_resolutions[i];
+ uint8_t resolution = encoder_resolutions[i];
#else
- int8_t resolution = ENCODER_RESOLUTION;
+ uint8_t resolution = ENCODER_RESOLUTION;
#endif
#ifdef SPLIT_KEYBOARD
@@ -109,40 +110,58 @@ static void encoder_update(int8_t index, uint8_t state) {
encoder_pulses[i] += encoder_LUT[state & 0xF];
if (encoder_pulses[i] >= resolution) {
encoder_value[index]++;
+ changed = true;
encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
}
if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise
encoder_value[index]--;
+ changed = true;
encoder_update_kb(index, ENCODER_CLOCKWISE);
}
encoder_pulses[i] %= resolution;
+#ifdef ENCODER_DEFAULT_POS
+ if ((state & 0x3) == ENCODER_DEFAULT_POS) {
+ encoder_pulses[i] = 0;
+ }
+#endif
+ return changed;
}
-void encoder_read(void) {
+bool encoder_read(void) {
+ bool changed = false;
for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
encoder_state[i] <<= 2;
encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
- encoder_update(i, encoder_state[i]);
+ changed |= encoder_update(i, encoder_state[i]);
}
+ return changed;
}
#ifdef SPLIT_KEYBOARD
+void last_encoder_activity_trigger(void);
+
void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
void encoder_update_raw(uint8_t* slave_state) {
+ bool changed = false;
for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
uint8_t index = i + thatHand;
int8_t delta = slave_state[i] - encoder_value[index];
while (delta > 0) {
delta--;
encoder_value[index]++;
+ changed = true;
encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
}
while (delta < 0) {
delta++;
encoder_value[index]--;
+ changed = true;
encoder_update_kb(index, ENCODER_CLOCKWISE);
}
}
+
+ // Update the last encoder input time -- handled external to encoder_read() when we're running a split
+ if (changed) last_encoder_activity_trigger();
}
#endif